Is a calculator on google, or a calculator app better? - iphone

I need to find the best and quickest way to get the answers for a class project can someone help me?
I tried some calculators on google but they didn't quite fit what I need. I was expecting something easier to use (so I can be faster).

Related

how to create openstreetmap offline ios map

Dose anyone have any good tutorials or suggestions on how to create an offline map app of a specific area, using the openstreetmaps or something similar? This topic is so hard to find anything out about t I was hoping someone here might have an idea or has tried it before.
any help would be greatly appreciated.
Not sure if this is exactly what you are looking for, but check out MapBox, which has offline map support.

Fake documentation/code generator or rewriter

This is a serious question, but the intent is not very serious; it's actually a joke I wanted to play on someone and while thinking about it I got quite interested.
Everyone knows http://pdos.csail.mit.edu/scigen/ I suppose: i was wondering ; is there any kind of code + documentation generator? Something which generates 'plausible' looking (doesn't even have to work) Java code and code documentation for instance?
Seems like a very interesting project to me and I couldn't find anything on Google. Does something like this exist?
Edit: something which would refactor a codebase beyond recognition would be good too; kind of a Markov chain for programming.
Well you could try Mechanical Turk if you have a budget for your practical joke. If you are more into an automated solution, a dissociated press type of algorithm would work. Call me old fashioned, but I prefer the real thing to what these previous two methods could do.

What's the best way to implement facebook on my app?

I've got just one simple silly question:
What's the best way to implement Facebook on my application?
Add an easy UIWebView connecting to the Url of the Faceboook page I want to show;
Implement the API I found in several answer all of you already gave in this forum.
Thank you for your help
Luigi
The answer is "it depends," but IMHO you're asking the wrong question.
A better question would be "which method of integrating with FB would result in a better experience for my users?" That is, would your users be best served by "framing" the standard FB web interface in a UIWebView? Or maybe they'd be happier with just a small piece of FB functionality embedded in your app, like the "upload to FB" function in iMovie. Once you decide exactly what you want to do, how to do it tends to be fairly obvious.
Which way to go depends on what your app does, and how your users will want to do it - and you know that part far better than the rest of us do! :-)
I've answered something similar here:
ShareKit iOS - different content for different platforms
Basically, I used ShareKit which is very popular and indeed was a breeze to add. You can see how easy the code is, in the question above.
Cheers,
Oded.

Creating Graphs on an iPad/iPhone

I was wondering if anyone knew of a simple way to implement graphing in an iPhone/iPad application. I've spent quite a bit of time googling and can't seem to find any sort of a solution. Maybe I'm just searching with the wrong terms since a lot of consumers are asking about "graphing" in terms of using their applications, not developing them, the search-space is rather polluted.
It seems like a lot of iPad/iPhone applications have embedded graphs... and I can't imagine that every developer has invented their own graphing engine from the ground up. Or, maybe they have... Does anyone have any suggestions?
Core Plot is one popular option.
I have herd wonders about core plot but for myself i wrote a graph View Class which creates a standard graph.
Have a look
http://sebkade.wordpress.com/2010/05/06/basic-graph-class-for-iphone/
hope it helps
From my experience graphs are best done through UIWebView's and then written in HTML/JavaScript - there are many great html/javascript libraries for graphings. Personally, I like
http://www.highcharts.com
but these exist as well.
http://www.sencha.com/products/touch/charts
https://developers.google.com/chart/
http://www.zingchart.com/#welcome

Favorite programming brainstorming activity? [closed]

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Closed 10 years ago.
As an artist and musician, I often want to sit down and just let the code roll like a piece of free-form poetry, but I've found that doesn't work as well as when I have a set goal in mind. I've been experimenting lately with setting up tiny, fun goals for myself, not unlike how an artist would sketch a quick still-life, but I wonder...
What do others do when they want to code for fun, without the bondage of an already-committed project?
Design work, I find, flows much easier than just coding. I find that coding is often more of just implementation of a good design; I really like to just sit down with a pad of paper and a pen (and likely a bottle of wine) and work out an interesting design.
Project Euler is where I'm having fun at now. I can go at my own pace and work on the problems that interest me. Also, work in any language I choose.
Write documentation when coding doesn't come easy - coding will quickly seem much more appealing!
Going for a walk outside.
I tend to map my idea or build a structure in a MindMapping tool like MindMeister. And it's great for a team because it can be edited in real time by multiple persons!
I like to pick up a new language and learn how to express ideas in it. This usually has the benefit of showing me what I like and don't like about the languages I currently use. I usually pick some little tool project I've been wanting to do. Using the new language angle get's me motivated
My most recent 'new language' is Scala, in this case it will likely become a langue I use.
I like writing on whiteboards. Great for db diagrams, task lists, feature lists, (other lists,) random ideas, notes, etc. (db diagrams being the biggie for me)
Python is great for just getting things going on an idea and having the language (usually) behave like you would expect.
While it may have its drawbacks, it sounds like a great fit for what you are describing.
So to answer your question, the Python Challenge is entertaining and often gets me thinking about little things that would be fun to code, probably because it exposes you to different types of problems.

			
				
I like to code.
I like to find something interesting, code it and then see it works.
It does not have to be a project per see, it's good enough if it does something, like use Google api to get picasa albums, change song in iTunes or get details of current iTunes song, automate downloading of document from web site that is behind login and requires cookies and all that stuff, data parser in python, simple app on Mac, core data application, google codejam problems, topcoder.com problems ...
I like to learn new features of some language or some new language/technology/patterns/tool :-)
Usually I will work in Photoshop for a while. Get creative and try to come up with a new design that's not constrained by any code. Maybe even find something inspiring on the web for some new design ideas... then try to implement the design in code. That's the fun and challenging bit.
Use the REPL.
You figure out broadly the sort of thing you need to do - what APIs you need to use, what data structures you need to handle - and then prod them interactively until they start making sense. A ton of languages I use now have REPLs: Ruby, Python, Scala, Java (BeanShell, or JRuby/Jython etc.), C# ('csharp'), PHP (Facebook have made a REPL for it), Smalltalk (GNU gst) and, obviously, LISP/Scheme.