I have just installed Apple's SDK 3.2. When I run the iPad simulator Safari doesnt appear in it. Can anyone help?
Any help much appreciated.
On the iPhone simulator, at least, homegrown apps usually get installed on the second page of the home screen, which makes it look like none of the built-in apps are there. Try swiping back to the first page of the home screen.
Are you sure you don't have Beta 1? I think they are upto Beta 3 now. Also you should ask iPad related questions on Apple's Beta Dev forum since its under NDA.
Related
I am working on a fix for iOS 7 and having a problem. When I run my app on real device (iPhone 4S iOS 7), the screen looks different than when I run the same app on iPhone 3.5 inches iOS 7 Simulator. I am trying to understand why and what is the reason for that, if anyone can help it would be great!
First screenshot from Simulator, second picture from Device:
SOLVED: The app on the real iPhone has a base SDK 6.0 and the app that is on the Simulator has base SDK 7.0. So I guess the real device knew how to compensate for the low SDK base, unlike the simulator which behaved totally in a SDK 7.0 environment and thats why it was showing differently. thanks!
For anyone else reading this, Roy's 'Solved' comment above is correct.
I have gone into Xcode after the update and it had automatically updated my Base SDK to the latest 'iOS 7.0'.
After changing this back to 'iOS 6.1' - both the Simulator and Device are now working the same, as expected on iOS 7.
Not trying to steal Roy's thunder (whose saved me a good numbers of hours - thank you), just summarizing to others how to quickly fix the issue.
Ralph
Contrary to the proposed solution, Apple Documentation recommends to set Base SDK to the latest iOS https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/AppDistributionGuide/ConfiguringYourApp/ConfiguringYourApp.html#//apple_ref/doc/uid/TP40012582-CH28-SW37, so there must be a better solution
I also faced same issue..
I solved by adding below code at viewDidLoad method..of view controller.
if ([self respondsToSelector:#selector(edgesForExtendedLayout)])
self.edgesForExtendedLayout = UIRectEdgeNone;
Hope it helps..Thanks.
I have an app that shouldn't rotate unless on one particular screen.
The problem is that it is rotating on all screens, but the real big problem is that it only occurs when the users download the app from app store and are using it on iPhone 5, so I can't really find a way to test and fix the bug, since I wasn't able to reproduce it (in a development environment) so far.
I believe this is not an iOS problem since other devices with the same version are doing ok with the version I uploaded to apple through XCode, the bug really only occur when downloaded from app store and is installed on iPhone 5.
Any thoughts on what might be happening or how to fix it?
Thanks in advance!
i don't have a jailbraked iPhone and i don't want to jailbrake it for now. I convert my myAppName.app application to myAppName.ipa. I load my app on iTunes but when i sync, the app is not installed on my iPhone. My iPhone iOS is iOS 6, i make apps on Xcode 4.4.1 so on iOS 5.1, so i can't run my app on my iPhone from Xcode.
Can someone tell me how can i solve this problem?
(Sorry for my English)
If I understand you correctly, you are trying to run your app on iPhone. Correct? If that's the case, you will have to purchase a membership on develop.apple.com. Once you have done that follow the steps on: http://www.youtube.com/watch?v=dUdHifLTyrE&feature=BFa&list=PLdtvnlkHu09KgpdUgjkUnoTWqwTcqKGGH . I recommend following this video because the steps have been explained very clearly and if you follow it carefully, chances are you will be able to run your app in the first shot.
Also, if you using Xcode 4.5 to develop apps and running them on 3.5" screen, please uncheck "Use Autolayout" under File Inspector. For more info, please check: presentViewController: crash on iOS <6 (AutoLayout)
Hope this answers your question! All the best!
I have an app in app store.In iPhone 5 i am facing a issue related to the look and feel of the app.If the app is opened in iphone 5 then there is a black space coming at the top and bottom of the screen.
I have checked in various apps present in the app store and it is happening to all the apps.Has anyone faced such an issue.I just wanted to know,if anything needs to be done from developer side,such as images of different dimensions like the one's given for retina and normal display or Apple would come up with a default aspect ratio.
I am seriously stuck up and client is asking if there is any fix for that.
Thanks
As a developer pls be aware of things happening around! All the existing apps in appstore will run in letterboxed mode unless it is remodified for iphone 5. You have to use Xocde 4.5 to develop apps for iPhone 5 with ios 6 compatibility.
If your client need to fix this, you can charge him to make the changes. :)
I released an iOS app 1 week ago with iAd banner. On my wife's iPad the iAds show up normally. However on my iPad and iPhone they keep displaying test advertisement.
I've searched thru the site and google, removed the development version and downloaded the distributed app from app store, even reset the settings of my iPad still showing test advertisement.
I don't think it's an issue from apple since my wife's device is seeing real ads, it must be something for my iPad but I couldn't figure out...
Thanks!
Okay, I found the solution myself -> what I did is to use "restore" in iTunes to wipe my device - that solves the issue. If you had same issue as I did and couldn't find other way, this will do the trick :)