How to get a reference to a control in the view? - iphone

If I have a UIScrollView set up in the view via the Interface Builder, how do I get a reference to it in the ViewController implementation? I want to programmatically add labels to the scroll view.
For example, in C# if you have a textbox declared in the UI/form, you can access it by simply using the ID declared for that textbox. It doesn't seem this simple in objective c.
Thanks
Kevin

Assuming I understand you rightly and you are instantiating a view controller from a .xib containing subviews including the UIScrollView you want, there are two ways - first, you can find it in the subviews array that is owned by the view controller. Second, you can add an IBOutlet reference to it in your header file, then in interface builder make the connection using the connections inspector. Then you can refer to the object in your code, change frame, add labels etc.

You need to wire your ViewController up to your Nib files. This is pretty straightforward. This is your basic workflow for using Interface Builder on the iPhone/iPad:
Set the Class of the 'File's Owner' to the class of your view controller. You can do this by selecting the 'File's Owner' object in your nib window, pressing Command-4, and setting the class via the drop-down.
Create properties in your View Controller with the following format:
#property (nonatomic, retain) IBOutlet UIScrollView *scrollView;
The IBOutlet keyword is a macro that evaluates to nothing. So it doesn't actually do anything to your code, it just exists to let Interface Builder know that the 'scrollView' property can be bound to.
Control-drag from the object you'd like to bind to your ViewController. In the popup you can select the property you'd like to bind to the scroll view object.
This sort of stuff is pretty basic Xcode stuff. If you read any tutorial out there it'll cover this. Good luck, and enjoy!
edit:
I should add that if you used the default "New UIViewController Subclass" from the New File dialog, it will have done step one for you. You'll have a nib file and a View Controller that already know about each other.
Yes, the code you wrote is all you need in your header. Just make sure you connect the Scroll View object to the property in Interface Builder.
Yup! 'viewDidLoad' is added after all the connections specified in the Nib file have been made, so you can be confident that scrollView point to the correct object (assuming everything in the Nib is wired correctly, which is an easy mistake to make)

Related

Connecting an NSTextField object to an IBOutlet in AppDelegate.swift

Recently, I've been trying to learn Swift, so if this seems to be a relatively simple question do forgive me.
For some reason, control-clicking a NSTextField object in a tab view controller and dragging doesn't give me the option to "insert outlet or action" but rather, "connect binding" when I scroll over a compatible object (in this case it was the superclass declaration).
Why is it that I am not able to insert an outlet or an action, but am able to connect a binding?
side question: what is a binding?
The outlet can only be a property of your nib file / storyboard scene's owner. Which is your view controller in most cases.
This is what happen what your view controller instantiated from storyboard:
Instantiates views using the information in your storyboard file.
Connects all outlets and actions.
Assigns the root view to the view controller’s view property.
Calls the view controller’s awakeFromNib method.
When this method is called, the view controller’s trait collection is empty and views may not be in their final positions.
Calls the view controller’s viewDidLoad method.
Use this method to add or remove views, modify layout constraints, and load data for your views.
Short Version:
UIKit instantiate your view controller for you, and add all subview as you required in storyboard. And connect(binding) subViews to their outlet (if you created one).
How to solve your problem
When you opened your assistant editor. Choose the automatic viewController, if that is not something your create, you should create a subclass of viewController you need (in this case, UITabViewController) and change your scene's class to that.
you need to have same view controller in storyboard when you control-drag a NSTextField to controller
Edit: As Leo mentioned in the comment You can't connect/create any IBOutlet in the AppDelegate file if you are using storyboard, you have to create in it's particular controller where you have placed NSTextField
Storyboard
As shown in the image if you are in storyboard click the top bar on the controller from there you will get the options shown in the image, select Automatic
If you have selected proper view controller in the storyboard it should show same viewcontroller file in the Automatic(viewController.swift) by selecting that file you should able to control-drag IBOutlet
XIB
In the Xib when you select Xib and click 'Asssistant Editor' it will generally take to the proper view controller if not select Automatic for it also as shown in the Storyboard image are that you will able to connect you IBOultet
Binding
When you control-drag IBOutlet it create a connection between your control and property of view controller
From Apple Doc
The Cocoa bindings feature enables you to establish a live connection between an item of data and its presentation in a view. Any change made to the data’s value, either in the view or in the object that stores the data, automatically propagates across the connection.
You can find more information regarding it in Apple Doc

Interface Builder won't allow connections to custom UIView class?

