Sqlite iPhone data insertion problem - iphone

Hi I have a function which basically tries to insert some data returned from a REST call.
- (void)syncLocalDatabase{
NSString *file = [[NSBundle mainBundle] pathForResource:#"pickuplines" ofType:#"db"];
NSMutableString *query = [[NSMutableString alloc] initWithFormat:#""];
sqlite3 *database = NULL;
char *errorMsg = NULL;
if (sqlite3_open([file UTF8String], &database) == SQLITE_OK) {
for(PickUpLine *pickupline in pickUpLines){
[query appendFormat:#"INSERT INTO pickuplines VALUES(%d,%d,%d,'%#','YES')", pickupline.line_id, pickupline.thumbsUps, pickupline.thumbsDowns, [pickupline.line stringByReplacingOccurrencesOfString:#"'" withString:#"`"]];
NSLog(query);
int result = sqlite3_exec(database, [query UTF8String], NULL, NULL, &errorMsg);
if (result!=SQLITE_OK) {
printf("\n%s",errorMsg);
sqlite3_free(errorMsg);
}
//sqlite3_step([query UTF8String]);
[query setString:#""];
}//end for
}//end if
[query release];
sqlite3_close(database); }
everything seems fine query string in log statement is also fine but the data does not gets inserted. Where as a counterpart of this function for select statement works well.
Here is the counter part
- (void)loadLinesFromDatabase{
NSString *file = [[NSBundle mainBundle] pathForResource:#"pickuplines" ofType:#"db"];
sqlite3 *database = NULL;
if (sqlite3_open([file UTF8String], &database) == SQLITE_OK) {
sqlite3_exec(database, "SELECT * FROM pickuplines", MyCallback, linesFromDatabase, NULL);
}
sqlite3_close(database);
}
I have implemented callback & it works fine.
I am a little new to Sqlite can someone please point out what am I doing wrong.
Thanx

You can always use Crystalminds' SQLiteDatabase:
http://www.crystalminds.nl/?p=1342
They made an incredibly easy-to-use Database Library, so no more problems with difficult code! I've been using this for some time now, and i can't imagine having to do without!

Related

Update value in sqlite iphone sdk

I have a simple program that update a record of a table
The table is "person" with two columns "name" and "age";
some records have been inserted, as follows:
name age
tom 20
andy 30
han 25
Now I am writing a program to update a row in the table:
NSString *database=[[NSBundle mainBundle] pathForResource:#"mytable" ofType:#"sqlite"];
sqlite3_open([database UTF8String],&contactDB);
NSString *text=#"andy";
NSString *query=[NSString stringWithFormat:#"UPDATE person SET age=%d WHERE name='%#'",30,text];
sqlite3_stmt *statement;
sqlite3_prepare_v2(contactDB,[query UTF8String],-1,&statement,NULL);
sqlite3_finalize(statement);
sqlite3_close(contactDB);
The program works fine, but the database is not updated (I am using SQLite Manager to browser the database)
When I try reading from database, it works well:
NSString *database=[[NSBundle mainBundle] pathForResource:#"mytable" ofType:#"sqlite"];
sqlite3_open([database UTF8String],&contactDB);
NSString *query1=[NSString stringWithFormat:#"SELECT * FROM person WHERE age=%d;",30];
sqlite3_stmt *statement;
sqlite3_prepare_v2(contactDB,[query1 UTF8String],-1,&statement,NULL);
sqlite3_step(statement);
NSString *result=[[NSString alloc] initWithUTF8String:(const char *)sqlite3_column_text(statement, 0)];
label.text=result;
sqlite3_finalize(statement);
sqlite3_close(contactDB);
-(void)updateSetting:(NSArray *)arr
{
if(sqlite3_open([databasePath UTF8String],&myDatabase)==SQLITE_OK)
{
sqlite3_stmt *compiledStmt;
NSString *sqlStmt=[NSString stringWithFormat:#"UPDATE setting SET flow='%#',formate='%#' WHERE primaryKey=%i;",[arr objectAtIndex:0],[arr objectAtIndex:1],1];
if(sqlite3_prepare_v2(myDatabase, [sqlStmt UTF8String],-1,&compiledStmt, NULL)==SQLITE_OK)
{
NSLog(#"Successful update");
}
sqlite3_step(compiledStmt);
sqlite3_close(myDatabase);
}
}
I already faced this issues. Whats the problem behind this is you passed the query as a string format so you have to use the ; at the end of the query statement.
NSString *query=[NSString stringWithFormat:#"UPDATE questionbank SET age=%d WHERE name='%#';",30,text];
Please make a checking like below before you perform your sqlite3_step method.
const char *sqlQuery = "UPDATE SETTINGS SET someFlag = 0";
sqlite3_stmt *insertStatement = nil;
int success = 0;
if(sqlite3_prepare_v2(sqliteDatabase, sqlQuery, -1, &insertStatement, NULL) == SQLITE_OK)
{
success = sqlite3_step(insertStatement);
if(insertStatement)
{
sqlite3_finalize(insertStatement);
}
if(success == SQLITE_ERROR)
{
return NO;
}
return YES;
}
return NO;
So that you can figure out, where the problem is.
You need to check whether you could access and open the database or not. Simply place your update segment in a if-statement like this: if(sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK).
Also try to add NSLog(#"%s", sqlite3_errmsg(database)); after your prepare to see if there was any errors.
The answer for this problem is that the database in the main bundle is read-only
I can not insert data into sqlite3 file on XCode

