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How to add background image on iphone Navigation bar?
I am looking for a way to have a custom navigation bar and need to have a custom navigation bar background to achieve this. I was looking around for how to do this, but could not find a solution. If anyone has the solution, help is much appreciated.
Since iOS5, you can easily set a custom background, with the method setBackgroundImage:forBarMetrics:
But you must check if the user's phone has the right OS.
if ([self.navigationController.navigationBar respondsToSelector:#selector(setBackgroundImage:forBarMetrics:)])
{
[self.navigationController.navigationBar setBackgroundImage:[UIImage imageNamed:#"texture.png"]
forBarMetrics:UIBarMetricsDefault];
}
This is a nicer solution, cause it's in the doc.
(supplemental to Andrew Johnson's response)
The linked Apple.com post includes 3 or 4 different solutions, most of which only "half" work. I think the most elegant/effective of them is this one:
#implementation UINavigationBar (CustomImage)
- (void)drawRect:(CGRect)rect {
UIImage *image = [UIImage imageNamed: #"NavigationBar.png"];
[image drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)];
}
#end
HOWEVER ... it's not good-practice ObjC to od that as a category (should be an override), and it has some problems of its own.
So, a more general and powerful solution is here:
http://samsoff.es/posts/customize-uikit-with-method-swizzling
You can just add a subview (a UIImageView) to the navaigationBar, which is just a UIView subclass.
UINavigationBar nb = [[UINavigationBar alloc]init];
[nb addSubview: foo];
[nb release];
Here's a forum post that describes how to wrap this up into a category: http://discussions.apple.com/thread.jspa?threadID=1649012&tstart=0
Copy this into viewDidLoad. It will check for iOS 5 and use the preferred method, otherwise it will add a subview to the navBar for iOS versions < 5.0. This will work provided that your custom background image has no transparencies.
float version = [[[UIDevice currentDevice] systemVersion] floatValue];
NSLog(#"%f",version);
UIImage *backgroundImage = [UIImage imageNamed:#"myBackgroundImage.png"];
if (version >= 5.0) {
[self.navigationController.navigationBar setBackgroundImage:backgroundImage forBarMetrics:UIBarMetricsDefault];
}
else
{
[self.navigationController.navigationBar insertSubview:[[[UIImageView alloc] initWithImage:backgroundImage] autorelease] atIndex:1];
}
Related
I want to replace the current nav bar with a custom image. How my code is structured is that a tab bar controller controls a bunch of navigation controllers which contain views (tab bar controller -> nav controller -> view). I tried using this code in my app delegate
#implementation UINavigationBar (UINavigationBarCategory)
- (void)drawRect:(CGRect)rect {
UIColor *color = [UIColor blackColor];
UIImage *img = [UIImage imageNamed: #"nav.png"];
[img drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)];
self.tintColor = color;
}
#end
But it did not work. Any ideas why? Should I have placed it somewhere else? Thanks!
if you are using iOS 5, you can use setBackgroundImage: like this where ever you initialized the navigation controller (aNavigationController in this example):
[aNavigationController.navigationBar setBackgroundImage:[UIImage imageNamed:#"nav.png"] forBarMetrics:UIBarMetricsDefault];
I would not use a category. I would subclass UINavigationBar instead. See this: https://stackoverflow.com/a/6959354/472344
If you are targeting iOS 5 or up, use #BJH's solution instead.
I'm having some difficulty getting the transparent bits of my png image that I'm using to replace the default status bar to be rendered as transparent in iOS 4.3. At the moment they are coming up black.
Here is the code I'm using to draw my image:
#implementation UINavigationBar (BackgroundImage)
- (void)drawRect:(CGRect)rect
{
UIImage *image = nil;
switch(self.tag)
{
case HeaderBG_Logo:
image = [UIImage imageNamed: #"top_bar_logo.png"];
break;
case HeaderBG_Plain:
image = [UIImage imageNamed: #"top_bar.png"];
break;
}
if(image != nil)
{
[image drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)];
}
}
#end
Here is a side by side comparison of the same app running in the simulator in ios4.3 and ios5 (the image has a drop shadow as its bottom border):
As an aside, the 4.3 background image doesn't seem to be rendered as tall as the 5.0 one either.
I've tried setting the UINavigationBar to opaque / setting its background color to clearColor. None of that worked. :(
Can anyone help?
I ended up using the solution from How to create UINavigationBar drop shadow to add a shadow to the UINavigationBar instead.
Just an hint, for iOS 5 you could use the new appreance property to set the background image:
[[UINavigationBar appearance] setBackgroundImage:[UIImage imageNamed:#"top_bar.png"] forBarMetrics:UIBarMetricsDefault];
This will set the image for all UINavigationBars in the app.
I am not sure to understand if you are concerned by the status bar or by the navigationBar. According to you question it seems you are more concerned by the Navigation so here is a sample code that worked for me to add a background image for iOS5 and iOS4. It works with transparent png.
