Is there a way to create an array of functions? - Blueprint UE4 - unreal-engine4

I´ll explain my problem:
As part of my game, when a player clicks in a specific button a group of 2 components of an actor will become invisible. The actor itself has a lot of components groups like that so I´ve made a function for each of the groups.
The thing is, I would like to select randomly one of these functions and execute it. I could just make one big function with a lot of branches and use integers but I don´t want to lose all my work, there are almost 20 actors like the one I´m explaining + 30-50 components each.
So If there is a way to create an array of functions or something similar that would allow me to select a function based on a specific interger.
One specific function for each group of components
An example of a function

Related

Does the Javascript Firestore client cache document references?

Just in case I'm trying to solve the XY problem here, here's some context (domain is a role-playing game companion app). I have a document (campaign), which has a collection (characters), and I'm working with angular.io / angularfire.
The core problem here is that if I query the collection of characters on a campaign, I get back Observable<Character[]>. I can use that in an *ngFor let character of characters | async just fine, but this ends up being a little messy downstream - I really want to do something like have the attributes block as a standalone component (<character-attributes [character]="character">) and so on.
This ends up meaning down in the actual display components, I have a mixture of items that change via ngOnChanges (stuff that comes from the character) and items that are observable (things injected by global services like the User playing a particular Character).
I have a couple options for making this cleaner (the zeroth being: just ignore it).
One: I could flatten all the possible dependencies into scalars instead of observables (probably by treating things like the attributes as a real only-view component and injecting more data as a direct input - <character-attributes [character]="" [player]="" [gm]=""> etc. Displayable changes kind of take care of themselves.
Two: I could find some magical way to convert an Observable<Character[]> into an Observable<Observable<Character>[]> which is kind of what I want, and then pass the Character observable down into the various character display blocks (there's a few different display options, depending on whether you're a player (so you want much more details of your character, and small info on everything else) or a GM (so you want intermediate details on everything that can expand into details anywhere).
Three: Instead of passing a whole Character into my component, I could pass character.id and have child components construct an observable for it in ngOnInit. (or maybe switchMap in ngOnChanges, it's unclear if the angular runtime will reuse actual components for different items by changing out the arguments, but that's a different stack overflow question). In this case, I'd be doing multiple reads of the same document - once in a query to get all characters, and once in each view component that is given the characterId and needs to fetch an observable of the character in question.
So the question is: if I do firestore.collection('/foo/1/bars').valueChanges() and later do firestore.doc('/foo/1/bars/1').valueChanges() in three different locations in the code, does that call four firestore reads (for billing purposes), one read, or two (one for the query and one for the doc)?
I dug into the firebase javascript sdk, and it looks like it's possible that the eventmanager handles multiple queries for the same item by just maintaining an array of listeners, but I quite frankly am not confident in my code archaeology here yet.
There's probably an option four here somewhere too. I might be over-engineering this, but this particular toy project is primarily so I can wrestle with best-practices in firestore, so I want to figure out what the right approach is.
I looked at the code linked from the SDK and it might be the library is smart enough to optimize multiple observers of the same document to just read the document once. However this is an implementation detail that is dangerous to rely on, as it could change without notice because it's not part of the public API.
On one hand, if you have the danger above in mind and are still willing to investigate, then you may create some test program to discover how things work as of today, either by checking the reads usage from the Console UI or by temporarily modifying the SDK source adding some logging to help you understand what's happening under the hood.
On the other hand, I believe part of the question arises from a application state management perspective. In fact, both listening to the collection or listening to each individual document will notify the same changes to the app, IMO what differs here is how data will flow across the components and how these changes will be managed. In that aspect I would chose whatever approach feels better codewise.
Hope this helps somewhat.

How to properly use spmd in matlab with handle classes and synchonize data between workers

my problem is following:
I have a handle class with many objects and I want to link them to each other.
So my vertex(1) from my class vertex needs to be linked to vertex(2) and vertex(3), so that my vertex(1) has the properties vertex(1).neighboor_vertex=vertex(2) (and vertex(3)).
This is just one thing that has to be done (actually I need to link and relink different classes to each other and because its millions of objects and want to do it in parrallel and the fact that linking is not working in parallel stops me from following steps).
So while worker 1 links vertex(1) to vertex(2), no other worker should be able to change the properties of both, they can lets say link 5 to 7 or so, and when the linking is done the new link of vertex(1) to vertex(2) and vertex(2) to vertex(1), needs to be updates to all other workers, so that when another worker wants to link vertex(3) to vertex(1), it has to know that it is alreay linked to vertex(1), otherwise there would be 2 different versions of vertex(1), one linked to vertex(2) and one linked to vertex(3).
So for the blocking that multiple workers cant change the the vertex I would need something like a mutex within the spmd, otherwise it wouldnt be threatsave...
What would be the best way to do this in Matlab?
Many Thanks in advance
Best regards