Performance issue in iOS-5 for Sqlite

I am facing one problem while using sqlite in iOS 5. I am fetching records from two tables: one in Recipe & other in Ingredients from one Menu.db
From Recipe table I get all record and one recipeid on that basis I fetch records from ingredients table. It takes no time to fetch record when run on iOS 4.2 but when I run on iOS 5 it takes time to fetch the records. See the following code:
NSString *query = [NSString stringWithFormat:#"select id from Recipes"];
sqlite3_stmt *selectstmt;
if(sqlite3_prepare_v2(database, [query UTF8String], -1, &selectstmt, NULL) == SQLITE_OK) {
while(sqlite3_step(selectstmt) == SQLITE_ROW) {
rcp.recipeID = sqlite3_column_int(selectstmt, 0);
NSString *sql = [NSString stringWithFormat:#"select Name from Ingredients where recipeId = %d",rcp.recipeID];
sqlite3_stmt *stmt2;
if(sqlite3_prepare_v2(database, [sql UTF8String], -1, &stmt2, NULL) == SQLITE_OK) {
while(sqlite3_step(stmt2) == SQLITE_ROW) {}
}
}
}
Why is this issue coming in iOS 5.0, the same code runs fine on iOS 4.0, 4.2?
I know, code I have written is right,I want to know the exact reason behind this Performance issue in iOS 5.0 for Sqlite bcoz my app is totally build around database.
Try with using two different functions
After you finish with complete execution of your first query, start with second query.
For example :-
NSString *query = [NSString stringWithFormat:#"select id from Recipes"];
sqlite3_stmt *selectstmt;
if(sqlite3_prepare_v2(database, [query UTF8String], -1, &selectstmt, NULL) == SQLITE_OK) {
while(sqlite3_step(selectstmt) == SQLITE_ROW) {
rcp.recipeID = sqlite3_column_int(selectstmt, 0);
}
}
and then call
NSString *sql = [NSString stringWithFormat:#"select Name from Ingredients where recipeId = %d",rcp.recipeID];
sqlite3_stmt *stmt2;
if(sqlite3_prepare_v2(database, [sql UTF8String], -1, &stmt2, NULL) == SQLITE_OK) {
while(sqlite3_step(stmt2) == SQLITE_ROW) {}
Hope this helps to solve your issue.
I think you linked against libsqlite3.dylib. You should link the libsqlite3.0.dylib library instead.
If you want contever your .db to .sqlite
open your .db file select the table File-> Export--> Table from CSV (save your file with .csv format)
(like this way you select all table)
then open .sqlite file
File-> Import--> Table from CSV
after your .csv file choose a dialog box appear
in that Extract field names from first line must tick marked
now your sqlite file is ready.
put this file into your project
then set your .sqlite/.db file path
now set your select query as like this
#import <sqlite3.h>
-(void)SelectSqlData:(NSString *)SearchString
{
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *path = [documentsDirectory stringByAppendingPathComponent:#"yourfileName.sqlite"];
sqlite3_stmt *compiledStatement;
sqlite3 *database;
if(sqlite3_open([path UTF8String], &database) == SQLITE_OK) {
const char *sqlStatement;
sqlStatement = "select c.field1,c.field2,c.field3,c.field4 from YourTableName1 as c, YourTableName2 as b where b.Artist_Id = ?";
sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL);
//printf("\nError===%s",sqlite3_errmsg(database));
if(sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) {
sqlite3_bind_text(compiledStatement,1,[SearchString UTF8String] , -1,SQLITE_STATIC);
while(sqlite3_step(compiledStatement) == SQLITE_ROW )
{
NSString *str_field1=[NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 0)];
NSString *str_field2=[NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 1)];
NSString *str_field3=[NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)];
NSString *str_field4=[NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 3)];
// add str_field into array
}
}
sqlite3_finalize(compiledStatement);
}
sqlite3_close(database);
}
This probably isn't the answer you're looking for, but here's a small tip to improve performance.
NSString *query = [NSString stringWithFormat:#"select id from Recipes"];
