Is there a PixiOverlay alternative for mapbox? - leaflet

I'm developing 3 map-based apps - the first one is a web app (using React.js) and the others are Android and iOS apps (using mapbox).
I'm using Leaflet library with mapbox tiles for the web app, and therefore we enjoy the plugins that Leaflet offers us. One of those plugins is PixiOverlay (https://github.com/manubb/Leaflet.PixiOverlay) which speeds up our map performance.
As a result, I have two questions:
Does mapbox as an alternative solution (like PixiOverlay) for their mobile SDK?
In PixiOverlay's documentation, they have the following example: https://manubb.github.io/Leaflet.PixiOverlay/french-cities.html. The markers' size is dynamically changed based on zoom level, and they do not override each other. Can I implement something similar by using mapbox SDK?
Thanks for your help!

Related

Layering google maps ios api and game/graphics framework?

I am developing an iOS app that includes a google maps api map view and a layer that contains controls to manipulate the map. Thus far I have attempted to use Cocos-2d, however there seems to be a conflict in sharing the view between cocos2d and google maps (probably because of OpenGL issues). Is there a way to share both a cocos2d view and a google maps view at the same time? Otherwise what are my other options? Thanks in advance!

How to show custom Google Map in iPhone app using MapKit?

Is there any way to show my custom Google map ("My maps" feature in Google Maps) in my iPhone App (MapKit)?
I know I can do some things with the maps using MKAnnotation (http://stackoverflow.com/questions/4651847/google-maps-shading-ios), but I would like to create and edit custom map online (through Google Maps) and then display it on Google Maps (my personal map, associated with specified Google Account) on iPhone/iPad.
Im not aware of anyway you can access your 'My Maps' from within MapKit. One option would be to use Route Me which is an open source map view for iOS. Its fairly well developed now and straight forward to implement. I'm not sure specifically how you would use your maps, but changing a few URLs here and there in the code should do the trick.
At that point, if you're rendering google maps, you should abandon MapKit and use the Google Maps iOS SDK (https://developers.google.com/maps/documentation/ios/start)
I'm not sure from there's a native binding in there to access 'My Maps'.
I recommend you look at MapBox that provide full Map tiles customization as well as markers and overlays that can be used in iOS almost without any effort.

using BING maps on iPhone / iPad sdk

has anyone had any experience using BING maps on the iphone/ipad? We have an application which uses the googlemaps default map in the SDK, but we now have a requirement to use BING maps instead.
I am thinking we'd use the BING API via a UIWebView?
Has anyone else tried this? Thanks for any information!
I've used a bing API n a UIWebView, however the JS is rather costly, yet until I find and discover a BING SDK for the iPhone/iPad will probably have ot resort to that.
One other thing you can try (which I've just started down the path of), is trying to use HTML5 to cache a bunch of the is parts to it and see if that might speed the implementation up.
Hope that helps!
Apparently, the http://ibing.codeplex.com/ project on Codeplex was created with the intent of adding Bing Maps support for iOS and MacOS developers. It doesn't look to have been updated in over a year, and I don't know if it even works. Just thought I'd post it for anyone interested in checking it out.
this maybe another approach worth looking into
https://github.com/mtigas/iOS-MapLayerDemo
Recently announced and posted on the Bing Maps Blog on 5 May 2011, a new Bing Maps control/SDK is now available for iOS.
The Bing Maps iOS Control is an Objective-C control for embedding maps directly into native iOS apps. With a rich, gesture-based UI provided by Seadragon, the Bing Maps iOS Control provides support for adding pushpins and other overlays to the map, allows your device location to be displayed, and provides the ability to retrieve contextual information for a given map location.
Link to download the SDK:
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=6e01a102-49ed-409e-b384-0b67521fb612

Custom maps in Android, loading via tiles (alternative for RouteMe for iPhone SDK)

I am working on a prototype port of one of our iPhone apps to Android.
The iPhone app uses the RouteMe API to load our own custom maps into the application. (also tiled, just like Google Maps itself, so only loading what you see at that moment - this is very important in this case)
I have been searching for a similar product for Android. I found Nutiteq, but as RouteMe is free, I am trying to find something free for Android as well.
If anybody has suggestions, I would love to hear them. The more information the better, of course :).
EDIT:
Still haven't found anything that acts the same as RouteMe, so suggestions are still very welcome.
Maybe you can get away with the standard MapView and Overlays?

Creating an IPhone Map application

How can i create a map application for Iphone . I know that UIwebView can be used to display map . But is there any native API available on IPhone(which the native iphone map application uses)?
Look at the simple framework from CloudMade:
http://developers.cloudmade.com/projects/show/iphone-api
I use it in a simple app that I created to locate your position. It's in the App Store under PinDrop in the Navigation section.
The framework is really rough, but it worked for what I needed. When 3.0 comes out, I'll updated to use the Google maps. Till then, it works.
I think you'll have to wait until iPhone OS 3.0 to get access to the Map Kit framework
CloudMade's iPhone library is quick to get started with, lets you add geocoding and routing to your iPhone applications but is admittedly quite basic. Lots of developers who use CloudMade's services like customized maps, geocoding and routing use the "Route-Me" library. Route-Me is an open source library that uses core animation to add pinch zooming, panning and other effects. It has been used in smash hit iphone apps like Trails and [Offmaps][2] - both applications use CloudMade platform with the Route-Me library.
By combining CloudMade's routing, geocoding and customized maps with the great Route-Me library, you can create applications that are way more advanced than anything you can do with MapKit.
Creating a map currently involves looking at frameworks like Map Ninja. The Map Kit framework might supplant that, depending on what you want to do...
You should really use the Cloudmade framework since there're a couple of license issues with MapKit from Apple, Google and TomTom (which owns the maps Googles uses). This has concrete downsides, so that there is no forward geocoding in the MapKit.
But Cloudmade published a lot of tutorial how to use there framework. It isn't that hard and you can use MapKit with Cloudmade together to retrofit missing features in MapKit.