iPad Icon names? - iphone

Do I have to put 2 icon images in my build for iPad? and what are the names of those 2 build, one is Icon.png and what is the other one?
Thanks for all your help

For iPhone apps you need to provide a 57x57 Icon.png and may optionally provide a 29x29 Icon-Small.png.
To submit to AppStore you need a 512x512 icon too.
There's no special requirement for iPad. A 57x57 Icon.png is sufficient. Although you can add a larger 72x72 icon and add it into the CFBundleIconFiles key. (See How do I specify both icons for a universal iPhone/iPad app?.)

The default name for an iPad icon is Icon-72.png. You do not currently need two icons for iPad submissions, though there are in fact a dozen other icon sizes that a “complete” app should contain.

Related

IPhone application and IPad retina icon

I've created an application for iPhone with icon versions for retina and no-retina display (icon#2x.png and icon.png).
Whenever I try to install this application on an iPad 3 a part of Default#2x.png is used instead of icon#2x.png.
Have i to upload specific icon for iPad ? and in this case where!? from Xcode 4.3.2 I see only 2 spaces to include icons, but reserved for iPhone version. I suppose that i need to create a new voice into plist file... but I'm not sure and documentation didn't help me.
I ran into the same problem. I created the resource files Icon-72.png and Icon-72#2x.png in the root of the bundle and added them to "Icon files" in the Info page of the target (Info.plist). Strangely, this didn't do the trick.
My final solution was to convert the target temporarily into an universal app, drag the iPad icons into the corresponding slots of the target's summary page and build it. After that, revert the target to an iPhone/iPod touch app, clean it, built it again.
Interestingly, this seems to work.
Old question, but with Xcode 6.3, if you use assets catalogs, select AppIcon, tick iPad (for iOS 7 and up) and add your 76x76 and 152x152 icons to the catalog
I would create 2 more icons called
icon~ipad.png
icon#2x~ipad.png
The first one will allow for iPad 1/2, and the second one will allow for Retina iPads (iPad 3).
Adding those 2 icons may be enough. Also, try a Clean & Rebuild as Luke said.
Hope this helps =)
I think you should use Icon-72. i used that
When determining the appropriate App-Icon the OS searches the "best fitting size" Icon in the CFBundleIconFiles array or the CFBundleIcons in the Info.plist. If the Default(#2x).png is in one of those arrays, it is selected for best fitting on iPad Retina. Solutions:
Eliminate the Default(#2x).png from this arrays. For the Launch image there is another property. If you do that, the iPhone Retina Icon will be selected.
Optionally add the iPad resolution Icons (72, 72 / 144, 144) to one of those arrays. Then the OS will determine one of those as best fitting.
For the Info.plist keys see also:
https://developer.apple.com/library/ios/#documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/App-RelatedResources/App-RelatedResources.html#//apple_ref/doc/uid/TP40007072-CH6-SW1
Consider, that the naming of those Icon files are only relevant for older iOS versions. In new versions, the OS just searches for sizes in the mentioned arrays.

Adding different Icon to Application

I want to support two different appln icon images, One is 57x57 and other is 114x114.
How to decide which icon to use in case of iPhone3GS or lower and iphone4.
Thanks.
You don't need to handle this yourself.
Just add both files as items in the "Icon Files" array in your app's info.plist using the #2x naming scheme for the high-res version and the right icon should be selected automatically.

Application icon for iPhone 3g, 3gs and iPhone 4

I am planning an app for iphone 3g, 3gs and iphone 4. I have a 57*57 image for 3g and 3gs. When I checked documentation apple suggests us to use a 114*114 image for iphone 4. So how can I support both the images with the same build.
Use the CFBundleIconFiles property in your Info.plist and supply two icons, you name the high-resolution one with an "#2x" suffix so the iOS knows it's the high-resolution icon to use on iPhone 4. You can also specify iPad icons (for apps that run on iPhone and iPad) using the same property. This is documented here: http://developer.apple.com/library/ios/#documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/BuildTimeConfiguration/BuildTimeConfiguration.html
Call the iPhone 4 icon Icon#2x.png
http://developer.apple.com/library/ios/#qa/qa2010/qa1686.html
You have to list all your icons in your Application's plist, and name the ones for iPhone 4 "Name#2x.ext" (add '#2x' to your file's name).
If you place the original icon and an icon with the same name but add #2x to the end of the name in your resources folder the correct one will be used automaticly.
The collection of different possible icon sizes for iOS is getting pretty long now. But all you need to do is to list all of the files in your app's Info.plist in the CFBundleIconFiles key, and the OS will do the work of picking the correct size.

Is it possible to make my iPhone app's icon look correct on both the iPad and iPhone?

Our CEO wants our iPhone app's icons to look correct (ie not scaled) on both the iPad and iPhone. He does not want to actually create separate versions, or a universal version of the app. The app will remain iPhone only, but the icon would need to show up proper on both devices.
This is a "business decision", and I think its rather silly but regardless - is this possible? OR would we have to create a universal version?
No. You have to create all the 72x72 (iPad), 57x57 (iPhone) and 29x29 (Settings, if you have one) icons, if you(r boss) don't want scaling.
And you need to create a 512x512 version to submit to AppStore anyway, so I don't see a reason to avoid an extra image.
To use the 72x72 icon for iPad, see How do I specify both icons for a universal iPhone/iPad app?.

How to include 512X512 icon in my iphone app?

Apple HIG says I must include a 512x512 and a 29x29 icons along with the 57x57 icon. Now how do I "include" the large icons? I have Icon.png and Icon-Small.png files, but how do I include the 512x512 version of the icon?
You will be able to upload the 512x512 image separatley, when you submit your app for inclusion in the app store - it does not need to be part of your application bundle.
More info in the accepted answer to this SO question.