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i have project using flutter. why the project can’t run on android device?
initally installed but missing, I thought it would build itself as before. but it turns out an error like this:
what’s wrong?
try this
adb reboot
But for me I had to change my settings first:
Settings → Developer options → Root access
Make sure ADB has Root access:
Related
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I'm newbie working on app development using flutter .I tried manually downloading gradle:4.5.2.zip file and locating it to gradle location path on android studio ,but couldn't able to resolve the problem so pls help me
You can try running "flutter clean" once and then rebuild the project. This will work I think.
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I am currently trying to add firebase to my Xcode project. I am using Xcode 11. The problem is with the actual cocoapods because now none of my projects using cocapods will build. im currently running cocoapods 1.9.3. All my errors fall under GoogleDataTransport and it says theyre all "lexical or preprocessor issue"s. Any help would be great!
I think this error is related to this issue.
To fix it, you have to modify the build settings.
Select your Pods Project
Go to Build Settings
Set Quoted Include In Framework Header to NO
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Im trying to publish my new app but ran into a problem. After I archive and get the organizer screen with my app in archives tab. When I try to validate it, it gives me an error.
"Game app name"
does not contain a single–bundle application or contains multiple products. Please select another archive, or adjust your scheme to create a single–bundle application.
I do not know what this error means or what to do. Can someone please help me out. Will appreciate it.
I believe you have a subproject with a static library. Make sure that Skip Install is set to Yes in the build settings of anything that is not your application.
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i am new with Xcode and Iphone.
I had just download whole Xcode4.2 but it comes as .dmg file.
Size is 1.62GB..
I just wanna know that how can open this to Xcode folder.
Can any buddy help?
(I'm a Windows person and I know how to do this...)
Mount it. (Context menu, double-click, Return, doesn't matter.) A drive will appear on your desktop. Open that. In fact, it will probably already be there.
Try this:
Installing Xcode 4
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I have create an iPad application for enterprise distribution and its working very well but I want to change the message that appear when application start installing on the iPad from waiting to loading or something like that, how I can do that?
And what is the full list of variable I can use it with Manifest file (.pList)?
You may not change the "Waiting" and "Installing" text. It has nothing to do with your application, but with iOS.