sqlite3_stmt *selectstmt;
if(sqlite3_prepare_v2(database, [query UTF8String], -1, &selectstmt, NULL) == SQLITE_OK) {
while(sqlite3_step(selectstmt) == SQLITE_ROW) {
rcp.recipeID = sqlite3_column_int(selectstmt, 0);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//NSString *sql = [NSString stringWithFormat:#"select Name from Ingredients where recipeId = %d",rcp.recipeID];//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
sqlite3_stmt *stmt2;
if(sqlite3_prepare_v2(database, [sql UTF8String], -1, &stmt2, NULL) == SQLITE_OK) {
while(sqlite3_step(stmt2) == SQLITE_ROW) {}
}
}
}
Every iteration of the while loop, you create a new NSString object (NSString *sql = ...), so maybe you should instead do this:
NSString *query = [NSString stringWithFormat:#"select id from Recipes"];
NSString *sql = [NSString stringWithFormat:#"select Name from Ingredients where recipeId = %d",rcp.recipeID];
sqlite3_stmt *selectstmt;
if(sqlite3_prepare_v2(database, [query UTF8String], -1, &selectstmt, NULL) == SQLITE_OK) {
while(sqlite3_step(selectstmt) == SQLITE_ROW) {
rcp.recipeID = sqlite3_column_int(selectstmt, 0);
sqlite3_stmt *stmt2;
if(sqlite3_prepare_v2(database, [sql UTF8String], -1, &stmt2, NULL) == SQLITE_OK) {
while(sqlite3_step(stmt2) == SQLITE_ROW) {}
}
}
}
Hope this helps a bit!
The function GetListBySQL is optimized and iOS versions independent. May it will help you out.
-(NSMutableArray*)GetListBySQL:(NSString*)SQL
{
NSMutableArray* Array;
Array=[[NSMutableArray alloc]init];
NSStringEncoding enc = [NSString defaultCStringEncoding];
sqlite3_stmt *select_statement=nil;
if (sqlite3_prepare_v2(database, [SQL UTF8String], -1, &select_statement, NULL) != SQLITE_OK) {
NSString *errString = [NSString stringWithFormat:#"%#", [#"Fail" stringByReplacingOccurrencesOfString:#"#" withString:[NSString stringWithCString:sqlite3_errmsg(database) encoding:enc] ]];
NSAssert1(0, #"%#", errString);
}
int columncount=sqlite3_column_count(select_statement);
NSMutableDictionary* dic;
while (sqlite3_step(select_statement) == SQLITE_ROW)
{
dic=[[NSMutableDictionary alloc]init];
for(int j=0;j<columncount;j++)
{
if(sqlite3_column_text(select_statement, j)!=nil)
[dic setObject:[NSString stringWithUTF8String:(char *)sqlite3_column_text(select_statement, j)] forKey:[NSString stringWithUTF8String:(char *)sqlite3_column_name(select_statement,j)]];
else
[dic setObject:#"" forKey:[NSString stringWithUTF8String:(char *)sqlite3_column_name(select_statement,j)]];
}
[Array addObject:dic];
[dic release];
}
sqlite3_finalize(select_statement);
NSMutableArray *arr = [[NSMutableArray alloc] initWithArray: Array];
[Array release];
return arr;
}
Another alternative is to change SQLite to a Key/Value database like LevelDB (from google) or TokyoCabinet. I'm using LevelDB for two project right now and is working really good, and I used TokyoCabinet in the past also, the problem with TokyoCabinet is that is LGPL, so I'm not sure if is fully compatible with the iOS environment, but anyway I had several Apps in the appstore using Tokyo Cabinet (don't tell Apple).
For using both of them you will need a wrapper (Or maybe you can develop your own). This is a quick comparison and the available wrappers:
LevelDB: It seems to be one of the fastest out there (if not the fastest, take a look at their benchmarks). And as wrapper I'm currently using NULevelDB, if you have any problems adding it to your project let me know (I had some).
TokyoCabinet: It seems to be no so fast as LevelDB (I haven't run tests, I dropped it because of the license problems), but in the official page they recommend using their new library called KyotoCabinet that I haven't tested yet but is supposed to be faster. The wrapper I used was made by the amazing Aaron Hillegass, and it is called BNRPersistence.
As a recommendation, give a try to LevelDB, there is a bigger community behind, and the wrapper (NULevelDB) is simple and friendly.
Good luck!

