getting build failed on running app on Xcode 13 - iphone

Getting following error on build and not able to run the app on Xcode. I have tried removing podfile and install it from the terminal(fresh) but still no improvement. The processing fails at build and displays error.

Related

Error Module 'flutter_secure_storage' not found when try Product ->Build for -> Profiling

well this error occurs to me when I try to make my app in production.
The app is created with flutter and I was able to create the apk for android, but when I try to do it for ios it won't let me.
The file that I am opening is Runner.xcworkspace and the problem is the import of a flutter library, it seems to me that I have to make some kind of connection with the pods.
here is the error, I want to tell you that I do not want to run the app, but to make an installer
The error that occurs when building a release (ie. flutter build ipa) and not when running a debug build is:
/[REDACTED]/ios/Runner/GeneratedPluginRegistrant.m:48:9: fatal error: module
'flutter_secure_storage' not found
#import flutter_secure_storage;
~~~~~~~^~~~~~~~~~~~~~~~~~~~~~
1 error generated.
note: Using new build system
For me regenerating Podfile in the following way solved the issue:
rm ios/Podfile && flutter build ios
See Closed [ios][release] GeneratedPluginRegistrant.m Module not found
#43986

Error running pod install Error launching application on iPhone 13

I am a beginner learning Flutter on VSCode and am trying to run the project attached in this github link: https://github.com/londonappbrewery/Clima-Flutter-Completed.git. I keep getting this error: "Error running pod install
Error launching application on iPhone 13.", and I don't know how to fix it.Image showing issue

Firebase Crashlytics 'Error loading your issues' and upload-symbols script error - iOS App using XCode

I recently noticed all of my crash reports in Firebase Crashlytics were not being deobfuscated, they were all returning compiler errors and memory locations (eg <compiler-generated> - Line 4331771636, EXC_BREAKPOINT 0x0000000102afd6f4), rather than function names and line numbers. I realised it's because Fabric has been shutdown (4th May 2020), so I began the transition to Firebase Crashlytics.
I changed my pod file and added the Firebase/Crashlytics pod, and followed the transition instructions located here.
I've put the following code in my Run script under Build Phases in Xcode:
"${PODS_ROOT}/FirebaseCrashlytics/run"
"${PODS_ROOT}/FirebaseCrashlytics/upload-symbols" -gsp "${PROJECT_DIR}/GoogleService-Info.plist" -p ios "${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}"
When I build my project I get the following error returned from upload-symbols:
Fetching upload-symbols settings...
[31merror: Could not fetch upload-symbols settings: Could not connect to the server.[0m
Command PhaseScriptExecution failed with a nonzero exit code
If I manually run the upload-symbols script in terminal, I get the same error error: Could not fetch upload-symbols settings: Could not connect to the server.
I also noticed that on the Crashlytics dashboard in Firebase, I had lost all my previous crash data and was receiving the message Error loading your issues.
How can I fix the errors and get Crashlytics working like before?
The solution was to force a crash in my app using fatalError(). It is not obvious that this is required to finalise the registration of the new SDK with the Firebase Crashlytics backend.
After doing this, all my historical crash data is available like before, and upload-symbols completes successfully.

Flutter CodeMagic failed build

Hi guys i'd tried to use pod install in windows but seems not import dependences from flutter i have that error.. from codemagic
i solve this part... i'ts an pod install i follow guide to install pod in windows...now i have another issue.
enter code here
== Building for iOS ==
== /usr/local/bin/flutter build ios --debug --no-codesign ==
Warning: Building for device with codesigning disabled. You will have to manually codesign before deploying to device.
Building com.corte.takeaway for device (ios)...
Running pod install...
1.7s
Running Xcode build...
Xcode build done. 29.0s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
/Users/builder/clone/ios/Runner/GeneratedPluginRegistrant.m:10:9: fatal error: module 'firebase_auth' not found
#import firebase_auth;
~~~~~~~^~~~~~~~~~~~~
1 error generated.
note: Using new build system
note: Planning build
note: Constructing build description
Encountered error while building for device.
Build failed :|
Failed to build for iOS
Well, its seems like you forget to add googleservice.plist file in your project. Error occors

Iphone - PhoneGap Build failed with 7 errors?

I have xCode 3.2.6 and i have installed phonegap cordova 1.7.0 . I followed the read me instruction and installed. After creating the new app using template i run the application. But the build is failed showing some 7 errors.
/Users/xxx/Desktop/testPGAP/build/testPGAP.build/Debug-iphonesimulator/testPGAP.build/Script-304B58A110DAC018002A0835.sh: line 2: touch: command not found
Command /Developer/Library/Xcode/Plug-ins/CoreBuildTasks.xcplugin/Contents/Resources/copyplist failed with exit code 127
and libCordova.a, cordova.framework , cordovaLibTests.octest and cordovaLibApp.app showing in red color.
What may be the problem. What is the solution to overcome this problem.