How can I create a Installer package for iPhone? - iphone

How can I create a Installer package for iPhone ?

You should expose your question in a detailed and better way. Are you using xcode? It has everything you need to build your app for the iPhone.
You just code the app, and hit the button "build" or "build and run" and the .app file is automatically generated.

There is no such thing as an "installer package" for iPhone. As a developer, you create an app bundle, containing the executable and all resources, and just zip that and upload it to the App Store via iTunes Connect.
Detailed instructions for uploading an app to the App Store are available in the iPhone program portal.
Installation of an app on the device is handled by the iPhone OS and the App Store or iTunes (or by Xcode during development).

Related

Install Ad Hoc distributed app on iOS via USB, using iTunes running on Windows

I would like to install an iOS7 iPhone app through an Windows iTunes. Following the App Distribution Guide I prepared the .ipa file. But the guide describes the installation on an iTunes running on a Mac only but not for Windows.
What do I need to do to get the app installed on a test device connected to an Windows iTunes?
Thanks
Open the windows explorer in the folder where your .ipa is. Open side by side iTunes. After that, drag & drop the .ipa file from the explorer window to the itunes sidebar where you have the music/apps/etc
Doing this, you are adding the ipa to the iTunes Library. After that, you just need to go to the itunes section of your devide, and select you App (the ipa) to install.

ad-hoc deployment with xcode 4.5

i want to test my own app on my iphone. I saw a video tutorial in youtube and so i shared my app to my device. But however, it doesnt work. The app is running correctly in the simulator (version 5.0,5.1,6). But on my device, it is crashing and the app terminates.
i have done the following steps:
creating .ipa:
Product -> Archive -> Distribute -> Enterprise & Ad-hic deployment -> dont re-sign
sync in itunes:
after saving the ipa, i drag it into itunes to sync. Then im draging it out of itunes.
ssh with cyberduck:
i can connect correctly with cyberduck. i share the ipa file in the "downloads" folder from installous and after sharing, i am installing it manually (from the iphone). (appsync 5.0+ is installed)
But then, when i want to start the app, it is starting for a second and then it crashes. The app terminate and kicks me to the home screen.
did i missed something?
i am using:
xcode 4.5.2
cyberduck
itunes 11.0.1
note: excuse my english please :)
Don't use Don't Resign use your valid adhoc profile same as below image:
& then check.

How to install project ipa file on iPhone query?

I have created Map application for iPhone using xcode 3.2 and sdk 4.3.2. I have created
ipa file and send it to my client. But he is unable to run my project on his iPod. What are
the steps to follow for my client to run an project ipa file. Do my client need to jailbroke his device????
Open iTunes, drag the ipa to the library and then sync the device. Make sure the app is selected to be installed on the device.
The only other thing I can think of, is that his device is not provisioned to run the application. Have him give you the UDID, add him to the provisioning profile and then make another build if the first solution does not work.
And no he doesn't need to jail break his device.
don't jailbreak!
use testflightapp.com :)
follow their directions, and make sure you register your client's device and update your provisioning profiles when building your app.
good luck!
if you have a developper licence, you should try TestFlightApp.com.
I've just explained what's this tool there: How do install iPhone application from Xcode to a remote iPhone

publish an app to cydia from appcelarator?

i'm trying to find a way to publish an app to cydia other than app store from titanium appcelarator so i can test the app before registration for the developer program.
are there any clear steps to build and publish the app to cydia and to the app store?
If you go into the build/iphone folder within your project you'll find the XCode project for the app generated by Appcelerator. You can open this into XCode and build the app in the same way you would any app for distribution to cydia.
If you are just after beta testing however, check out http://www.testflightapp.com/ it allows you to distribute and manage beta testing over the air and is all legit.

Installing a application binary on iphone through mac?

I have a application binary (.app) file on my MacBook... I dont have the source file. Is there any possible way that I can install the application on my iPhone through my MacBook?
If you have a the mobile provisioning profile used to build the app, and the provisioning profile includes your iPhone's device ID, then yes. This is known as "Ad-Hoc Deployment".
Otherwise, no, Apple forces you through the App Store.