SliverList setState to Affect Only Selected Item Flutter - flutter

I have a button on every item on my SliverList. When I click a specific list item button, I wish it change to a different widget by using setState. Only that specific item button should change to a different widget while the rest on the list retains its own item button.
Example below. The problem of course is that when I click any button on the list, all buttons on every item on the list changes. What is needed so that it affects only the specific item on the list whose button was pressed?
SliverList(
delegate: SliverChildBuilderDelegate((BuildContext context, int index) {
final item = gd[index];
return Container(
child: Column(
children: [
item.mypicwidget(context,item.pid),
_shownewwidget
? item.newwidget(context)
: RaisedButton(
onPressed: () {
setState(() {
_shownewwidget=true;
});
},
child: const Text('Press Me'),
),
]
),
);

Figured this out.
I believe the approach is to add to the existing list an object key to represent whether widget1 or widget2 to render, eg. tag: 'normal' or tag: 'clicked'. Depending on index.tag, either widget1 or widget2 will be displayed. So for a widget with a button wherein the tag is normal, the button will have a function when clicked changes the index.tag of the item from normal to clicked. When the Sliverlist sees this new value, it automatically renders the corresponding widget.

Related

Can I get a logic/code for highlighting the desired value in the list view builder in flutter

[
Can I get a logic/code for highlighting just the selected value from this list view which is inside a container and it is scrollable also that the axis is set to Horizontal.
I have used a list view builder to align the same and also generated the list of numbers.
Please check the sample image of the widget attached.
Blockquote
]1
It's hard to tell you exactly how to do it without any code examples, and I'm also not sure what you mean by selected. Is that already decided before building the list, or is it decided when the user selects from the list?
If it is already decided, you can pass a value from the parent component that tells the list to highlight a certain value.
If a user is selecting the value to highlight, you can use a combination of setState and onTap with GestureDetector. Here's a potential rough skeleton:
int selectedIndex?;
ListView.builder(
itemCount: litems.length,
itemBuilder: (BuildContext ctx, int index) {
return GestureDetector(
onTap: () {
setState(() {
selectedIndex = index;
});
},
child: Container(
backgroundColor: selectedIndex == index ? highlightedColor : undefined;
child: {{child content}}
),
);
}
)

passing data to a new scree nusing builder (flutter)

I'm tryng to pass data from grid view builder to a materialpageroute component to a new screen, I already pass movies index, but can't seem to give it to the new screen
In the first screenshot, you are trying to assign title as a parameter in onTap function. You cannot do that in onTap.
I think you want to pass the title to DetailPage, you can get the title in movies[index], so you don't have to declare a title.
In the second screenshot, if you want to show the title of your movie in the AppBar, you must do it using title parameter.
AppBar(
title: Text(movies[index].original_title),
),
And you cannot give just one widget to Column's children parameter. It must be a list.
Column(
children: [
_yourWidget(),
],
), // put your widget inside list
If you have one widget, you don't need to use Column.
Lastly, you get just one movie, so that you don't have to use ListView. You can use a single widget like Container. And if you want your view can be scrollable, you can wrap the Column with SingleChildScrollView, like this:
SingleChildScrollView(
child: Column(
children: [
_yourWidget(),
],
),
),
Edit: You didn't declare movies at the top:
class DetailPage extends StatelessWidget {
final Movie? movies; // declare this first
const DetailPage {...} // your constructor
}

