Display what AVSpeechSynthesizer is showing as subtitles with Swift - swift

I have an array with quotations, and am using a button to start a random quotation playing from the array.
I'm wondering, how would I have the selected random quotation also displayed in the ViewController so that people can read what the speechsynthesizer is reading?

How would I have the selected random quotation also displayed in the ViewController so that people can read what the speechsynthesizer is reading?
The best way to highlight the vocalized word is using the speechSynthesizer:willSpeakRangeOfSpeechString:utterance: method of the AVSpeechSynthesizerDelegate protocol.
Instead of copying and pasting the code snippet here, take a look at this complete and useful example (ObjC and Swift) that displays the vocalized word in a bold font with the speech synthesis.
...is there some way of using Subtitles.sizeToFit() so that the Label is split into 3 or more rows, instead of just "one row till infinity"?
In the Xcode Interface Builder - Attributes Inspector, set the value of the label property Lines to 0 and adapt your constraints to get a multiline presentation.

Add a label to your view and and set the quote text to it
quoteLabel.text = randomQuote
To show your label on multiple rows add:
label.numberOfLines = 0

Related

TextKit 2 - How to create word level NSTextElements in order to tag words in text

I'm trying to create tags/labels/badges to tag certain words(actually sometimes multiple words can constitute a tag). Currently, I've added a custom NSAttributedString key that I have used to tag words with their part of speech. I want to tag these words with a rounded background coloring. I've gone through the code in this sample code, that creates tags like this:
But the example code just takes existing NSTextElements(paragraph level) and applies styling to them. When I plug into the same delegate functions from the text code all the text elements are paragraph level. For example
This is one.
This is two.
Would create two text elements: This is one. and This is two.. I'm curious how I can split these into multiple text elements. For example if I wanted to just tag EGG in EGG SANDWICH NO. 2, I'm guessing I need to split that text element into two(EGG and SANDWICH NO. 2), but I can't figure out how to do that currently, or find any examples of adding word tags to text on MacOS(The app does not need to support iOS, only MacOS).
Am I along the right track for accomplishing this? If so, what's the best way to split up the NSTextElements?
I had a similar problem and failed in a way that I really discourage to do that.
TextKit 2 is evolving. I report on trying to create a NSTextElement subclass below the NSTextParagraph level in macOS Ventana (autumn 2022).
My problem was to communicate the layout position of a text attachment, which is part of the attributed string, to the text view to position the associated subview and its exclusion path accordingly - a standard problem for text with figures.
The path to introduce a subclass of an NSTextElement into the text layout process is via delegates.
Starting at the text store:
NSTextContentStoreDelegate offers methods to introduce custom NSTextElements depending on the content of the NSAttributedString:
1. Paragraph Level:
func textContentStorage(NSTextContentStorage, textParagraphWith: NSRange) -> NSTextParagraph?
2. Arbitrary NSTextElement Level:
func textContentManager(NSTextContentManager, textElementAt: NSTextLocation) -> NSTextElement?
NSTextLayoutManagerDelegate can deliver custom NSTextLayoutFragment objects for these custom NSTextElements:
func textLayoutManager( _ textLayoutManager: NSTextLayoutManager, textLayoutFragmentFor location: NSTextLocation, in textElement: NSTextElement) -> NSTextLayoutFragment
The custom NSTextLayoutFragment objects can do what you desire.
I tried to subclass on the NSTextElement level (using method 2 of NSTextContentStoreDelegate) and used a custom NSTextLayoutFragment to execute my code. The result was that the entire layout process stopped when this custom NSTextLayoutFragment object was encountered. I overrode all methods that are in the documentation of the NSTextLayoutFragment to catch the problem and failed. Even worse, I introduced memory problems into my code that Swift as a language should guard against. At places where I and the compiler expected a model object the executing code saw the view which displays this model object.
I finally accepted that I can not go below the paragraph level and subclassed NSTextParagraph and introduced this class using the first and not the second NSTextContentStorageDelegate method. I solved the desired atomisation down to the attachment within the subclasses. That worked immediately and brought the desired functionality in a very precise and efficient way.

Custom Bullets from Images on UITextView or UILabel Swift

I'm creating an app that basically is a mobile version of a large website. This website has a certain area that lists product features. Each feature is bulleted with a unique custom image.
Is there a way to do this with swift? Essentially, create a bullet list of strings, but instead use small images for the bullet dots?
Make your UITextView's text type as attributed
Increase the Head indentation value
Construct your string in the following format:
"• This is a string\n\n• This is another string, but longer and better. The number of words in this string are probably higher than the last one."
Use Alt + 8 to type in a bullet.
Result:

