I am trying to make a game through Unity. I used to be with Unreal Engine but it did not really suit my pc so I got that instead. I have visited the Unity website and created a dump file for unity.exe but my project seems to crash all the time when I press play.
Is there any way someone can try to help me?
I have:
Intel(R) Core(TM) i7-4790 CPU # 3.60GHz
16GB RAM
Intel(R) HD Graphics 4600
99% chance your integrated GPU Intel(R) HD Graphics 4600 cannot handle Unity.
This used to happen often on my AMD Radeon R7-240, even though it is better than Intel(R) HD Graphics 4600.
See:
https://gpu.userbenchmark.com/Compare/Intel-HD-4600-Mobile-115-GHz-vs-AMD-R7-240/m7676vsm8608
If such is the case, I would recommend getting a dedicated GPU or downgrading to an older version of Unity.
Related
I am new to UNITY and installed Unity 2021.3.0f1. Application is loading fine, but certain icons are greyed and icon is not showing. Currently i am using i3 processor with 6GB RAM. Can anyone please say why the icons are displaying, but the functionality are working fine.
**Please find the below System Inofrmation**
Device name DESKTOP-CA3F243
Processor Intel(R) Core(TM) i3-2120 CPU # 3.30GHz 3.30 GHz
Installed RAM 6.00 GB (5.90 GB usable)
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display
Please find the below screenshot by runing the Code snippet, no icons are showing.
<img src="https://i.stack.imgur.com/Q8Cdi.png" />
I use unreal 4. I don't know if this is the problem with macos version of something wrong with my specs. I use macbook pro 16, Intel i9 8core 2.3 ghz, RAM 16Gb, VGA AMD Radeon pro 5500M. It's laggy and slow. If i click a button seems that i can feel tiny bit of delay.
It took about 25sec to load empty vr project.
Everytime i start unreal, it always do 'compiling shaders..' which always make my whole system slow. is this normal? compiling will run everytime i start unreal engine and took more than 1 minutes to finish.
I only have 1 test project in unreal folder , it's just simply empty project.
Anyone mac users and have the same problem ?
Thanks
I've been able to install genymotion on Windows 7 Ultimate.
I've done the below as well...
-Enabled Intel VT tech. On bios and in Virtualbox.
- UTC clock enabled.
-Turned up Video Memory to Max.
-Enabled 3D Rendering.
-Genymotion and VirtualBox both upgraded.
-Added Google Play
Running on intel sandy bridge.
With newer AMD graphics card.
But I'm still getting graphics like this in games.
Is there anything I can do to fix this?
I have installed the Oculus SDK for Windows and the Oculus Run-time for Windows. I set stereoscopic and VR enabled to true in the player settings in Unity. I am running Windows 8 with:
Unity 5.1.2f1
Intel(R) HD Graphics 4000
NVIDIA GeForce GTX 660 M
When I hit play, the screen goes black, the laptop makes a screeching sound, and then I get a notification in the bottom right hand of my screen that says my Intel(R) HD card stopped working but has recovered.
Any suggestions?
Does the Oculus demo scene work? What version of the runtime do you have? If the demo scene doesn't work, it's probably the 2 graphics cards you have running. You're on a laptop right? Try turning the intel one off in the BIOS.
try Upgrading your Intel HD driver you can download it from here
I am trying to use the blackberry 10 emulator on my Core i3 laptop, but the performance is horrendous.
I am using Windows 7 and the BB10 dev alpha simulator image. I am using the safe option when booting up BB, because without it there are weird visual artefacts.
The emulator is unusably slow and I have enabled 2 cores on the VMWare emulator as detailed here:
https://developer.blackberry.com/devzone/develop/simulator/simulator_improving_performance.html
What can I do to improve the simulator performance? It takes more than half an hour to boot the simulator and it is almost completely unusable.
I found the problem. All I had to do was to reboot, enter my BIOS by pressing delete, Go to CPU settings and enable Virtualisation. This made a huge difference. Can't believe I missed that in the documentation.
The simulator is notoriously resource hungry. Your problem is probably a combination of CPU, RAM and HDD. Lack of RAM is the main culprit. I find that anything less than 8GB and it runs like a dog.
Ideal setup is:
8GB RAM
Solid State Drive (I have a Samsung 830 and it is lightning fast)
Sandy/Ivy Bridge Intel i7 CPU