a question related to apple push notification service - iphone

Friends
In, testing of Apple Push Notification Service ,server sends me response .k that is not the problem
problem is that when server sends response to me ,at that time pop up comes through Operating system(OS).how to handle it
there are 2 questions related to it
1>if pop up comes through OS ,there are 2 options
1>press YES and 2>NO now if i press yes where it will be in my code
2>or u can say how i know if i press yes it will be where in my code .so that i can put NSLog(#"abcdefghijklmnop"); there

There are two situations when a push notification arrives. Either your app is already running and it arrives, or it's not running and it arrives. If it's not running, the O/S has sole control of handling the push notification, and you won't be able to do anything from your app unless the user proceeds.
If your app is already running, you can pretty much do whatever the heck you want. Simply provide an implementation for UIApplicationDelegate's application:didReceiveRemoteNotification: method.
If your app isn't running, the O/S is handling and there is very little that you can learn from arrival. If the user simply dismisses the message, none of your code anywhere will be run. If the user accepts the message, then your application is launched. You can get examine the contents of the launchOptions parameter to application:didFinishLaunchingWithOptions: to see what happened.

Related

Get push notification resuming app from background

Consider this scenario:
1) Launch the app
2) Put the app in background (pressing Home button)
3) Server send a PUSH notification to client
4) The user resume the app clicking on its icon from menu
In this case didReceiveRemoteNotification and didFinishLaunchingWithOptions are not called, so how do I get notifications ?
Simple answer: In this scenario you cannot get it.
If the push notification contains important payload then it should not contain it because you should not rely on it for anything important because:
notifications are not guaranteed to be delivered to the device in the first place
the user can turn off notifications
they could ignore them
if the device is turned off when it is due to be displayed then it will be lost
If you need to know if the server has sent a notification then make a connection home when you become active and ask it if it did so.
You should check in the applicationWillEnterForeground: method.
I think the app will not see anything if the user chooses to ignore the push notification. The workaround that comes into mind first would be to offer a way of checking the server if anything worth a push notification has happened since the last time the app was opened and correlating that with the local data.
I think the idea behind this system is to separate actual functionality from push notifications and making sure the notifications are used for only one purpose - notifying of new data/event/etc, thus leaving the downloading and processing of data to the app once it's fully in the foreground. I.e everything should be duplicated in the launching sequence to make sure the app is always up-to-date, even if the notifications during downtime were not received/ignored.
application:didReceiveRemoteNotification: is therefore meant for not transferring the data and updating the model, but reacting to the event and starting the necessary procedures. Although most of the time, the data may be so small that it fits in the notification and therefore the application can proceed without downloading any further content.

Killing iOS app upon user request

So here is the issue I am facing. Certain portions of the application I am building open some c network sockets that allow connections to various servers/services. However, if the application goes to sleep, these socket connections are lost, and error out when trying to reload them. So what I want to do is basically notify the user when the app launches again, that the application needs to be restarted. The main question is, can I present them with a button that will kill the app by using exit(0) without my app getting rejected?
Apple says that the user should be in control of when the app is killed, and in this case I see that they are, but I am not sure of Apple's opinion on this. Has anyone else used this? Have you been rejected for this? Thanks in advance for any advice!
EDIT:
Thank you everyone for your advice. I am trying to take everything into consideration, but because the app needs to be submitted ASAP, I just need to know, if we can not get another solution, if the above proposed solution, will get rejected or not.
Your application delegate receives notifications when significant events affect the life of the application. Rather than ask your user to recreate a session, you should attempt to discontinue network operations and then resume them at the appropriate times in the application's lifecycle automatically.
You can gracefully kill network sockets (amongst other things) in any number of places as the application prepares to exit or enter the background via callbacks in your application delegate:
applicationWillResignActive:
applicationWillEnterBackground:
applicationWillTerminate:
Potentially reconstruct sockets in:
applicationDidBecomeActive
applicationWillEnterForeground
Have you tried not allowing the app to run in the background? Then it will be killed whenever the user exits to the home screen. This might be a bit aggressive, but would solve the problem. From Apple's opting out of background execution:
"If you do not want your application to remain in the background when
it is quit, you can explicitly opt out of the background execution
model by adding the UIApplicationExitsOnSuspend key to your
application’s Info.plist file and setting its value to YES.
When an application opts out, it cycles between the not running,
inactive, and active states and never enters the background or
suspended states.
When the user taps the Home button to quit the application, the
applicationWillTerminate: method of the application delegate is called
and the application has approximately five seconds to clean up and
exit before it is terminated and moved back to the not running state."
See also: How to prevent my app from running in the background on the iPhone
The documentation is pretty explicit about this, "There is no API provided for gracefully terminating an iOS application." See Technical Q&A QA1561
How do I programmatically quit my iOS application?.
To be blunt, terminating an app to cleanup a socket is just like dealing with memory management by forcing an app to exit instead of calling release.
What about bringing up a modal view controller telling the user to quit the application? You could make this view controller without any dismiss button, so the user is obligated to kill the app.

