As the title says, my Unity project keeps crashing whenever I build an app for Android, and I'm not sure what's the cause. The crashes are inconsistent, sometimes it builds, sometimes it crashes. Here is the Unity crash log: https://sharetext.me/6qsszytlzp
I'm using Unity version is 2020.3.38f1 Personal.
I've tried restarting the computer multiple times. I've tried reading the crash log but I am unable to make heads or tails of what its saying.
Do let me know if I'm missing something!
Related
I keep getting reports from users stating that my app is freezing up. However, I'm not seeing any crash logs/reports related to that bug.
How can I figure out why it's freezing as I don't have access to that users device?
I've tried looking through XCodes crash logs, but there are no crashes.
so my Unity worked fine until now, last time I built the game was yesterday and everything worked fine. Since yesterday the only thing that I did is that I changed some colliders and removed facebook gamecenter plugin. Now, when I try to play the game, everything is fine, but when I try to build it, it starts giving me 250 errors in total.
The last error always says :
"Error building Player because scripts had compiler errors"
Others error are connected to the standard assets.
Screenshots:
For some reason this happens. There a few options of fixing it, but the easiest one to simply re-install Unity.
PS: You wont lose any data.
I'm about to lose my mind.
Yesterday I was working a bit to get some ads in my app, which I'm trying for a long time, since there is -no- good tutorial that clears out easily on how to put them.
Anyway, yesterday I wanted to close my pc, and I got blue screen, for those who know, it's announcing a crash of your pc.
I shut down the pc manually, and at the restart, I cleaned the pc (dutch: "schrijfdefragmentatie') twice.
After that, I wanted to open Eclipse, and I got many, many errors, about Parser exception for /MainActivity/AndroidManifest.xml: Premature end of file.
and that about all my apps.
I'm trying to open AndroidManifest.xml, which gave a red error-icon, but now it's totally blank!
As for my src\com.example.appname\MainActivity.java, it's also blank !
I fear that I've lost my app due to this.
Though, I got my app on my cellphone (Android).
Can I get that version back on my pc? Because this has the only relevant code and stuff.
Or is there another way to save my app?
My IPhone app is suddenly giving a SIGABRT error message when I attempt to run it on my iPhone, before even the first line of the application delegate is reached. It runs fine in the simulator, and even restoring previously working snapshots give the same error when I attempt to load the application on the device.
I fiddled with the Product Name build setting and the data model prior to the problem occurring, but as mentioned, old snapshots that ran fine now won't load, suggesting that the problem isn't in the code.
I have tried restarting xCode, the computer, the iPhone and deleting the app but the problem is still occurring.
I am sure that the problem lies with the device
Any ideas what the problem might be or how I can fix it?
Taking on Till's suggestions I reinstalled iOS (well, actually I updated it to 5.1) and everything is working again. Thanks for the advice. I've no idea what went wrong, but at least its working again now!
I'm not a developper, but a user of an iPhone (3GS, iOS 4.1, Jailbroken) which started to crash randomly last week on several app. If I'm right, it crashes randomly when I tap on the keyboard (texting, sending an email, search on Google...), so that's why the crash happens on several app I guess.
By crashing I mean:
- Either, the app close itself (Safari.app, Mail.app...)
- Or, the SpringBoard crash and the iPhone go on SafeMode
What I did before it started to crash:
- Weeks ago, I installed a Cydia Tweak to setup a Frecnh Keyboard, tweak I uninstalled after it started to crash, thinking it was because of it, but apparently it wasn't
- I installed a .deb manually with Cydia, everything went well
- I modified the /dpkg/status file in order to prevent Cydia from asking me for an app update, everything went well too (besides some description line which I had to delete)
Here are 2 Crash Log:
http://pastie.org/private/nuncku1absv3frk5f4tva
http://pastie.org/private/1lc9lfbhdagkynhsmwm6w
=> They talk about UIKit, does anybody know what is wrong and what should I do to fix the crash? I tried to look for on Google, bu I didn't find anything unfortunately...
Thank you very much for your help!
Thomas
Correct answer:
Get the package "Crashreporter" from Cydia (BigBoss Repo).
For Springboard crashes, you can ignore the warning at first start.
Select the most recent crashlog, wait a moment for the analysis.
The most likely suspect for the crash will be displayed first.
Get rid of that package, and retry.