How to get the FIlemaker File| Edit| View bar back - filemaker

Hey guys for some reason the bar in the photo below vanished. It's not because of a script. How can I get it back?

If you use windows platform use Ctrl+Shift+S to run script space and create a new script with these two script steps and run it.
Install Menu Set ["[Standard FileMaker Menus]"; Use as file default:on]
Show/Hide Menubar [Lock:off; Show]

you can get it back from "View" menu , You can have "Status Toolbar" and "Formatting Bar" (i Didn't understand what bar exactly you mean :) ).

Related

Can't edit files in Vscode

I've just started using Vscode and have a created a WebAPI project. On trying to open any of the default code files (Startup.cs and Program.cs) whatever I type starts to appear in the blue bar as shown below instead of where I have placed the cursor. I have no idea what's going on or what that blue bar is.
I am able to add my own code files and edit these as I would expect.
I'm running Vscode 1.29.1 on Win 10 on a Dell Latitude 12 7275. The vscode extension
Enabled extensions :
That's caused by Vim extension. Uninstall or disable it, otherwise use insert key on your keyboard to put it in insert mode.
I'l leave this here for future readers
Basically, if I split files in tabs in VS Code, I could work with the files on the left hand side but could "read-only" all the files on the right hand side.
When I went to the extensions tabs I noticed that whatever I typed was being typed in the field in the extensions search bar. After deleting that, and clicking back on the "Files" tab, it went back to normal and can basically edit files on the both sides of my split screen.
If cannot type
Check where whatever you type is going (e.g. Extensions > Search bar)
Delete wherever it's being typed, and click back on the "Files tab"
Check if it works
I had to change the parent folders permission...
Try changing the entire folder to:
Read & Write: Allows a user to open the item and change it.
https://support.apple.com/guide/mac-help/change-permissions-for-files-folders-or-disks-mchlp1203/mac

Editing Filemaker Custom Menu to Show Custom Name in Application menu

How do you edit the application menu of a Filemaker solution to show the name of the client company or your application name instead of "Filemaker Pro"?
If you bind your solution as a Runtime, then it will display your application name instead of FileMaker. Otherwise, your solution is still running in FileMaker Pro and it probably should display, right?
I don't think it is possible. This menu and Tools menu in Advanced are always present and not editable. Also, you can't remove Help menu, although you can remove all items.