Iphone App - Is it possible to use text from an app?

Hey, I am about to start working on an app. I am a beginner, so I am starting out with a pretty basic concept. But, I was wondering if it was possible to send texts from an app. For example, if the person using my app sets a new high score, could they hit a publish button and my app could then send a text to his buddy bragging about the new high score.
Also, what if someone is using my app and they receive a text, does the OS take over, or do I have to handle the reception of text/calls. Is it possible to alter the way the phone behaves when my app is disrupted by calls/texts.
Thanks for any advice you can give. Have a good Monday everyone!
Apple's iOS documentation has a section that roughly covers how to incorporate in-app SMS.
Basically, your application displays an MFMessageComposeViewController as a modal view controller. It won't cause your app to terminate or background — it just lets your user send a text message, and when done, return to your app and continue.
When a phone call, text message or another notification comes in, your application delegate's applicationWillResignActive: method is called. It's up to you what you want your app to do while the user is dealing with the call, message or notification. If the call is declined or the alert dismissed, your application delegate's applicationDidBecomeActive: method is called and your application can resume as if nothing happened. Otherwise, the app either exits or backgrounds (depending on whether you want it to support multitasking), and you'll also have to handle it from there.
Also bear in mind what Toastor says about
Controlling whether messages can display to your user or not
Bills related to texting plans
There is no way to change the way the phone responds to calls. The only way to prevent your app from being interrupted by an incoming call is by activating the airplane mode on the device - which you cannot enforce from within the app.
Same goes for incoming texts - there is no way to notify your app if a message has been received. How would the system know if the message is meant for your app anyway?
The only thing you can actually do is send a text message from within your app. But if I were you I'd go either with established leaderboards or the new GameKit (have not checked this out yet myself, though).
Or, at least, use mail instead of text messages, since texts are not free in every country.

iPhone - how to be notified of call completion

I'm developing an application that needs to take action on completed phone calls, preferably right after the call ends but minimally once per day.
I've read up on the new CoreTelphony framework, and it seems I can get call events if my app is active, but I don't see how to launch/wake my app when a call ends if my app is not the foreground app. I also don't see how any of the new pseudo-background "modes" would allow my app to listen for these events in the background. Do any of you know how this might be done?
If post-call processing isn't possible, then I'd like to figure out a way to automatically wake my app up once per day, pull all of the call events since the last wakeup, and process them. I know how I might do this with Push or Local notifications, but my understanding is that those require user action to continue; in this case, I just want the processing to happen automatically. Is there a mechanism that would enable this?
Thanks,
Dan
You can't launch your app without user interaction.
Push / Local notifications aren't for this kind of thing, they're for letting the user know about event.
On a non-jailbroken device there is no way to do what you want to do.

Can I use Push Notification for this

My app should post some message to Twitter at the end of each day at the time X. App might not be running at this time X, but it still has to post that message. I don't want to bother user by everyday asking to do this task.
Can I use Push Notification to silently (without any alert view popup, sound or anything else) do some task in my app in some constant time everyday even if it's not running?
thx
There are three 'notification' mechanisms you can send via push: alerts, sounds, and badge values. The way the push notification works is that on the phone it launches the app and hands over the 'push payload' to it with those values. Even if you turn off all three mechanisms, the OS will still have to launch your app each time, which means the user will get interrupted.
In short, you can't have a push happen silently. I doubt, from a user-experience point of view that Apple will allow things to happen on the phone without the user getting notified somehow.
No.
You can't schedule things to be run by your app on a non-jailbroken iPhone.
The only solution is to have a separately hosted service somewhere to which you push details from your app and that runs the scheduled updates on your behalf.
To do so silently is not up to you. The iPhone device has a configuration in which each app with a Push mechanism has settings where one can specify if they want alerts or not. If set to yes, the text of the alert is displayed as well.
sounds like you are trying to "wake up" your app at a specific time each day to perform some type of task. from what i understand about the iPhone this is not possible. you cannot create a cron job or something that will fire on a time you specify. you can run this on the server side and then push a notification to the user telling them that the message has been posted to twitter.
if you are on a jailbroken phone i feel confident that there is some way to do this.
Given that push notification requires that your server send a notification, why not skip a step and have the server just send the update directly to Twitter on the user's behalf? You can't use push notification to trigger an automatic task on the iPhone like you're asking - the user must take the step of accepting the notification for anything to happen.
if you really want to do it from the phone, you can just declare a "long term" background task should be covered around here (iphone app programing guide) some where..., that way you never go sleep, and you can do what ever you like... :)