Create words starting with sign '#' Clickable in ios

I have a table view in which each row contains various information like name, picture, message etc.
This message may contain some words starting with '#' or '#'. I want to make these words clickable and on click i want to open another view controller instead of browser.
I know we can set UIDataDetector type on textview for links but that only works for links.
Is there any way so that I can tell textview to detect text matching some regular expression and then make that text clickable ?
EDIT:
Finally I am able to achieve this, for those who are still dealing with this issue, I have written a blog post:
http://www.uditagarwal.com/2013/10/make-different-words-in-uitextview.html
Answer : GLTapLabel
There is a method named -drawTextInRect in class named GLTapLabel which contains one line of code :
BOOL hot = [word hasPrefix:#"#"] || [word hasPrefix:#"#"];
You just have to change the prefix values here and you will have your desired result.
There is one delegate method named -labledidSelectedHotWord. You can write here the code about the action you want to perform when the word with desired prefix is clicked. In your case, you can write your navigation code in this method.
Here is the Screenshot :

Center Multi-Line Text on UIButton using IB

How do you center text line-by-line in a UIButton using Interface Builder? I am scouring the options and just don't see it. Here's the button:
You can't set the text to be centered in your nib. But you can change the alignment in your code:
- (void)viewDidLoad {
[super viewDidLoad];
self.myButton.titleLabel.textAlignment = UITextAlignmentCenter;
}
I know this is an old question, but I came across it in my own attempt to center the multi-line text of a UIButton in IB. What I found is that by default, when "title" is set to "plain" and "line break" is set to "word wrap" the longest line of the title text is centered and the other lines are left justified to this line (similar to the OP's screen capture).
In order to have all the lines centered properly, "title" needs to be changed to "attributed." This provides many more options to customize the appearance of the title text. Center each of the lines of text (you can now actually change the alignment for each line individually). Also be sure to set "line breaking" to "word wrap" under "more..." above the text. There seems to be a bug with how this line breaking option behaves, at least in Xcode 4.5 at this time, because the text on the button in IB will look incorrect, truncating everything except the first line. It seems the "word wrap" and truncate options are interpreted backwards in IB, but if you run the app it behaves correctly in the simulator.
Actually you can do it in interface builder.
Just set Title to "Attributed" and then choose center alignment.
#from comments : To wrap you need to set Line Break to Character Wrap or Word Wrap.
P.S : This might not render in xcode. But, it will work at runtime.
You can set the center multiline text in UIButton through storyboard.
This is how you make the text have two or more lines.
Set the below key Path at
Identity Inspector --> User defined runtime attributes --> add new key value pair with below
titleLabel.textAlignment - NSNumber - 1
and
titleLabel.numberOfLines - NSNumber - 5 - or use "0" meaning "any number"
It will look like this:
Note that (2016) unfortunately it does not actually show the two or more lines of text in Storyboard (you see only the first one), but it works perfectly when you run in simulator or device.
For IB set Title to "Attributed" and select center alignment (like Alexander Danilov suggested)
But if you want to do it in code using Swift 4:
// center button text
yourButton.titleLabel?.textAlignment = .center
// enable multiline if needed
yourButton.titleLabel?.numberOfLines = 0
Not all options are done using Interface Builder therefore you must do some of them by coding, and usually we do them inside the function viewDidLoad.
To center your text inside a button by code you can use the following:
button1.contentHorizontalAlignment = UIControlContentHorizontalAlignmentCenter;
You can use the same technique to align the text to any direction, for example to the left:
button1.contentHorizontalAlignment = UIControlContentHorizontalAlignmentLeft;
But this will take the text too much to the left and you might want to have some space before it keeping the alignment to the left, so you add an inset after the aligning code as follows:
button1.contentEdgeInsets = UIEdgeInsetsMake(0, 10, 0, 0);
In this case we are pushing the text from the Y axis by 10 points. I say here points not pixels because as you know Apple uses the points technique to measure distances to be able to adapt easily between normal display and retina display (where retina is 2 times the normal one).
I haven't tried it out yet, but I think a way to do it might be create a CGRect on top of your button, then use it as a frame, create a label, and then you can play with the label, set the textAlignment property to be UITextAlignmentCenter, and set the background color to be clear.
This works with uitableview but I don't know whether that will work for button. Hope this helps.

setting dynamic x coordinate of second lable in xcode objective c

i have a problem that i have two lables,
1) will contain a long text
2) this will be just More button (link)
so i want that when the first text ends then the second label starts right from where it end. but the problem is that the text is variable so i could not find any way to make it dynamic.
example
text of first row
"this is text of first label" "more"
text of second line
"test best" "more"
in the example the rows are of table view and two lables are separated by " so i want second label starting point from where the text in first lable ends
looking forward for some solution
Thanks & Regards!
NSString has some methods to calculate its size when displaying using given font (e.g. sizeWithFont: method) - you can use it to determine text width and place your more button accordingly (someZZZZ parameters must be available on runtime):
CGFloat firstLabelWidth = [firstLabel.text sizeWithFont:firstLabel.font].width;
CGFloat moreX = firstLabel.frame.origin.x + firstLabelWidth + someGap;
moreButton.frame = CGRectMake(moreX, moreY, someWidth, someHeight);
You may need to add some validation for cases when text in first label is too long to fit the screen etc, but in general this code should work.