iPhone app publishing can't validate [closed] - iphone

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Im trying to publish my new app but ran into a problem. After I archive and get the organizer screen with my app in archives tab. When I try to validate it, it gives me an error.
"Game app name"
does not contain a single–bundle application or contains multiple products. Please select another archive, or adjust your scheme to create a single–bundle application.
I do not know what this error means or what to do. Can someone please help me out. Will appreciate it.

I believe you have a subproject with a static library. Make sure that Skip Install is set to Yes in the build settings of anything that is not your application.

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Can I download my iPhone app xcode? [closed]

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I have a quick question, I have lost the files and code for my iPhone app. I have my iTunes connect login details... is there any way of getting the code from my developers section?
Thanks for any pointers.
No, neither iTunes connect nor Apple Developer act as source control. You can get the provisioning profiles and create new certificates, but your code is yours to manage.
I would very strongly recommend looking into proper source control in the future (GitHub, for example).
Sorry, but I'm afraid not. The "code" you upload to iTunes connect is actually your project's binary. You can't download this from the portal, and even if you could, there's no way to transcribe it back into your original application code.

What happens if I am unable to upload my binary to the app store in 180 days..? [closed]

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I received a mail from Apple that I only have 7 days left to upload the binary or the app name will be forfeited. Can I extend this once it forfeited if somebody does not use it..?
one solution would be for you to delete the app from itunesconnect and then use "add new application" to add another one with same name.
Actually if you will not upload app in 180 days, then apple will remove your app data from account. And other company/person can use your app name.
And if you don't want that, then just remove the app by "Delete App" button then re-submit the app by entering all data.
Cheers!

How to publish application update on app store? [closed]

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I have to publish first update for my publish application. I want to do it right, but have no idea how :( Any help please?
thanks in advance
You do just like you would when creating the application initially. Only difference is that once you have created your new build (with higher version number string in the plist) in Xcode and you are in iTunes Connect, instead of clicking 'Add New Application' in the 'Manage Your Applications' tab, you'll go into the application you are updating and clicking 'Add Version'.
You login to iTunes Connect and create a new version of your Application.
It asks you for changes you made in the update.
Then you upload the binary and wait for the review.
Simple as that...

How to add my iPhone web app to apple.com/webapps [closed]

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I have created a webapp which is for iPhone. I need 2 helps.
App URL: http://classictutorials.com/ts/
How do i submit it to http://www.apple.com/webapps/ ?
Whats the best way to share with people who would be using it. Its a free app and neither am asking for any donation. So don't want to share across using money.
Apple adds the webapps on its own, and it didnt add anything to that list after 12/03/2010. So that is a stale list.
If you dont want to spend anything, you may want to advertise it on some forums, where they discuss about the problem your app could solve. Other than that you could try telling people, writing blogs about it or do a link exchange with other apps.

iPhone executable file [closed]

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how can i create a executable file to iphone? i have written my code in objective c using xcode i want to create a application that must run on any iphone..
i want to go by a legal way with no jail breaking.
please any body help..
You need to be a registered iPhone developer for this; sign up at developer.apple.com. Once you've signed up, the way forwards should be pretty clear; but in short you need to create a provisioning profile for your device, test your application and submit it to the App Store. Once that is done, anyone can buy/download your application.