Is there any way to connect my flutter ios project to firebase from WIndows? - flutter

This is my very first flutter project. I do not have Mac pc/desktop . Sources from web instructs to approach rental methods. I cannot afford those techniques. I have to add IOS app using android studio or Vs Code. Help me out please

It's not possible add iOS to flutter without install xcode in your machine, so you need run project with mac OS
But for learning purpose you can install mac os on VMware and develop on it, but for publish app on itune store you need export binary from physical mac computer.

Related

Create apps using Flutter without Mac and iPhone?

I don't have a Mac and an iPhone. How can I make applications using my windows laptop for coding and without an iPhone for trying to run/debug the app? What are the best steps for me??
Notes: I have made several applications for android and web using flutter.
Thanks...
You can start by creating a Flutter project on your Windows laptop. Also, the iPhone is not required in Flutter, so you can code in your Windows laptop without needing an iPhone(Build iOS apps with Xcode, which only runs on macOS) to try to run/debug the app.
You cannot build a flutter iOS app directly from Windows. What you can do is use external tools to do it. One of these tools is Appollo (https://github.com/Appollo-CLI/Appollo). It's a python CLI tool that let you access remote MacOS build machines.
Here is a demo of how to create the IPA on windows : https://www.youtube.com/watch?v=ZX3DAMwlEfM&t=11s
It's pretty easy to use :
First install it
pip install appollo
Then setup your Apple Developer account with Appollo : https://appollo.readthedocs.io/en/master/tutorial/2_configure_app_store_connect.html
Finally you can build the app and retrieve the IPA
appollo build start --build-type ad-hoc
appollo build ipa
And that's it.

PyQt6 on ChromeOS (Without dev) using pyqtdeploy?

I wanna make an app that supports as many OS as possible(Windows, iOS, macOS, ChromeOS) so I'm trying out PyQt6 but also need it to work on a Chrome OS WITHOUT DEVELOPER MODE. With my experience with chromebooks, some apps in the play store downloaded on the phone can also be downloaded in the chromebook. So how do I modify my apk or xapk file to suit chromebooks?

Is it possible to run a Flutter app on a real iPhone connected to a Windows machine in VSCode?

If I connect a physical iPhone to my Windows computer via usb, is it possible to run a Flutter app on it in VSCode?
It is not possible, you need to install XCode and XCode Command Tools in order to build for iOS. For those you need to use MacOS.

How to have iPhone emulator on Windows using Flutter?

I am new to Flutter. I want to test my app on an iPhone emulator (or simulator) just to see how does it look in real time?
I am using these:
Windows 10
Visual Studio Code
It is not possible. You need macOS to install Xcode, without which iOS development & running is not possible.
With windows, you cannot even run it on an iPhone if you had one.

How run my flutter project on iOS (on my Linux machine)?

Android studio 4.0
Linux Mint 19.3
I create my simple Flutter project and success run it on my Android device.
Nice.
But now I need to run my Flutter project on iPhone. So... to do this I need... what I need?
Maybe install iOS on Virtual Box (on my Linux machine) and then install XCode and then run my Flutter project on XCode? Or maybe has another approach?
You can do that with CI/CD services like Codemagic
How to develop and distribute iOS apps without Mac with Flutter & Codemagic