Using TextField and Button to create a message bubble in Flutter

Android Studio + Flutter
I have a Row at the bottom of the screen.
It includes TextField and Button (Add).
When there is some text in TextField and user clicks Add, I want it to appear as a Bubble inside a Container starting from the top left.
What would be the correct way to do it? I want the bubbles to accumulate like a notes app and eventually be scrollable too.
Thanks!
Try using the Snackbar Widget, which can be personalized heavily.
Here's the documentation.
EDIT. Since you want a permanent list of bubbles on the top, I'd suggest using a provider, so that when you click the button, the onTap event validates and adds the data to a list (below, myElements). Then, up to the top, just add a Consumer Widget that listens to changes to the list (it rebuilds its children every time something changes). In the following example code (I have not tested it!) I use an Expanded widget just for fun and I use a ListView.builder inside the Consumer to show the list of elements you've added, since the amount of added element could be high. Finally, I suggest using either ListTile or Card or a combination of the two, since you want something aesthetically beatiful like a bubble (you'll have to play with the settings, a little):
return ... (
child: Column(
children: [
Text("Some title..?"),
Expanded(
Consumer(
builder: (ctx, myElements, _) => ListView.builder(
itemCount: myElements.length,
itemBuilder: (ctx, i) => ListTile(
title: Text("You added ${myElements[i]}"),
// something else...?
),
),
),
),
Row( /* ... Text field + Button here... */),
],
),
// ...

Flutter floating button hide and show on whether ListView index

I have an app that has a ListView and Floating Button. I wanted to hide the Floating Button if Index 0 in the ListView is shown and show the Floating Button when Index 0 is not shown in the ListView. Most of the information in the web (including Stackoverflow) covers hiding the button when scrolling (direction) and not based on the index shown by ListView.
you can checklist null or not. I just add a demo code.
List<String> demoList = new List<>();
floatingActionButton: demoList != null ?
FloatingActionButton(
onPressed: () {
// Add your onPressed code here!
},
child: Icon(Icons.navigation),
backgroundColor: Colors.green,
)
:Text(''),
);
if the list has a value then it shows a floating button.
Use Visibility widget around FloatingActionButton. When the item shows, just call setState() method with visibility value.

Flutter: how to access context from Dismissible onDismissed

I'm trying to implement undo for a Dismissible list item in Flutter, and having problems accessing a BuildContext.
I have a flutter list, where each item is a card. The card is wrapped in a Dismissible, which allows the user to swipe to dismiss the card. Dismissible automatically removes the item from the list. Dismissible also has an onDismissed event - I'm using this event to update the item in Redux state store (setting an isDismissed flag to true), then show a snackBar which contains an UNDO button.
This is where I'm running into problems. I want the UNDO button to restore the item, by dispatching another action to the Redux store to set isDismissed to false. To do this I need a context, from which to get the store dispatcher. However when I try with the below code, I get an error when clicking on UNDO:
Looking up a deactivated widget's ancestor is unsafe
class ProductCard extends StatelessWidget {
final Product product;
const ProductCard(this.product);
#override
Widget build(BuildContext context) {
return Dismissible(
key: Key(product.id.toString()),
onDismissed: (direction) {
StoreProvider.of<AppState>(context).dispatch(DismissAction(product));
// Then show a snackbar to allow undo
Scaffold.of(context).showSnackBar(
SnackBar(
content: Row(
children: <Widget>[
Expanded(child: Text("Dismissed ${product.title}"),),
FlatButton(
onPressed: () {
// THIS IS WHERE I GET THE ERROR
StoreProvider.of<AppState>(context).dispatch(UndoDismissAction(product));
},
child: Text("UNDO"),
)
],
)
)
);
},
child: Card(
child: ...
)
);
}
}
From what I've read, I think what is going on is that the line StoreProvider.of<AppState>(context) inside the undo button's onPressed action is trying to use a context which belongs to the Card, but because the card has been removed from the list, it no longer exists.
I'm not sure how to do work around this. I've read about flutter keys, and think the answer may be to start passing around some kind of global key, but I can't quite get my head around how that works. I gave it a go and ran into another problem with 'inheritFromWidgetOfExactType' was called on null. Are keys the solution to this problem? If so where do I create the key, do I pass it in to the widget, what type of key should I use etc, or is there a better solution?
Many thanks!
Extract a single copy of the store into a local variable, which will then get captured by all the lambdas below.
#override
Widget build(BuildContext context) {
var store = StoreProvider.of<AppState>(context);
return Dismissible(
...
store.dispatch(DismissAction(product));