Just add this in the loadView method of your viewController:
#define kBackgroundImageTag 42
UINavigationBar *theNavigationBar = self.navigationController.navigationBar;
UIImage *myBackgroundImage = [UIImage imageNamed:#"myImage.png"];
if([theNavigationBar respondsToSelector:#selector(setBackgroundImage:forBarMetrics:)]) //iOS5 stuff
{
[theNavigationBar setBackgroundImage:myBackgroundImage forBarMetrics: UIBarMetricsDefault];
}
else if(![theNavigationBar viewWithTag:kBackgroundImageTag]) //iOS 4 stuff
{
UIImageView *imageView = [[UIImageView alloc] initWithImage:myBackgroundImage];
imageView.tag = kBackgroundImageTag;
[theNavigationBar insertSubview:imageView atIndex:0];
}
Hope it helps !
Have a little design issue after having upgraded to iOS 5 and Xcode 4.2
This is how my view looked in iOS 4:
1 http://casperslynge.dk/1
And this is how it looks like in iOS 5:
2 http://casperslynge.dk/2
In my navigation delegate I have the following method to draw the "image" at the top:
- (void)drawRect:(CGRect)rect {
UIImage *image;
if(self.barStyle == UIBarStyleDefault){
image = [UIImage imageNamed: #"topbar_base.png"];
}
else{
image = [UIImage imageNamed: #"nyhedsbar_base.png"];
}
[image drawInRect:CGRectMake(-1, -1, self.frame.size.width+3, self.frame.size.height+3)];
}
And inside my controller I set the following:
self.navigationBarStyle = UIBarStyleBlack;
How come it is not working in iOS 5?
Thanks
Under iOS5, you need to use UIAppearance. Have a look at that. Here's an example for using it conditionally so that you can continue to support iOS4:
// iOS5-only to customize the nav bar appearance
if ([[UINavigationBar class] respondsToSelector:#selector(appearance)]) {
UIImage *img = [UIImage imageNamed: #"NavBarBackground.png"];
[[UINavigationBar appearance] setBackgroundImage:img forBarMetrics:UIBarMetricsDefault];
}
As you can see, this sets a custom background image for all UINavigationBars. There are lots of things you can do with UIAppearance. You'll want to keep any custom stuff you're currently doing in drawRect: since pre-iOS4 devices will still use that and not the new UIAppearance code.
I've overrided(placed in category, or swizzled) UINavigationBar's drawRect to show custom background. In iOS 5 it's not working. What should I do?
Setting custom background for UINavigationBar to support iOS5 and iOS4 too!
http://www.mladjanantic.com/setting-custom-background-for-uinavigationbar-what-will-work-on-ios5-and-ios4-too/
http://rogchap.com/2011/06/21/custom-navigation-bar-background-and-custom-buttons/
As you know, until iOS 5 came out, we used drawRect override in AppDelegate to customize UINavigationBar.
But know, iOS 5 give us some new method for styling (and old doesn’t work).
How to build app that will work on iOS 4 and iOS 5 with stylized UINavigationBar?
You must to do both!
In AppDelegate use this code:
#implementation UINavigationBar (UINavigationBarCategory)
- (void)drawRect:(CGRect)rect {
UIImage *img = [UIImage imageNamed:#"navbar.png"];
[img drawInRect:rect];
}
#end
and in viewDidLoad method for iOS5 (in your view implementation):
if ([self.navigationController.navigationBar respondsToSelector:#selector( setBackgroundImage:forBarMetrics:)]){
[self.navigationController.navigationBar setBackgroundImage:[UIImage imageNamed:#"navbar.png"] forBarMetrics:UIBarMetricsDefault];
}
If you see, here we are asking if navbar will respondToSelector to avoid crash on iOS4!
Here's a less-ugly solution that works for both iOS4 and 5:
#implementation UINavigationBar (CustomBackground)
- (UIImage *)barBackground
{
return [UIImage imageNamed:#"top-navigation-bar.png"];
}
- (void)didMoveToSuperview
{
//iOS5 only
if ([self respondsToSelector:#selector(setBackgroundImage:forBarMetrics:)])
{
[self setBackgroundImage:[self barBackground] forBarMetrics:UIBarMetricsDefault];
}
}
//this doesn't work on iOS5 but is needed for iOS4 and earlier
- (void)drawRect:(CGRect)rect
{
//draw image
[[self barBackground] drawInRect:rect];
}
#end
Try to read iOS 5.0 Release Notes
In iOS 5, the UINavigationBar, UIToolbar, and UITabBar implementations have changed so that the drawRect: method is not called unless it is implemented in a subclass. Apps that have re-implemented drawRect: in a category on any of these classes will find that the drawRect: method isn't called. UIKit does link-checking to keep the method from being called in apps linked before iOS 5 but does not support this design on iOS 5 or later.
