I am developing an iOS app that includes a google maps api map view and a layer that contains controls to manipulate the map. Thus far I have attempted to use Cocos-2d, however there seems to be a conflict in sharing the view between cocos2d and google maps (probably because of OpenGL issues). Is there a way to share both a cocos2d view and a google maps view at the same time? Otherwise what are my other options? Thanks in advance!
Related
I'm developing 3 map-based apps - the first one is a web app (using React.js) and the others are Android and iOS apps (using mapbox).
I'm using Leaflet library with mapbox tiles for the web app, and therefore we enjoy the plugins that Leaflet offers us. One of those plugins is PixiOverlay (https://github.com/manubb/Leaflet.PixiOverlay) which speeds up our map performance.
As a result, I have two questions:
Does mapbox as an alternative solution (like PixiOverlay) for their mobile SDK?
In PixiOverlay's documentation, they have the following example: https://manubb.github.io/Leaflet.PixiOverlay/french-cities.html. The markers' size is dynamically changed based on zoom level, and they do not override each other. Can I implement something similar by using mapbox SDK?
Thanks for your help!
Since iOS 6.0 uses Apple Map,I would like to add Google Map as Overlay by using TileOverlay.Is there any possibility that App store rejects the application ? Can I directly adapt Overlays to mapkit without significant change in my existing code? what about adding Annotations to Overlay Maps?
Now Google Map release the new Google Maps SDK for iOS allows users to view and interact with a Google map in your iOS app. Let's check it out : a link here! Cheers
Why not using Googles new maps SDK for iOS?
Is there any way to show my custom Google map ("My maps" feature in Google Maps) in my iPhone App (MapKit)?
I know I can do some things with the maps using MKAnnotation (http://stackoverflow.com/questions/4651847/google-maps-shading-ios), but I would like to create and edit custom map online (through Google Maps) and then display it on Google Maps (my personal map, associated with specified Google Account) on iPhone/iPad.
Im not aware of anyway you can access your 'My Maps' from within MapKit. One option would be to use Route Me which is an open source map view for iOS. Its fairly well developed now and straight forward to implement. I'm not sure specifically how you would use your maps, but changing a few URLs here and there in the code should do the trick.
At that point, if you're rendering google maps, you should abandon MapKit and use the Google Maps iOS SDK (https://developers.google.com/maps/documentation/ios/start)
I'm not sure from there's a native binding in there to access 'My Maps'.
I recommend you look at MapBox that provide full Map tiles customization as well as markers and overlays that can be used in iOS almost without any effort.
I would like to include a map on a web site optimised to be displayed on an iphone. What options do I have for this?
I use Google Maps Api
Google Maps API Family
You may also be interested to have a look at this:
iphone-google-maps-component
If the website is accessed from a custom native iPhone app, you can use the MapView from the MapKit framework, which provides an interface for embedding maps directly into iPhone windows and views. The MapKit framework uses Google services to provide map data.
has anyone had any experience using BING maps on the iphone/ipad? We have an application which uses the googlemaps default map in the SDK, but we now have a requirement to use BING maps instead.
I am thinking we'd use the BING API via a UIWebView?
Has anyone else tried this? Thanks for any information!
I've used a bing API n a UIWebView, however the JS is rather costly, yet until I find and discover a BING SDK for the iPhone/iPad will probably have ot resort to that.
One other thing you can try (which I've just started down the path of), is trying to use HTML5 to cache a bunch of the is parts to it and see if that might speed the implementation up.
Hope that helps!
Apparently, the http://ibing.codeplex.com/ project on Codeplex was created with the intent of adding Bing Maps support for iOS and MacOS developers. It doesn't look to have been updated in over a year, and I don't know if it even works. Just thought I'd post it for anyone interested in checking it out.
this maybe another approach worth looking into
https://github.com/mtigas/iOS-MapLayerDemo
Recently announced and posted on the Bing Maps Blog on 5 May 2011, a new Bing Maps control/SDK is now available for iOS.
The Bing Maps iOS Control is an Objective-C control for embedding maps directly into native iOS apps. With a rich, gesture-based UI provided by Seadragon, the Bing Maps iOS Control provides support for adding pushpins and other overlays to the map, allows your device location to be displayed, and provides the ability to retrieve contextual information for a given map location.
Link to download the SDK:
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=6e01a102-49ed-409e-b384-0b67521fb612