Unity Package Manager window and Services window showing font as white squares - unity3d

After updating Mac OS to 13.0 Ventura some Unity editor windows appear with a font issue.
Has anyone encountered this issue?
Thanks in advance for any help :)

As can be seen on this link (thanks Bart for showing it to me), changing the setting for Mac OS graphics under Player Settings -> Other Settings -> Desktop Build -> Auto graphics API to disabled and adding OpenGLCore as the first setting solves the problem.
https://forum.unity.com/threads/unity-editor-windows-content-texts-are-broken-on-macos.1353605/

Related

VS code background clipping?

High width window messes up with the theme, the IDE looses the background color. Only when not on full screen.
So this seems like an issue that only happens only when not in full screen and on high width.
My environment is a Macbook Pro 2020. Running MacOS Catalina.
My theme is: Tokyo Midnight Storm
Let me know if you need more info.
Does anybody know how to fix this?
edit: Resolution: 1440p
see here:
After looking more into it on the vscode repo I found that the solution is to close VS code, go to your terminal and open vscode through there with the following flag:
code --disable-gpu
This is not a solution of course, it's a way to go around the problem. You could make an alias too I suppose.
Either way I hope this helps.

No Tile Palette option available in Unity editor

The Unity documentation clearly shows Tile Palette available under Window > 2D.
But I don't have the option available:
Where can I access the Tile Palette menu?
I'm on OSX 10.13.6 and Unity version 2019.2.1f1
#AJP I was just having a similar issue using 2019.2 Personal.
I found that I needed to add the tile map package to the project, then "Tile Palette" appeared as an option under "Window".
To do this:
Go to Window > Package Manager.
Click 2d Tilemap Editor on the left of the pop up.
Then click install in the lower right hand corner (Install will be replaced with "Remove" once installed).
2dTileMapPackage
Update 2020/08/03
The issue is fixed in Unity 2019.3 and beyond, where the tile palette option shows up as expected on iOS, making it likely the issue was caused by a bug in 2019.2
As per AJP's own findings: Tile Palette is not available on Mac OSX. But if it was this would be a work around for any menu not showing up in the toolbar.
(I could only test this on windows, but I assume this works on a mac aswel, under the same locations.)
Under Edit there is the option "shortcuts". Go into this window and search for "Tile pallete". Click the Tile palette command and set your custom shortcut. You should now be able to open it without it showing up under the Window > 2D tab.
If it doesn't show up there either then my only guess would be that it isn't installed in your current Unity version (which appears to be the case on mac OSX)
If you're like me and no solution is working please READ THIS!
The problem is with Unity Hub and not Unity as a whole. I discovered this late late last night when I was reinstalling for the 5th time.
On my 5th install and reboot, I opened "Unity" instead of "Unity Hub" and sure enough there it was. I closed "Unity" and opened "Unity Hub" and sure enough when I booted into "Unity" it was gone. There is something wrong with the back end loading it would seem when loading from Unity Hub.
For a problem that seems to have plagued people for years. I'm shocked Unity developers haven't come across this solution and patched it.
You will have to install the according package like RobC and Jere already mentioned..
It's the same if you miss Sprite Editor.
You just have to install the according package which in your case is 2D Tilemap Editor
Window > Package Manager search for the according package,
in this case 2D Tilemap Editor.
If you miss the Sprite Editor the package to install is:
-"2D Sprite", I guess

Samsung TV Emulator font size

Can someone please help me with this issue. I've been banging my head to find the solution but no help...
The problem is that Samsung TV Emulator displays everything enlarged (line font-size 30ish pixels) and there does seem to have a way to override it. This only happens within Samsung UI components.
To make sure it wasn't something with my project I've downloaded sample project from Brightcove: Sample project but noticed the same behavior with that as well.
Here is the screenshot of my "project". It only one scene with two UI components: http://tinypic.com/r/124evqc/6
Opposed to that, here's what I see in my IDE view: http://tinypic.com/r/ezmn4l/6. As a side-note, I had to put height: 20px in both of my UI components' CSS in order for IDE to show them that way.
Can anyone suggest what am I supposed to do?
Seems like the button is adding 20px to its previous object, check this, maybe it helps
Did you install the TV Fonts when you installed your SDK?
From http://www.samsungdforum.com/Devtools/Sdkdownload
[ How to reInstall TV fonts ]
(Install TV fonts in your Windows system for compatibility with the TV)
1) Please go to this path: [SDK_INSTALL_DIR]/Emulator/Emulator2012_v3.5/bin
2) Double click each of the following files:
- shadow_us.ttf, shadow_eu.ttf, shadow_ko.ttf, shadow_s_cn.ttf,shadow_t_cn.ttf, shadow_jp.ttf
3) Click 'install' button in the dialog box

Aptana Studio 3.1.1 on Mac OS X Lion 10.7.3 - vertical scrollbar frustrations

This morning I accepted an Aptana Studio 3 upgrade to build 3.1.1.201204131931.
Prior to the update, I had a clear and permanently visible vertical scroll slider on each open file window. These now appear to have been replaced with a newer Mac OS style scroller which is troublesome to activate, disappears immediately the mouse moves away and so murky it was hours before I even noticed it was there...
The mew behaviour has a profound effect on my efficiency, as I am now far from intuitively aware of my location in the source files.
Is there some way of restoring the original behavior? Defaults restoral throughout and many hours of search of various preferences settings, online forums and user guides have brought nothing. Very frustrating..
Thanks
I think by default Lion only shows scrollbars when scrolling.
You can change this through OS X preferences under "General". Change the "Show scroll bars:" option to "Always".

How do I change the colour of the mouseover correction suggestions in Eclipse Galileo 3.5.2?

I have a big usability problem. The suggestions come up with a black background and mostly dark blue writing so it's really really hard to read. I can't find anything in Window-> Preferences -> Appearance that specifically mentions the correction suggestions. I've toyed around with the Ubuntu 'Appearance' settings but none of it seems to affect this. Also, anything that I do attempt to change in the appearances is not changed and has reverted back when I go back into the settings. Is this a bug or am I missing something?
Galileo 3.5.2 32 bit with Android development tools running on Ubuntu 10.04 32 bit.
Ok so after a couple of hours frustration but only minutes after asking this, I found that it was the Gnome window appearance settings after all! The setting can be found in
System -> Preferences -> Appearance -> Theme -> Customize -> Colours.
The Lucid Ubuntu default theme is apparently just bad for Eclipse...