I'm adding web support to a Flutter plugin which doesn't follow the federated style. I have followed this link and created a new project for the web plugin.
I need to bundle some JavaScript files with my plugin. I tried placing them on the lib/ folder and referencing them from the generated HTML (using dart:html) as packages/my_plugin/jsfile.js.
This works perfectly fine on debug builds, but it doesn't on release builds.
What I'm doing wrong?
Thank you.
Related
I'm trying to use Google Tag Manager in flutter application. Is there any plugin or package which helps to write GTM code in flutter?
I had the same issue a month ago.
I added the GTM dependencies as I would do with a normal android app.
It doesn't matter if it is a Flutter app, you will have an app/android folder in your project in which you can add graddle dependencies.
This is a screenshot of my app/android folder and the .build.graddle file with the gtm dependency added (and also other google analytics ones).
I recommend to follow this steps for android and this for iOS.
If you want to add Google Tag Manager in flutter web project just navigate to web folder in your project and open index.html file. Then copy any paste the required code snippets from Google Tag Manager web container and paste them accordingly that index.html file. Follow this link to get read the full documentation of adding Google Tag Manger to web project.
I have NopCommerce source code and I cannot see any payment methods which used to come default with nopcommerce. It says download from Marketplace but I cant find PayPal Standard plugin on the marketplace
In the root plugin folder I can see the plugin Nop.Plugin.Payments.PayPalStandard which has some files. I believe this is a source code of the plugin. Then I can also see an empty folder of Payments.PayPalStandard
I can see the plugin in action on the demo nopcommerce site so I believe it is still relevant and available.
Am I missing something? Where can I find the plugin and how can I install it on my application
Please download no source code from github.
Refer this link for download deployed code.
It's not possible that any payment plugin not there into plugin folder.
So please dowload from given link and check there are many payment plugins inbuilt.
Currently I have downoad nopCommerce_4.20_NoSource_SelfContained.rar and checked Payments.PayPalStandard is there.
Docs:
\Plugins is a Visual Studio solution folder that contains plugin projects. Physically it's located in the root of your solution. But plugins DLLs are automatically copied in \Presentation\Nop.Web\Plugins\ directory which is used for already deployed plugins because the build output paths of all plugins are set to ..\..\Presentation\Nop.Web\Plugins\{Group}.{Name}\. This allows plugins to contain some external files, such as static content (CSS or JS files) without having to copy files between projects to be able to run the project.
You need to build the project Nop.Plugin.Payments.PayPalStandard, to publish the binary files in the output directory of \Presentation\Nop.Web project. Then run the project and complete the installation process of the plug-in in the administrative panel.
I'm doing a walkthrough for SAPUI5.
The code src="/resources/sap-ui-core.js" doesn't work, because I can't find this directory in my project.
When using a CDN URL, it works fine. But I don't want to use CDN for my application.
So how can I get and import the sap-ui-core.js file into my project so that it is saved on my computer locally?
I'm working with Eclipse btw. and installed the SAPUI5 Tools for Eclipse.
The SAPUI5-Plugin for eclipse includes the SAPUI5 library files.
If you start the App using "Run as..."->"Web App Preview" on your index.html, eclipse starts a jetty http server which serves the SAPUI5 library at /resources.
As long as you don't close the preview window in eclipse you can use any browser to debug your application at the url you find in that preview window.
Check that the dependencies are correct in your project, because the general dependency file such as sap.m may be missing in the project file.
I have just setup a project/run the gwt project(Eclipse) by looking into the wiki. Even I know about the standalone phonegap project build.But I don't understand how to create APK/IPA/windows deployable by using gwt-phonegap. Is there any tutorial available for explaining this?
Create an APK is a different history. You should create an Android project and include the compiled gwt and mgwt project into them (folder assets/www).
That urls might be useful:
https://developer.android.com/training/basics/firstapp/index.html?hl=it
https://developer.android.com/training/basics/firstapp/index.html?hl=it
http://docs.phonegap.com/en/2.1.0/guide_getting-started_android_index.md.html
I generated a skeleton PlayN project from the playn-archetype and imported into Eclipse via m2e after verifying a successful build via
mvn clean package
After using the Google Plugin for Eclipse to successfully compile the html subproject, I then right click on the html subproject and perform a Run As -> Web Application.... Per the 'Getting Started' instructions on the PlayN wiki, I attempt to load the resulting Development Mode URL minus the ?gwt.codesvr=120.0.0.1:9997 suffix and am greeted with a dialog containing the following:
GWT module named 'project' may need to be (re)compiled.
I have verified that the <script> tag in my project.html is pointing to the appropriate javascript file (project/project.nocache.js), and I've verified that said javascript file exists and its contents browsed when navigating directly to it (i.e. http://127.0.0.1:8888/project/project.nocache.js).
The project works fine (albeit slowly) when the ?gwt.codesvr=120.0.0.1:9997 suffix is part of the URL (which is expected), and it also works fine when running mvn gae:run from the html subproject folder and browsing to http://127.0.0.1:8080/.
This is more of an annoyance than anything else, but I would at least like to know why it's happening and how to fix it :).
After you started the web application with "Run as... Web application" you need to recompile the project again (while the web application is running).
When you refresh your browser (be aware of the browser-cache) it should work.
This is a known issue is some older versions of PlayN.