There's some possible solutions:
Quickest fix For laziest of us :
#interface MyNavigationBar : UINavigationBar
#end
#implementation MyNavigationBar
- (void)drawRect:(CGRect)rect {
}
#end
#implementation UINavigationBar (BecauseIMLazyHacks)
/*
Another Ugly hack for iOS 5.0 support
*/
+ (Class)class {
return NSClassFromString(#"MyNavigationBar");
}
-(void)drawRect:(CGRect)rect {
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(context, 0, self.frame.size.height);
CGContextScaleCTM(context, 1.0, -1.0);
CGContextDrawImage(context, CGRectMake(0, 0,
self.frame.size.width, self.frame.size.height), barBackground.CGImage);
}
#end
Again. It works, but You shouldn't do it like this.
Another way, as suggested in WWDC'11 is to override UINavigationBar (Create MyNavigationBar) and initialize UINavigationController from xib like here :
http://www.iosdevnotes.com/2011/09/custom-uinavigationbars-techniques/
And finally, use logic flow switch for iOS5.0 and iOS5.0-
Use new API where it's possible.
Categories is wrong path, Swizzling is wrong path. (They're just whispering in your ears:"Give yourself to the Dark Side. It is the only way you can save your apps.")
#implementation UINavigationBar (MyCustomNavBar)
- (void)setBackgroudImage:(UIImage*)image
{
CGSize imageSize = [image size];
self.frame = CGRectMake(self.frame.origin.x, self.frame.origin.y, self.frame.size.width, imageSize.height);
UIImageView *backgroundImage = [[UIImageView alloc] initWithImage:image];
backgroundImage.frame = self.bounds;
[self addSubview:backgroundImage];
[backgroundImage release];
}
#end
The above swizzling will allow you to set any custom background image for the UINavigationBar(iOS5 & iOS4).
Follow this link to make your code compatible with iOS4, 5 and 6.
You just have to make in Photoshop or other software a rectangular with the size of 320x44 or 640x88 (for retina display) and import it to your project
In AppDelegate use this code (in the header between #import and #implementation AppDelegate):
#implementation UINavigationBar (CustomImage)
- (void)drawRect:(CGRect)rect {
UIImage *image = [UIImage imageNamed:#"top_bar.png"];
[image drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)];
}
#end
In viewDidLoad use this code for iOS5 and iOS6:
#if defined(__IPHONE_5_0) && __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_5_0
if ([self.navigationController.navigationBar respondsToSelector:#selector( setBackgroundImage:forBarMetrics:)]){
[self.navigationController.navigationBar setBackgroundImage:[UIImage imageNamed:#"top_bar.png"] forBarMetrics:UIBarMetricsDefault];
}
#endif
After iOS 5 - (void)drawRect:(CGRect)rect is not called while we create category for UINavigationBar but you can call -(void)awakeFromNib and add all the code that you want to add.
Basically I want a custom UINavigationBar. I don't want it to be "translucent" or anything, like the pictures app.
I basically want to completely remove it, but I still want to be able to add back buttons and such when navigation controllers are pushed, and I want the views (EG: UITableViewController) to be pushed down below it.
Like this:
Any ideas how to achieve this at all?
Thanks
#implementation UINavigationBar (background)
- (void)drawRect:(CGRect)rect {
UIImage *image = [UIImage imageNamed:#"navigationbar.png"];
[image drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)];
}
#end
basically, its not completely see through - its a visual lie. The only way to do it realistically is to override UINavigationBar's drawRect: method, as shown above.
To see through the UINavigationBar, if you choose to have one, just:
self.navigationController.navigationBar.translucent=YES;
You'll have to change the tint/color to match the background if you want it to appear like the image you posted.
At the beginning of your AppDelegate subclass UINavigationBar as below:
#interface CustomNavBar : UINavigationBar
#end
#implementation CustomNavBar
- (void)drawRect:(CGRect)rect {
UIImage *image = [UIImage imageNamed:#"bar.png"];
[image drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)];
}
and then in the AppDelegate do this magic:
//Set custom NavigationBar
[self.navController setValue:[[CustomNavBar alloc]init] forKeyPath:#"navigationBar"];
//Set tint to match bar.png
self.navController.navigationBar.tintColor = [UIColor colorWithRed:0.93 green:0.43 blue:0 alpha:1];
//Set font for NavigationBar
[self.navController.navigationBar setTitleTextAttributes:[NSDictionary dictionaryWithObjectsAndKeys:[UIFont fontWithName:#"Comfortaa-Bold" size:20], UITextAttributeFont, nil]];
That should give you a lot more control over UINavigationController look & feel.
Hard to tell, could be the UINavigationBar is there and color matches the UIView background or, there is no UINavigationBar, just a view with custom buttons and UILabel on top. Pick an approach and code it, or ask the question again with more specifics.