It's common to see a UISearchBar in an application, that upon a click, will enlarge and animate into view with a keyboard. I'm curious, is this something the iPhone SDK provides for free, or is the Animation code more than likely written by the developer? I use a UISearchBar in several controllers, however by default a keyboard just pops into view, the search bar does not animate in any fashion. This is also very prominent in apps that have a search icon. How is it typically done?
This can be easily implemented using the UISearchDisplayController using the iPhone SDK 3.0 and above.
See the TableSearch example project, included in the SDK.
There is a discussion "UISearchBar like Contacts" on this at the apple site.
Did you put it in through Interface Builder or programatically? Because by default the keyboard animation should play.
Related
Take a look at this picture:
I have something like a toolbar includes some buttons. user can move to left and right as you see. I know how to set the button in toolbar, but I don't know how can I fix this kind of navigation on the toolbar. Is it possible in the toolbar?
If yes, how?
if no, do you know any control in iOS that can help me?
It might be worth browsing through Cocoa Controls. They really have a lot of excellent pre-made custom controls for iOS and the Mac.
Personally, I would just create my own custom UIScrollView subclass which contains some UIButtons. Then set the scrollview to scrollView.pagingEnabled = YES after setting a correct content size.
Apple has an excellent guide on using scrollviews with paging here:
http://developer.apple.com/library/ios/#DOCUMENTATION/WindowsViews/Conceptual/UIScrollView_pg/ScrollViewPagingMode/ScrollViewPagingMode.html
I'm developing a Hotel reservation iPhone application.
I tab view that I mention below image. So I don't know how to search it even. :(
So does any one knows about how to get it to our application I mean Is their any controller to this. Or else how to code this. (Is it html coding??)
Note : I am using Xcode 4.2 and story board. :)
Looks like you want to use UISegmented Controls with custom background, and then create subviews that will switch when you hit the "details" / "Diner Reviews" buttons.
Here's a custom iOS tabbar control similar to what you've drawn
http://cocoacontrols.com/platforms/ios/controls/bhtabbar
In our native iPad app, we need a few customizations to be done to the tab bar namely:
We want the height of the tab bar to be 54px,
The highlight color of the tab bar icons when selected needs to be yellow
There has to be a slight shadow at the top edge of the tab bar.
Apple's documentation states that UITabBarController is not meant to be subclassed.
Please advise what would be the best way to achieve the above customization if I cannot subclass UITabBarController.
Thanks.
You can subclass it, just apple discourages it because someone is bound to screw it up/change the functionality drastically. If you're just theming it and it doesn't look ugly, things should be fine.
If they do reject it, you can just go to the default UITabBar and ship with that.
You may also want to look at Three20
I think your best option would be to use a custom solution based on UIViewController.
I did write an iOS 7+ compatible simple UITabBar+UITabBarController replacement, you could use it as a starting point. It can support any number of tabs and that uses Auto Layout to build it's view hierarchy. Check out NGTabBar.
Is there a way in cocoa touch to implement view switching behavior like the one in iPhone's springboard? I mean horizontal scrolling with 'snap to view' animation (views are switched only after certain 'scrolling' threshold has been reached)
Look at the 'pagingEnabled' property on UIScrollView.
SpringBoard, App Store and Mobile Safari use a UIPageControl in conjunction with a UIScrollView to provide the little dots you see at the bottom of the screens, that you swipe across with that snap effect.
What views you want to swipe through depends on your application, though, as you're essentially swiping through a UIScrollView.
This isn't an answer, but I know it's possible. I have seen this behavior in "Twitter for iPhone" and asked myself the same question. If you use that app, check out what happens when you swipe the individual tweets to reveal more controls underneath.
This looks like it's part of TableCellView and some touch drag combination. As for the implementation of that... well, im too novice right now.
Is it known how to get the keypad interface from the Phone and Skype apps? This is distinct from the modal keypad view that appears when a UITextField becomes the first responder.
Is this just a UIView that the developers of Skype laid out themselves in IB, complete with custom graphics to get the square shape of each button? Or is there some standard Cocoa Touch way to do it?
This isn't something that Cocoa Touch provides out of the box, no. I would imagine that the iPhone keypad is a set of UIButton objects arranged like a keypad and using custom graphics to get the visual appearance. This should be fairly easy to do in Interface Builder.
You may be looking for UIKeyboardType in the protocol UITextInputTraits, which is implemented by UITextField etc.. See the documentation at that link.
I was getting confused by your question too. I'm not aware of any but seeing as you would need somewhere to type in anyway wouldn't it be better to make the UITextField active on viewWillAppear and turn off touches on the rest of the view hence showing the keypad like the phone app?