Getting error while executing SQLite command from application

I have this simple function in my application :
-(NSMutableArray *)SelectProductID:(NSMutableArray *)arr
{
NSLog(#"----------------");
sqlite3_stmt *statement;
NSMutableArray *arrPordID = [[NSMutableArray alloc]init];
#try
{
//Get productID
for(NSString *strSubProductID in arr)
{
NSString *s = [NSString stringWithFormat:#"SELECT ProductID FROM SubProducttable where SubProductID=%#",strSubProductID];
const char *sql = [s cStringUsingEncoding:NSASCIIStringEncoding];
if (sqlite3_prepare_v2(database, [s cStringUsingEncoding:NSUTF8StringEncoding], -1, &statement, NULL) == SQLITE_OK) {
while (sqlite3_step(statement) == SQLITE_ROW){
char *dbString;
dbString = (char *)sqlite3_column_text(statement, 0);
NSString *pID = (dbString) ? [NSString stringWithUTF8String:dbString] : #"";
[arrPordID addObject:pID];
}
}
}
}
#catch (NSException *exception) {
#throw exception;
}
#finally {
sqlite3_finalize(statement);
}
return arrPordID;
}
I am encountering a strange problem here. When application reaches while (sqlite3_step(statement) == SQLITE_ROW){, loop is never entered. I don't know why. I executed the same query in SQLite manager (when application is not running). And I get result as a single one. The result I get is 2. But here I am getting nothing.
And yes, I always close the database in SQLite manager whenever I run my application. I have also cleaned the application, restarted XCode, and removed the application from simulator. But no success.
Also I saw a strange thing during debugging. While debugging, sqlite3_stmt *statement is always skipped. Is this the reason I am not getting any result?
Have you tried subproductId in single quotes?
NSString *s = [NSString stringWithFormat:#"SELECT ProductID FROM SubProducttable where SubProductID='%#'",strSubProductID];
if(sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) {
// Setup the SQL Statement and compile it for faster access
const char *sqlQuery = #"SELECT ProductID FROM SubProducttable where SubProductID=%#",strSubProductID;
sqlite3_stmt *statement;
if(sqlite3_prepare_v2(database, statement, -1, &sqlQuery, NULL) == SQLITE_OK) {
while(sqlite3_step(sqlQuery ) == SQLITE_ROW) {
// Read the data and add to your array object
}
}
// Release the compiled statement from memory
sqlite3_finalize(statement);
}
sqlite3_close(database)