Playground is not showing result on right bar

I waited long time but my playground project is not showing result on right side bar
I am using right code but still right bar is not updating i don't know what is the problem i tried lot of time.
here is my code
var str = "Hello, playground"
var str1 = "this is my first program"
let kermit = "kermit"
let msPiggy = "ms. piggy"
let string1 = msPiggy + " and " + kermit + ", sitting in a tree"
let string2 = "\(msPiggy) and \(kermit), sittting in a tree "
let string3 = " kermit has \(5*2) fingers"
let chr1:Character = "💿"
As of Xcode 8, unless you are print-ing out things, results in the playground could take a little bit more work to show.
In this screenshot, I show two things you can click on. #1 is the the "Show Debug Area" button, the middle button in the top right of the toolbar (i.e. which toggles the lower pane that slides up and down in the Xcode window). Results from print end up there.
Also, the second set of (multiple) circles shows that you can click on to show results. You can slide the gray bar space wider to make things show.
Lastly, where you see the "Play" triangle in the lower toolbar, try clicking on that to force the Playground to execute your code again.
In my case, I had to close Xcode 9.2 and close all simulators, then restart playground file, then it worked.
I am also facing this problem as shown in below image
There is no log on the right bar
So what we do :
We just Quit Xcode and again open playground project
and it works fine
also, there is one more button through which you can set automatically and manually run
If you have M1 chip MacBook Pro, you have to uncheck Rosetta to get the Playground working.
My result area was somehow too narrow to show the results. Try dragging it larger.
It's not the assistant editor that should be enabled. It's the little grey bar to the right that is too narrow. If you hover your mouse pointer just next to an expected result, you will see the familiar little eye and radio button icon. Then drag the bar out and it'll show.
Hope it works!
I had the same issue, and discovered that if I held down the Play icon above the debug area (revealed at the bottom of the playground), it had an option, 'Automatically Run'.
I selected that, and all is well!
Cheers.
add import PlaygroundSupport to the top of your code! i had the same issue and it worked perfectly.
In Xcode 10.1 I changed build system to Legacy Build System from file > Playground Setting. It fixed my problem
In my case I have two Xcode versions installed on my mac. (v8.2.1 and v7.3.1)
The two Xcode is running simultaneously, and then when I decided to open a playground on v8.2.1 and printed out some codes. Playground should run it automatically but it is stuck in Running my file.
What I did is I restarted both of my Xcode applications and then Playground succesfully printed my codes.
https://forums.developer.apple.com/thread/3672
playground will not show results if any of your previous lines has error, you will have to remove those errors and all the results would immediately start showing up on right side bar.
In my case for Xcode 9.2, output started appearing when I clicked File/New/Tab. So, Playground seems missing some refresh option and new tab did that.
oftentimes, I need to close my playground and Xcode and relaunch it again to see the results.
Also had this problem. "Editor › Run Playground" worked for me.
In my case i ensured i set the right Command Line Tool version by tapping Xcode>Preferences>Locations and it worked.
i made a checklist to resolve this issue
First of all make sure your 'result area' is not hidden, There
should be some grey (result area) on right side, if whole
screen is white then try to pull it from right-edge of screen.
Make sure there is no code error, you can check code error in 'debug
area'.
If both point are resolve though you can not see result then try to
print('hello world') at last.
In my case, I was saving my playground somewhere else than the default path and it didn't show the result. Saving it on the default path made it work.
In my case,
ios: macOS Catalina Version 10.15.7
Xcode
Version 12.1 (12A7403)
1.First Go to Editor then click run playgound
2.Then it will show the running results on the right side.
With Xcode 12+, please uncheck Open using Rosetta.
I saved my playground to the folder of my choosing, all the solutions to save it in default location are simply silly...
I did have enabled the right-hand side area and console-output on the bottom.
Whether running from Edit->Run Playground or using Cmd+Return didn't help, still no output was shown. Even though my code was solid and I could see Build Succeed in the top notificaiton area...
After checking Preferences->Locations I could see there are no Command Line Tools seleceted, so I choosed only one available option (Xcode 13.2.1) and... still no output...
Then I closed XCode with Cmd+Q and started it again...
Finally it worked and output was shown...

complete debugging in xcode 4.2

I am using xcod 4.2 now and its not showing the complete debug information if my application crashes. i was using xcode 3.5 earlier which shows the complete crash stack.
Is there any option to activate this option please update me?
I highly recommend this setting in the Behaviors tab of Xcode preferences:
. Create a new tab in your workspace window and rename it "Console" by double-clicking on its title.
Now when a run of your application starts, the debugger view will automatically display.
It's displayed in the console. There's a toggle at the top (near the organizer icon) to display the console, variables, or both.
If you want to see the call stack in the console . . . well you can't, it seems, but you can set a break point for all exceptions by opening the breakpoints navigator and hitting the plus button then selecing exception breakpoint.
It's not great but it should help.

Removing text in the banner in a Windows Installer project

I'm using the standard Visual Studio deployment project and want to remove the text in the banner (the text that says "Welcome to the Your Project Setup Wizard".
I want to remove it because I want a custom banner and don't want the text written over the banner.
I can't see any properties in VS to allow this. Can it be done without prodding around in the .MSI?
Cheers,
Steve
You can "remove" the text by removing the Welcome dialog and replacing it with a custom dialog. In VS 2005 -
Right click on the Setup project in the solution explorer
Select View - User Interface
Under the Start group for Install and Administrative Install delete "Welcome"
Then you can add a "Textboxes (A)" dialog (right click the "Start" group and select Add Dialog) to the project, set the visible property for the text boxes to false. Move the Textboxes (A) up to the top of the "Start" sequence.
The properties for this dialog include:
BannerBitmap
BannerText
BodyText
This should allow you to control the look / feel (to a certain extent) of this new "Welcome" page.
I'd just like to add to this that sometimes creating a custom dialog is a pain in the rear and that you can follow the advice at http://social.msdn.microsoft.com/Forums/en-US/winformssetup/thread/5af7ff28-3dbb-4a8a-8d62-a09af9e32b29 to use a tool called InstEdit (http://www.instedit.com -- there is a free version) to edit the outputted installer and remove the BannerText
I don't believe there is an easy way (e.g. changing a property). I had the same problem recently. I couldn't find anything. Ended up using Orca to "prod around in the .msi". It seems the only thing you can alter easily is the language it's displayed in.