I am new to UNITY and installed Unity 2021.3.0f1. Application is loading fine, but certain icons are greyed and icon is not showing. Currently i am using i3 processor with 6GB RAM. Can anyone please say why the icons are displaying, but the functionality are working fine.
**Please find the below System Inofrmation**
Device name DESKTOP-CA3F243
Processor Intel(R) Core(TM) i3-2120 CPU # 3.30GHz 3.30 GHz
Installed RAM 6.00 GB (5.90 GB usable)
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display
Please find the below screenshot by runing the Code snippet, no icons are showing.
<img src="https://i.stack.imgur.com/Q8Cdi.png" />
Related
I am trying to make a game through Unity. I used to be with Unreal Engine but it did not really suit my pc so I got that instead. I have visited the Unity website and created a dump file for unity.exe but my project seems to crash all the time when I press play.
Is there any way someone can try to help me?
I have:
Intel(R) Core(TM) i7-4790 CPU # 3.60GHz
16GB RAM
Intel(R) HD Graphics 4600
99% chance your integrated GPU Intel(R) HD Graphics 4600 cannot handle Unity.
This used to happen often on my AMD Radeon R7-240, even though it is better than Intel(R) HD Graphics 4600.
See:
https://gpu.userbenchmark.com/Compare/Intel-HD-4600-Mobile-115-GHz-vs-AMD-R7-240/m7676vsm8608
If such is the case, I would recommend getting a dedicated GPU or downgrading to an older version of Unity.
I've browsed through many topic and answers related to the emulator crashing issue. Yet, I still have no clue how to resolve this issue.
My setup:
Windows 10 x64 laptop - 16GB RAM - Intel Core i7-6820HQ CPU # 2.7Ghz
Android Studio 2.3.3
Java JDK jdk-8u141-windows-x64
HAXM installed and activated
When I open Android Studio, I can start the emulator without any issues.
(see picture here)
But when I try the same from the commandline, the emulator does not startup properly and stops. (see picture here)
I've tried:
HAXM 6.0.6 and HAMX 6.1.3
Graphics: Software GLES 2.0 (instead of auto)
RAM: lowered to 512 (instead of the default 1536) as mentioned in many posts
Try a emulator with lower resulution (like Galaxy S 800x600) as also mentioned in many posts
Use arm image to trigger arm emulator
Add MB behind certain values in the ini file
Set the width/height value to 0 in the ini file
Turn off the camera (front and back) emulation
Disable multi-core CPU (since it mentioned behind it that it's experimantal)
I tried the emulator in the tools folder and the emulator folder
What am I doing wrong here?
What else can I try?
Did I forget a combination of the above mentioned items?
My end goal:
I want to make this emulator part of my CI cycle and for that I need to run a command line (or powershell) script on a Hyper-V machine (in Azure), to start this emulator, so I can hook it up to my selenium-grid (via Appium).
I had the same problem, I fix it by updating my windows (windows 10) to the latest version (windows 10 version 1903 build 18362) and take the optional update (KB4512508)
in the windows update setting..
I'm using:
- Windows 10 Enterprise.
- AMD A10-4600M APU withe Radeon HD graphics.
- ram 512.
Try this solution it worked for me.
I've been able to install genymotion on Windows 7 Ultimate.
I've done the below as well...
-Enabled Intel VT tech. On bios and in Virtualbox.
- UTC clock enabled.
-Turned up Video Memory to Max.
-Enabled 3D Rendering.
-Genymotion and VirtualBox both upgraded.
-Added Google Play
Running on intel sandy bridge.
With newer AMD graphics card.
But I'm still getting graphics like this in games.
Is there anything I can do to fix this?
I have install Jdk-8 (build 1.8.0-ea-b117) as well as SceneBuilder 2.0.
My hardware configuration is:
Processor: Intel(R)Atom(TM) CPU D2550 # 1.86GHz 1.86GHz
Installed memory(RAM): 2.00 GB
System Type: 32-bit Operating System
Before installing VGA SceneBuilder was working fine. As well as GUI is coming as expected
Screen shot is below
After installation of VGA on my PC whole scenebuilder GUI got deteriorated and its not working at all even many controls are not visible on scene builder.
Screen shot of scene builder is below:
What is the cause of this problem?
I am trying to use the blackberry 10 emulator on my Core i3 laptop, but the performance is horrendous.
I am using Windows 7 and the BB10 dev alpha simulator image. I am using the safe option when booting up BB, because without it there are weird visual artefacts.
The emulator is unusably slow and I have enabled 2 cores on the VMWare emulator as detailed here:
https://developer.blackberry.com/devzone/develop/simulator/simulator_improving_performance.html
What can I do to improve the simulator performance? It takes more than half an hour to boot the simulator and it is almost completely unusable.
I found the problem. All I had to do was to reboot, enter my BIOS by pressing delete, Go to CPU settings and enable Virtualisation. This made a huge difference. Can't believe I missed that in the documentation.
The simulator is notoriously resource hungry. Your problem is probably a combination of CPU, RAM and HDD. Lack of RAM is the main culprit. I find that anything less than 8GB and it runs like a dog.
Ideal setup is:
8GB RAM
Solid State Drive (I have a Samsung 830 and it is lightning fast)
Sandy/Ivy Bridge Intel i7 CPU