How to install project ipa file on iPhone query? - iphone

I have created Map application for iPhone using xcode 3.2 and sdk 4.3.2. I have created
ipa file and send it to my client. But he is unable to run my project on his iPod. What are
the steps to follow for my client to run an project ipa file. Do my client need to jailbroke his device????

Open iTunes, drag the ipa to the library and then sync the device. Make sure the app is selected to be installed on the device.
The only other thing I can think of, is that his device is not provisioned to run the application. Have him give you the UDID, add him to the provisioning profile and then make another build if the first solution does not work.
And no he doesn't need to jail break his device.

don't jailbreak!
use testflightapp.com :)
follow their directions, and make sure you register your client's device and update your provisioning profiles when building your app.
good luck!

if you have a developper licence, you should try TestFlightApp.com.
I've just explained what's this tool there: How do install iPhone application from Xcode to a remote iPhone

Related

Not able to install ipa into iphone

When I try to install ipa into the iphone using itunes,it stuck on "Installing" and application from iphone disappears suddenly.I have read realated QAs but didn't get any help.I have tried installing ipa after changing my bundle Id ,I have cofigured provision profile correctly still not able to install.I am not getting what is the problem.Please help !
Assuming that you have completed all of the steps setting up an ad hoc provisioning profile as listed here, you should now have an .ipa file exported to disk. Instead of using iTunes, try using Xcode. Goto Xcode > Window > Devices and choose your iPhone. Scroll down to the bottom of the app list and press the + button. Choose your .ipa file and click Open. The app will now be installed to your iPhone. Hope this helped :)
To install your IPA into the iphone, your iPhone UDID should must have listed in the device list of your developer account.
IPA should be made through AdHoc Developer profile Or AdHoc Distribution Profile.
Your Phone should have the same or above as deployment target (i.e IOS Version).
Check these steps and try again, hope you will get success.
Thanks

Cannot install .ipa created from Xcode 4.5

I'm developing my application in xcode 4.5 and i want to create the .ipa file to transfer the project in to client's device. But unfortunately I can't install it in device. Giving a pop up says "Cannot install".
i have created the ipa and installed it from xcode 4.0.2. So i know the process. I thinks i have given correct provisionning profile too. Is there any reason or anyone can give me a tutorial on this in xcode 4.5?
Did you build the app with an ad-hoc distribution profile that includes the client's device UDID?
Alteratively, use Testflight which works extremely well for this sort of thing.
for replies. i found the solution in entitlements.plist file thr is a property called
get-task-allow. i had to set it to NO.
Tht wat happed with xcode 4.5.
Thank you
Assuming the ipa is correct, is the client's device running an OS supported by the ipa (check deployment target of your project)?
What do you see in the Xcode Organizer console for the device as you perform the install? There is likely an error message in the console that will give you a clue.
Are there any unsafe characters in the .ipa filename? I had a case once where iTunes was installing the app and changing the .ipa filename to be the app name. Well, the app name had a '/' in it, and that doesn't work so well in filenames. The console showed me the error as it occurred.
If you aren't installing with the device connected to Xcode, you can use the iPhone Configuration Utility to watch/record the console on a remote machine.

testing iphone apps built on a remote mac

I'm using macincloud service to try/play/learn about building iPhone apps. I have a dummy app, and I'll like to test it on my real device.
I've got the developer certificate, I've installed the profiles, but now I'll like to test my app on a real device. Because it is not possible to connect my iPhone to the macincloud servie and because I'm on a windows machine, how can I test my app on a real device(the one with UDID that was used in generating the certificates and provisioning profiles).
Is there any file that xCode is generating and it can be used to transfer on a real device from a Win7 machine?
You need to generate an archive in XCode, and then from the organizer click "Share" to generate an IPA file. This file along with the ad-hoc provisioning profile can install the app on a provisioned device via iTunes on a Mac or a Windows machine.
For info on provisioning your device for ad-hoc deployment, see here: http://mobiforge.com/developing/story/deploying-iphone-apps-real-devices or the apple developer docs.
Good Luck.
Correct answers have been given already. However, have a look at http://testflightapp.com . That might come handy when you go for more test devices especially when you want to distribute it to a beta testing community.
You want to do an Ad-Hoc build. You will have to read Apple's docs to see whats involved. Then you will have an app file you can install with any iTunes.

how to install my application OTA in iphone simulator

I need to download and run my application from the web server.
I think For that i need to place my application .app files in web server.
Perviously i did this for blackberry.
For that i place .cod files in web server,and type url http://1.1.8.1/Downloadmyapp/myapp.aspx in browser,
then my app gets downloaded and by run it,it will run fine.
Is it possible for iphone.If it is how can i done can any one pls suggest me.
pls help me.
Thank u in advance.
This isn't how iOS apps are installed. They are installed via the App Store on the device or via syncing with iTunes.
You cannot install an iOS app over the air in the simulator or on the device.
with the iOS 4.0 update it's possible to install the beta versionsof apps OTA to devices.. the varios options available to you are here http://www.readwriteweb.com/mobile/2011/01/7-tools-for-ota-ios-beta-testing.php
You can do this with iOS 4. All that is required is a manifest XML file, and a signed IPA file. You can read all you need to know about this here:
http://developer.apple.com/library/ios/featuredarticles/FA_Wireless_Enterprise_App_Distribution/Introduction/Introduction.html#//apple_ref/doc/uid/TP40009979-CH1-SW2

iPhone:How to prepare app build to my client for testing?

I am a registered Apple developer. I am developing an iPhone application for my client. If i want to give my app build to my client for testing my build, do i need to create a build using my adhoc provisioning profile and send the build as well as my adhoc provisioning profile to my client? If yes, how can they install my build on their iPhone devices?
Could someone guide me please?
Thank in advance.
Yes, you'll need to do an build with an adhoc provisioning profile.
Your client will need to drag the provisioning file to iTunes. I'm assuming you'll be emailing a ZIP file of the application package to the client. They should unzip it and drag the resulting folder on Windows or package on OS X to iTunes and sync their phone.