How to move the google maps camera only with one fingers? - flutter

I am developing google map with flutter web.
The problem that occurred to me is that when I load the web I made into a webview of android or ios, I have to move the map with two fingers.
How do I move the map using one finger?

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Flutter Camera plugin zoomed in

I am developing a document scanner app in flutter, however of all the flutter apps I have seen, they are using the camera plugin which has a main issue that I found out here:
https://github.com/flutter/flutter/issues/45906#issuecomment-1124244943
I want to have a full resolution preview(for taking photos) rather than the video preview of the camera(which is also a little zoomed in). Any ideas?

google maps flutter my location blue dot compass arrow

update question:
I am facing a problem when using google map flutter.
Normally in the google map application, the current position will be displayed with a blue dot and trimmed beam, but in google_maps_flutter, it will display a blue dot and an arrow indicating the direction of the compass. currently when i rotate my phone the beam on google maps app moves in the direction of the phone but the arrow on the app using google_maps_flutter doesn't move or moves very slow and wrong direction. everyone can test it with the example of google maps flutter below. Has anyone encountered this problem can give me advice or a keyword to solve. Thank you everyone for reading.
if anyone wants to try can pull directly from google_maps_flutter example. Install on device -> settings -> enable GPS permission -> open app -> user interface -> mylocation marker. tks
link git hub example:
https://github.com/flutter/plugins/tree/master/packages/google_maps_flutter/google_maps_flutter
blue and compass arrow in google_map_flutter
blue dot and the beam that indicates in Google Maps application
This button is provided by the Google Maps Flutter plugin directly. I think, it is there for compatibility reasons and it does not play well with other widgets wich are overlapping the map and it is not customizable, as far as I know.
My suggestion is to disable this button and use your own buttons to control the GoogleMaps widget. Use Floating Action Buttons for example.

How to draw lines from browser on remote mobile AR app?

I am looking for a solution to share the screen from a mobile AR app (ARKit or Unity AR Foundation).
The screen needs to be shared to a browser on the desktop and it should be possible to draw lines on the screen from the browser using the mouse in the AR environment that can be seen on the mobile app which is sharing the screen.
After some investigation there does not seem to be a viable solution to truly share the same AR instance with browser/mobile as you can do with 2 mobile devices.
There should however be some sort of work around possible as it can be done with Vuforia Chalk AR.
Here is a GIF showing how it works:
AR Drawing demo
Sharing a video seems to be possible
Specifically trying to figure out how the line is drawn from the browser and then displayed on the mobile AR app
How can you achieve the same functionality with open source alternatives or Unity and custom code (No Vuforia is possible)?
Looking for a tutorial or some directions to how this can be implemented.

How to place a android webview in the real world using google tango?

Android webview can be used as a UI element in Android, how do I render the whole webview at a specific place using Google Tango? Currently, one can place 3D objects, sprites.
It is possible but not with normal Android UI out of the box
If you build your tango application using unity you can use for example this https://www.assetstore.unity3d.com/en/#!/content/82379 to render the web view as part of the 3d space

access iphone camera stream with a window on top (phonegap)

I have been looking around but have not found anything pertaining to phonegap. Is there a way to access the iphone camera and capture the stream while keeping the webview on top? Some sample code would be sweet.