BAD_ACCESS on SQLITE selection

I am getting EXC_BAD_ACCESS when I attempt to do anything with the value I'm selecting from the local SQLITE database on an iPhone development. The code for my function is
-(void) updateFromDB {
// Setup the database object
sqlite3 *database;
// Open DB
if(sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) {
NSString *query = [NSString stringWithFormat:#"SELECT MOD_ID FROM MODULE;"];
//NSLog(#"QUERY: %#",query);
// Prepare statement
sqlite3_stmt *statement;
if(sqlite3_prepare_v2(database, [query UTF8String], -1, &statement, NULL) == SQLITE_OK) {
// Execute SQL
while (sqlite3_step(statement) == SQLITE_ROW) {
// Get MOD_IDs
NSInteger MOD_ID = sqlite3_column_int(statement, 0);
NSString *ID = [NSString stringWithFormat:#"%#",MOD_ID];
//=======================
// Get Notice Module Data
//=======================
if (MOD_ID == 1) {
self.noticeModule = [[ModuleSetting alloc] initWithID:ID];
}
}
} else {
NSAssert1(0,#"Error: failed to prepare statement. '%s'", sqlite3_errmsg(database));
}
// Release the compiled statement from memory
sqlite3_finalize(statement);
} else {
sqlite3_close(database);
NSAssert1(0,#"Failed to open database. '%s'",sqlite3_errmsg(database));
}
sqlite3_close(database);
}
The bad access occurs on the line
NSString *ID = [NSString stringWithFormat:#"%#",MOD_ID];
Thanks for any help you can offer!
%# denotes objects. But MOD_ID seems to be an integer. So your format should be %d,
NSString *ID = [NSString stringWithFormat:#"%d", MOD_ID];
You can't use %# in format strings for integers, only for Obj-C objects. For integers, use %d (or for NSInteger, I think it is recommended to use %ld).
Have a look at the String Format Specifiers guide.
MOD_ID is not a pointer, so %# isn't correct.
Use below
NSInteger MOD_ID = sqlite3_column_int(statement, 0);
NSString *ID = [NSString stringWithFormat:#"%d",MOD_ID];

Accessing an SQLite DB for two separate queries on iPhone App Initialization

I was successfully accessing my database to get a list of cities on the App launch. I tried running a second query against it right afterward to get the list of States but all that happens is that my app blows up with no usable error in the console (simply says "Program received signal: EXEC_BAD_ACCESS" and nothing more).
Here is the code, I was hoping someone could potentially explain to me what I'm doing wrong:
-(void) initializeDatabase{
// The database is stored in the application bundle
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *path = [documentsDirectory stringByAppendingPathComponent:#"mydatabase.sqlite"];
// Open the database. The database was prepared outside the application.
if (sqlite3_open([path UTF8String], &database) == SQLITE_OK){
[self initializeCities:database];
[self initializeStates:database];
} else {
// Even though the open failed, call close to properly clean up resources.
sqlite3_close(database);
NSAssert1(0, #"Failed to open database with message '%s'.", sqlite3_errmsg(database));
// Additional error handling, as appropriate...
}
}
-(void) initializeCities:(sqlite3 *)db {
NSMutableArray *cityArray = [[NSMutableArray alloc] init];
self.cities = cityArray;
[cityArray release];
// Get the primary key for all cities.
const char *sql = "SELECT id FROM my_table ORDER BY state";
sqlite3_stmt *statement;
if (sqlite3_prepare_v2(db, sql, -1, &statement, NULL) == SQLITE_OK){
while (sqlite3_step(statement) == SQLITE_ROW){
int primaryKey = sqlite3_column_int(statement, 0);
City *city = [[City alloc] initWithPrimaryKey:primaryKey database:db];
[cities addObject:city];
[city release];
}
}
// "Finalize" the statement - releases the resources associated with the statement.
sqlite3_finalize(statement);
}
-(void) initializeStates:(sqlite3 *)db {
NSMutableArray *statesArray = [[NSMutableArray alloc] init];
self.states = statesArray;
[statesArray release];
// Get the primary key for all cities.
const char *sql = "SELECT DISTINCT state FROM my_table ORDER BY state";
sqlite3_stmt *statement;
if (sqlite3_prepare_v2(db, sql, -1, &statement, NULL) == SQLITE_OK){
// We "step" through the results - once for each row
while (sqlite3_step(statement) == SQLITE_ROW){
NSString *state;
state = (NSString *)sqlite3_column_text(statement, 0);
[states addObject:state];
[state release];
}
}
// "Finalize" the statement - releases the resources associated with the statement.
sqlite3_finalize(statement);
}
I can't debug this code as the debugger never hits my breakpoints at all.
If I remove the initializeStates method the app works as expected (albiet without a list of states).
You are releasing "state" without having allocated it. Try something like this:
while (sqlite3_step(statement) == SQLITE_ROW){
NSString *state = [[NSString alloc] initWithCString:(char*)sqlite3_column_text(statement, 0) encoding:NSASCIIStringEncoding];
//state = (NSString *)sqlite3_column_text(statement, 0);
[states addObject:state];
[state release];
}
Update: add cast above to fix compiler warning
Your problem is this:
NSString *state = (NSString *)sqlite3_column_text(statement, 0);
According to the documentation, sqlite3_column_text() returns a char*, not an NSString*.
Edit: You wouldn't have had this problem if you'd have used a wrapper ;)