I would like to be able to display a video on the iphone screen - preferably in a view so that I can control its display coordinates. I want to be able to load the view and overlap and partially overlap a subview ... is any of this feasible? I have read that mpmovieplayer is the only method for video display (and is full screen)? Any workarounds?
You can place an overlay view on top of the video player, but that is pretty much it. There is a sample application in the SDK that shows how to do this.
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I created a coverflow mode which contains a UIWebView for youtube video playing and also i have given tapgesture for the whole view.
Now user interaction is not working on the UIWebView.
What i want is to implement a coverflow with tap gesture and video playing functionality.
iCarousel is the best library so far to show video list in the coverflow View, yes tap gesture is available on tiles.
You'll get detail on GitHub site, go through with the readme file.
But remember one important thing, thumbnails would make much more sense, this will make the application use less processing power and faster performance.
I am taking pictures from my custom UIImagePicker camera and saving the images inside the app Document Directory.
Now, when I display the images when a user Swipes over my image he should see the next/prev image. As of now I have keep the transition discrete(the image doesn't move with the finger; it changes immediately). But I would love the transition be smooth like the one in default iPhone album (smooth and along with the finger).
Can you tell how to achieve this ?
Thnx in advance
If u want to scroll images only than u can used Paging technic:
try this link:
http://eureka.ykyuen.info/2010/05/22/iphone-uiscrollview-with-paging-example/
Sorry for squeezing two questions into one, just figured those may be related and with respect to the DB storage at SO...
I am trying to find out a way to add the iphone camera native zoom slider as well as something similar to the youtube app player controller. I am guessing that the youtube one may be a custom button or something, but did not find a way to add the zoom slider.
I would like to add those two as overlay to a camera view that I am using within the app.
You could extract the UIKit artwork with https://github.com/0xced/UIKit-Artwork-Extractor.For the movie player controls you could use three UIButton and one UISlider.For the camera control you could subclass UIControl or UISlider.
I am building a custom camera app, and would like to have the camera view similar to the native camera app in iPhone. (i.e., picks videos as a non-modal view, stays in the camera view after each video taken. I found the retake and use views unnecessary). Is there any possible way to do it? Thanks.
you can't do it for videos at present, but you can do it for still pictures in OS 3.1. if you search for "takePicture" and "cameraOverlayView" you should find helpful information; you can resize the preview window to be any size you like.
I've few doubts regarding movie player app
How can I customize the screen size. I want only video or movie to be played only to half the screen and I want to add custom controls buttons to the remaining half of movie player.
In movie player example overlay view is there but how to change the name of the button and label in that and I'm unable to do that.
The MPMovePlayer UI cannot be modified. It plays fullscreen video, and provides the default controls. There's currently no way to do what you need in the official iPhone SDK.
Use this link for video player customization:
https://developer.apple.com/library/ios/samplecode/MoviePlayer_iPhone/Introduction/Intro.html#//apple_ref/doc/uid/DTS40007798
download sample code and modify accordingly.