I can debug my app in Tizen Studio, however, the web inspector does not work when debugging the app in Visual Studio Code via tizentv extension.
https://marketplace.visualstudio.com/items?itemName=tizensdk.tizentv
The app runs on the connected TV.
The properties “type”: “tizentv” and “targetIp”: “…” are not recognized.
The documentation seems to be outdated.
Anyone succeeded in debugging apps via Visual Studio Code tizentv extension?
Related
Version 1.0.3 of the Sencha Ext JS extension for Visual Studio Code (sencha.vscode-extjs)
silently fails to run sencha app watch within Visual Studio Code.
I am expecting extension.vscode-extjs.startAppWatch to work as it used to. In the explorer context menu I would execute this.
I am running the following:
Sencha Cmd v7.4.0.45 (active license)
Visual Studio Code version 1.62.1
I noticed that the extension has registered one uncaught exception:
only absolute urls are supported
Thanks.
I am using Visual Studio 2022 Preview where I created a plain MAUI .NET Project. The project runs on Android Emulator properly but the WinUI App doesn't run properly. It shows the message below. But I checked starting project and Debug Settings. Can anyone give me suggestions to run the MyApp.WinUI project on Visual Studio 2022 Preview?
This is a known limitation at this time. Have a look at David's blog post at the end
At the time of release, we are troubleshooting the latest Windows App SDK Single-project MSIX extension for Visual Studio 2022 and .NET MAUI to address a failure to debug. You can successfully deploy the Windows app directly and run it from the Start menu.
From Visual Studio, right-click on your WinUI project and click Deploy. That will make it show up in your Start Menu, you can start it from there. Once started, in Visual Studio you can go to the Debug menu and Attach to Process. Find the process of your app and attach the debugger.
I want to get into mobile app development using flutter and writing my code on visual studio code but vscode won't detect my android studio virtual device. If you can help how do i fix this? Here is a screenshot of how it is currently screenshot
I've noticed that Visual Studio has a separate/independent VS Emulator for Android, but I can't figure out how to launch/test their emulator directly from Visual Studio Code. Has anyone used it before? Can anyone tell me how to connect/launch the emulator in/from VS Code?
there is a marketplace plugin for that:
https://marketplace.visualstudio.com/items?itemName=343max.android-emulator-launcher
launch via
Cmd-Shit-P > Launch Android Emulator
you can also create a task to do it:
https://gist.github.com/wbroek/a2caf1ace90eac0c5e25497548f41a6e
and put the task in your debug pipeline (see this: https://www.gamedev.net/articles/programming/general-and-gameplay-programming/android-debugging-with-visual-studio-code-r4820/). this will launch the emulator. to have the emulator open to whatever you're doing, it depends on the framework, etc. For instance, React Native you can use expo for "realtime" updating/debugging (basically just an app that lives on the phone and proxies the compiled code). For full "automated" pipeline, you'd need a task to build your apk, upload it to the phone, then launch apk.
I am running the latest version of Visual Studio and the latest version of unity. When I open the project using Visual Studio for Mac, I am able to rebuild the app.
But, when I try to start debugging, I am getting Execution Failed without any explanation or build output.
I am able to run the app successfully on iOS through Xcode, although the iPad is refusing to start the app automatically and I have to open it manually.
The issue is that , I can't start the app on Visual Studio for Mac.
Apparently, If you open multiple instances of Unity, Visual Studio for Mac will get confused and will not know which project to attach to.
Having one instance solved the issue for me.