I want to be able to let users of my iPhone app communicate using the GKVoiceChatClient classes. The documentation for the 3.0 SDK is very vague and I don't see any good samples in the Sample Code either.
Can someone please tell me where I can find some working example of in-game voice using which I can learn how to use it!
Thanks.
You'll need an account on the Apple Developer forums, but I stumbled across this a little while ago. I don't know if its functional but comments further along in the thread lead me to believe it is.
Example in the Apple Developer forums
chris.
Related
I have come across a slight problem in my programming of an iPod Touch application. However I am very enthusiastic that it can be solved and that a nudge in the right direction will be of great help. I have experience with Objective C, XCode and the essential app builders included with XCode also.
My question is, as the title says, how do I log a user into youtube through my iPod Touch application? I have looked through the countless api documentation for youtube, objective c and many other google APIs. After all my searching for the last few days I have found that OAuth2 seems to be the most lightweight way to connect a user to youtube in an application. All it requires is the client id and client secret.
However, even knowing this, I am finding it difficult to understand the code needed to simply connect a user to youtube through my application. Could anyone perhaps suggest a sample code? Or point me in the right direction?
Kindest Regards,
Joey Tawadrous
Code samples are here:
http://code.google.com/p/gtm-oauth/wiki/GTMOAuthIntroduction#Signing_In_to_Google_Services
Additional info are here: http://code.google.com/p/gtm-oauth/ and here: http://code.google.com/p/gtm-oauth2/
Hope it will help you.
Please put the great sites for learning objective c, essential things to iphone apps, UI codings like this with examples and codings....
Thanks....
I would recommend downloading the Stanford University videos using iTunesU in iTunes. Very informative and the course data and downloads are still available on Stanford's website.
The course page is here http://www.stanford.edu/class/cs193p/cgi-bin/drupal/
The videos are free in iTunes.
Apple's iOS Dev Center may be the most useful online all-in-one resource that you can find.
They provide coding how-to's, getting started videos, sample code, and other such general resources, combined with all of the technical knowledge (SDKs, reference libraries, etc.) that you'll eventually need.
In the very beginning I used resources from the Stanford University videos and then read some of the official iOS guides and references. Then I started working on an app project and tailored my learning around that. It's very difficult to learn all of iOS programming in one go without working on a project because the API is a lot to digest.
Once you've learned some of the iOS programming lingo, I would go ahead and use stackoverflow and the official developer forums to search for specific examples and solutions to the problem you are having while building your app.
Learn by doing!
Video tutorials are a good way to learn objective C. But i would suggest that at a initial stage it can help you but when you go deeper inside into programming want to play with objective C you should opt some time to look into the Apples Documentation. Apple's Documentation provides everything .
Dont miss thier Sample Code also.
So in previous questions about iPhone development on Windows, the basic/easy answer has been "just get a mac." However, I noticed a comment that mentioned DragonFireSDK. But no one else said anything about it?
Has anyone tried this? It look pretty legit to me, but I'm new to the iPhone world. I just find it weird that no one has discussed this yet. I mean, it looks like the perfect tools for the Windows users.
Thanks!
Oh yeah....here's the link to DragonFireSDK: DragonFireSDK
EDIT: This app is for my website, We, the Pixels. Any comments on if Dragonfire would be a good fit for an iPhone version of my website? Thanks!
DragonFireSDK is good, I have been developing several apps with it, the first of which is now available, a game called Firefox Fun: http://itunes.apple.com/us/app/firefox-fun/id393933733?mt=8
Yes, I use DFSDK and got my apps published to apples appstore using the sdk. they have good API it lets you use c/c++ to create your app.
I have been programming in Microsoft Dot net for the past 4 years. Now, I want to develop an iPhone application. I have no idea where to start. I do not know anything about MAC OSX or any other Apple "words":). Searches on the google about books and online articles fetch a lot of results which is confusing. It would be great if anybody can share their beginner's experience. Thank You.
I've learn all about iPhone programming with this great book: Beginning iPhone 3 Development.
I found it surprisingly easy to pick up. The Apple dev center includes a lot of sample code, and because it's the programming language du jour, there's a lot of forum links and StackOverflow questions about it, as well as plenty of people looking to answer new questions.
It's pretty satisfying to do too, if you've never done mobile development before.
Get yourself a machine and download XCode, the supplied Apple IDE. It's a bit lamer than Eclipse right now, but the new version which is on the verge of release looks much better. Grab yourself access to the developer center (which is worth the investment) and build a simple App or two. Get to know Interface Builder first, because you may not have worked with things like this before.
There are some idiosyncracies in the syntax and whatnot, but you get used to it pretty fast. And then come here and ask more questions. :)
I just ran through this tutorial to get familiar with XCode and Interface Builder.
Then joining a local group about it should be helpful - I'm a member of the Iphone London Users Group and chats with other developers is the most useful tool I have to find out how to do things.
I knew C, Cpp, Java, Servlets, JSP and Objective C. Now, i want to do some web related application in iPhone. I have Mac system, XCode and all. Also i registered in developer.apple.com. My problem is, where can i start to learn about development?
So many documents are available in Apple's site. But in each document, they gave a lot of links for other documents and said "before reading this read this" I just hate it.
So please give me a clear way to learn about iPhone development. Tell some other better sites for easy learning about SDK codings if you know...
Thank you all...
Start at a hello world and work your way up. The best way is to just purchase a book on the subject.
This one looks pretty basic http://www.amazon.co.uk/Beginning-iPhone-Development-Exploring-SDK/dp/1430224592/ref=sr_1_1?ie=UTF8&s=books&qid=1281003097&sr=8-1
Apple documentation is wonderful.
Begin with Learning Objective-C: A Primer to familiarize with the language and then take a look at Your First iOS Application.