Make a Class Schedule Report

How can I make my Crystal Report look like the attached image? I have had no success creating it with a crosstab.
The short answer is that Crystal Reports isn't really equipped to handle the format you're dealing with. And here's why:
Let's assume for a moment you've already figured out how to interpret your query into something usable. Since we aren't using a Cross Table, the best you could hope for would be setting a Details section for each individual time slot and arranging a large number of formulas into a grid shape:
The problem is that every Formula would need to be unique; interpreting whether there is a Class at that Time and Date, and which Class it is. There would be up to 168 of those formulas and you'd have to manually go in and modify each one to check for their own unique combination of Date and Time. Which defeats the whole purpose of using a computer - to make repeated tasks easier.
Plus you'll have difficulty with the formatting: You'd need to program every "cell" to use a unique set of colors based on the displayed Class. That part is technically doable, but there's no way to "merge the cells" when classes last longer than a half hour. You'd end up with something like this:
So don't torture yourself trying to make this happen in Crystal. Even with all the time and effort it would take to formulate the grid, there's no good way to make it look like your screenshot.
That said, it looks as though you managed to put a schedule together in Excel. Is there any reason you can't use Excel instead? It's a much more powerful tool, and a cursory Google search suggests it can handle queries as well.

Generating sub-systems based on user input (MATLAB/SimMechanics)

The user in this webinar;
http://www.mathworks.com.au/videos/parameterizing-bodies-68850.html?form_seq=conf1134
can create new levels of links for the scissor lift by copy pasting the sub systems.
I was wondering if there was any way the number of subsystems and the joints could be automated via user input.
i.e a gui which allows the user to input the number of levels in the scissor lift and that number of levels (subsystems) is generated in SimMechanics.
If someone could provide a solution I could adapt it to the problem I'm trying to solve.
Thanks in advance!
Yes, you can automate it, as long as you know what susbsytems and what joints you want to add. The functions of interest are:
add_block(path_to_your_subsystem,path_to_destination_subsystem) (I assume your susbsystem is stored in a library). You probably want to specify the 'Position` parameter so that all blocks don't end up on top of each other. It will take some experimenting to find coordinates that work for your model and that are parameterised based on the number of susbystems to add.
add_line(path_to_subsystem_of_interest,path_to_output_port,path_to_input_port). You'll need to know which port you want to connect to which and figure out how many times you need to do this based on the number of subsystems to add. Simscape and SimMechanics are a special type of ports, and you need to refer to them correctly otherwise it won't work, see Programatically connect two subsystems for more details (note: this is undocumented as far as I know and is therefore likely to change in a future release).
So in short, yes it's possible (I've done it in the past), but it's by no means easy. See this blog for a very simple introduction.

Displaying results of perform find in a portal

I have some global variables $$A, $$B, $$C and what to search within a table for these terms in fieldA, fieldB and fieldC (using Perform Find). How can I use the result of this Perform Find to display the results in a portal.
The implementation by my predecessor replaces a field fieldSEARCHwith 1 if it is in the Perform Find results and 0 otherwise, and then uses a portal filtered by this field. This seems a very dodgey way of doing it, not least becuase it means that multiple users will not be able to search at the same time!
Can you enhance the portal filter to filter against the variables themselves? Or you can perform the find, grab IDs of the found set, put them into a global field, and then use the field to construct the relationship. Global fields are multi-user safe.
The best way is not to do this at all, but use list views to perform searches. List views are naturally searchable and much more flexible than portals (you can easily sort them, omit arbitrary records, and so on). It's possible to repeat this functionality in portals, but it's way more complex. I mean, if there's some serious gain from using a portal, then it's doable, but if not, then the native way is obviously better.
List views are easier to search, as FileMaker still hasn't transitioned to the 21st century and insists on this model... Most users however want a Master-Detail view, like a mail app, and understandably so as it's more intuitive (i.e. produce a list view on one side, but clicking on it updates detail/fields in the middle).
If this is what you want, you may want to cast an eye at Modular FM, where someone has already done the hard work for you:
http://www.modularfilemaker.org/module/masterdetail-2-0/
HTH
Stam