Real IOS device & Garmin watch stimulator - watch

I have an iOS application and need to connect with Garmin Watch. Can I connect with a real iOS device and Garmin watch stimulator using Connect IQ SDK ?

Related

iPhone 6 to macbook pro wireless debugging without cable

I have MacBook Pro (13-inch, 2017, Two Thunderbolt 3 ports) with high sierra (Version 10.13.4) and iPhone 6 with iOS version 11.2.5.
I don't have any kind of cable through which I connect my iPhone to my MacBook Pro.
I want to enable wireless debugging in iPhone because I don't have cable.
Can anyone suggest me how I can enable wireless debugging in xcode and run my application on device without the need of creating diawi link on each time and on each change.
You have to plug the device in one time, the first time, to establish the feature under Devices and Simulators. After that, you can use the wireless debugging, but it does require that first wired connection.

How can I use the Mac iOS Simulator together with Smartface

I want to use the iOS Simulator from a Mac and run the Emulator as stated here: http://www.smartface.io/developer/guides/advanced/debug/
iOS Simulator
The Mac PC which is hosting the iOS Simulator and the Windows PC which is running the Smartface App Studio can communicate directly over TCP/IP.
This is not working.
Can anyone explain me step by step how can this be achieved?
iOS Emulator of Smartface App Studio requires directly USB connection to your Windows PC with your iOS Device in order to make emulation and debug.
You should use real iOS device which is connected to Windows Machine.
For more information :
http://www.smartface.io/developer/guides/tips/ios-emulator-troubleshooting/
http://www.smartface.io/developer/guides/advanced/debug/
http://www.smartface.io/ios-and-android-emulator-on-windows/

No provisioned iOS devices are available. Connect an iOS device or choose an iOS simulator as the destination

No provisioned iOS devices are available. Connect an iOS device or choose an iOS simulator as the destination.
I have profiles for my device for this app... where should I be looking to correct this? I am using XCode 6.0 while version of my iPhone is 6.0.1, may i need to update my Mac SDK to 6.0.1?

XCode 4 not detect iPad

I have iPad 1 and i want to test my app on it.
i connect the iPad to the computer, and the IOS Device not change to the device name.
when i press on Run i get this msg:
Xcode cannot run using the selected device.
No provisioned iOS devices are available with a compatible iOS version.
Connect an iOS device with a recent enough version of iOS to run your
application or choose an iOS simulator as the destination.
Any suggestion why it happen?
The top explanations for this error are
1) Your iPad is running an OS version newer than that supported by Xcode
or
2) You have not yet provisioned your iPad
Ok
I find the solution :
in IOS Deployment Target change it to the minimum version you want the app will work
You need to add the UDID of the device to your developer mobile provisioning profile.
If you have Xcode 4.2 this can be done actually automatically, else you'll have to do this manually (get the UDID, log into the developer portal, add the device's UDID to the devices list, at that device then to your developer profile, download and install that profile, select this profile as a developer profile for your current app)

iPhone SDK: Access Localhost through iPad device possible? (while debugging)

While running/debugging my app with an iPad real device, I want to a establish an internet connection to the localhost:8080 on my computer but it does not work! Why does it work with the simulator but not with a real device?
I want to test my app in a real device but not on a simulator..but thats not possible if I don't have an internet connection..is there a workaround for this in Xcode settings or in the actual code?
The simulator is actually running on localhost, the device isn't. Set the ip to the actual internal network ip of your machine running the web server.