Does anybody knows the limitation of the free Vimeo account?
I created a free Vimeo account, created an app and API key for using their API, then downloaded the player for Unity, then uploaded a video to my own Vimeo account.
When i try to play my own Vimeo video using unity, it gave a message in Unity saying i have to first be a Pro Vimeo user to play the video. The pro Account cost $240.
Am i doing something wrong, or do i actually need to be a PRO user in order to play a Vimeo video using Unity?
Thanks
First, this isn't a programming question, so your question will likely be deleted.
That said, take a look at the Vimeo account comparison page here: https://vimeo.zendesk.com/hc/en-us/articles/228068968-Compare-Vimeo-plans
You need a Pro account or higher to access file links for your videos hosted by Vimeo: https://help.vimeo.com/hc/en-us/articles/224823567
Related
My AR application developed in Unity has been removed from the Google Play store after 6 months because it apparently violates the YouTube API. I do not use the YouTube API anywhere in my application, I am unsure where I have violated the terms of use.
You may check on this link for the possible reasons why your app has been removed. You might be also displaying banner ad while playing video. This violates their YouTube policy.
Here are some links which might help:
My app got rejected from google play due to some issue with network policy?
App removed from Google Play because of Youtube API problems
How to fix the Device and Network abuse policy issue in Google play store app submission
I have a unity3d game published on facebook. Is it possible to implement rewarded video for that game? I tried to use some advertisement platforms for standalone web pages. I add their sdk as an injection from unity to fb canvas page, but they does not work correct and do not meet my needs. Which ad network you would try to use?
I have implemented a rewarded video on facebook with supersonic.com
I want to use Google Data API v3 for uploading video to youtube from apps developer account. I am trying to find out a way to login developer account on users device, but i am unable to find any documentation provide by google related to Objective c. So can any one guide me how i can login with my account on users device so that they can upload videos on youtube from my account.
Uploading to own YouTube account from iOS app
You have all the documentation how to use YouTube Data API (v3) YouTube Data API
The login documentation Login Doc
and look at the sample code Sample Code you will find what you want. ( see YouTubeSampleWindowController class).
I am about to build an app that initially displays thumbnails of my Vimeo Video channel. When users click on a thumbnail, they will go through iOS's in-app payment system to pay for the video and once that is complete, the video will open and start playing in Quicktime( iphones native video player).
From my description of the app, do you see anything that may not be possible or may not be allowed by apple?
Do you think I can have half an hour videos on vimeo and display them on my app?
I would also like to include a section for magazines. What is the best way to display magazines? Just include a regaulr pdf document and let the iphone open it when clicked?
You have multiple questions. Playing a video is not difficult. To protect the contents, study DRM.
For magazine, there is a subscription model for in-app purchase. Users can renew their subscription automatically/ manually.
If you use the apple inapp purchase api, that part should be fine, if you go outside that then they will reject. In other words Apple wants their percentage on the purchase.
if the Vimeo channel is using http streaming protocols per apple guidelines, or is h264 progressive download, then again you should be fine. otherwise your ok over wi-fi but much more restricted over cellular .
This would be against our (Vimeo) Terms of Service unless you had a PRO account. Besides that, there is no API access to the external URLs yet, so that may impact what you had in mind. They will be available soon though.
I am building an iPhone app that will let iPhone users upload videos and share them. When we upload videos to our server, playback is choppy. Can we route these uploaded videos to You Tube, and play them back through You Tube (without the iPhone user having to create an individual account)?
You can upload videos to YouTube and play them back on an iOS device, but it is very strongly recommended that you require users to upload videos into their own YouTube accounts rather than storing them in some master account. The reason for this is explained at http://apiblog.youtube.com/2012/02/video-uploads-from-your-sites-community.html