Using Xcode 4.3.3, I can't figure out how to connect outlets in a custom UIView class with objects created in Interface Builder.
In one ViewController, I have a variety of buttons, sliders, etc that I'm trying to group into Views. So, within that ViewController in IB, I added 3 views. Only 1 view will be visible at any given time.
I derived custom UIView classes to handle each of these 3 views. My view controller instantiates each of the classes. I selected the view(s) in IB, opened the Identity Inspector and set the Class(es) to my custom class(es). But when I tried dragging connections from the view and/or it's constituent controls to the custom view's .h file IB won't add a connection.
IB allows me to add outlets/actions by dragging to the parent view controller's .h, but not to the custom view's .h file. I thought once I set the View's class to be my custom class, I could drag outlets for the view's components to my custom class rather than in the view controller.
This question seems identical to mine: how to connect UIview outlets to a custom subview The two solutions (manually adding outlets and setting the view's class in IB) did not change the behavior for me. Here are the manual outlets I added:
customView3.h
#import <UIKit/UIKit.h>
#interface customView3 : UIView
#property (retain) IBOutlet customView3 *view3;
#property (retain) IBOutlet UISlider *slider;
#end
customView3.m
#import "customView3.h"
#implementation customView3
#synthesize view3, slider;
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
}
return self;
}
#end
What am I missing here? What else do I need to set/check in order to add outlets to my custom UIView rather than the view controller?
Note that I did get this to work today, but had to insert/type the outlets by hand in the derived class, then I could drag from the header file to the UI element in the Storyboard, but not the other way around.
I opened a bug with Apple. If anything interesting happens, I'll update this answer.
Updated 10/4/13: After much research, it seems the root of the problem is that IB believes that I'm trying to connect objects to properties within a class, that I'm going to then create a swarm of instances of this class and then IB won't be able to tell which instance should handle the messages. So, it disallows the connection on the belief that I'm (potentially) making simultaneous connections from one object to multiple copies of a property across several instances of the class.
My view is that I only want a single instance of the custom UIView, and that I should be able to tell IB, "don't panic, you're only dealing with this one instance."
I'm now focused on a new project and haven't had a chance to retry this in Xcode 5; however, given the info above, I'm not optimistic it will work in Xcode 5, either.
What you're trying to do is certainly both sensible (IMO) and possible. XCode is however quite quirky when it comes to establishing connections to outlets in subviews.
I've found that cleaning, rebuilding and sometimes restarting XCode tends to help, but sometimes it just doesn't work. In some cases I got it working by manually creating the outlet and dragging from the outlet to the control rather than the other way.
This is not very helpful, I know, but I just wanted to make it clear that this is supposed to work and when it doesn't it is most certainly due to a bug in XCode.
In my experience, you add IBAction and IBOutlet to subclasses of UIViewController and not subclasses of UIView. So within the MVC model, your "1" UIViewController has all of these IBOutlets in it and then you use the data from these IBOutlets to update your views.
So you are fine creating the UIViews objects in IB and then creating the corresponding classes in code and then changing the class of the UIViews objects in IB to your UIView subclass. Just put all IBOutlets in the UIViewController that has all the UIViews under it, get the values you need from the IBOutlets and then pass them down to (set them in) your UIView subclasses.
Hope this helps.
I had the same problem and found a workaround:
1) Open the Assistant Editor with customView3.xib on the left and customView3.h on the right
2) ctrl + drag from UISlider in customView3.xib to the customView3.h code on the right
3) An option to create a new Outlet connection will pop up.
4) Name the connection and click connect
It will then create a connected IBOutlet.

Adding outlets to UIButton

For quickly mocking up UI, I'd like to be able to drag buttons onto a view in interface builder, then drag a connection from that button to the view that should appear when you click it.
A subclass of UIButton is a little inconvenient to use in IB, so I'd prefer to add the behavior to UIButton itself. Unfortunately, it seems like outlets created in a category aren't visible in IB:
#interface UIButton (myextensions) {
IBOutlet UIView *outletDestination;
}
#end
Can extra outlets be added this way?
Can extra outlets be added this way?
Nope. You can't add instance variables by declaring them in a category.
You can, however, add properties, and you can put IBOutlet on properties, so you can add outlets that way. With the modern runtime (the only one available on the iPhone), properties can add instance variables.
I don't think you can do this if you intend to make a custom accessor for the property (you must use #synthesize), but it doesn't sound like this matters for your case: You're just mocking up UI, so you're not going to write custom accessors.
Alternatively, you can create outlets in IB itself on the Classes tab of the Library panel. Select a class there, then the Outlets tab in the pane below, then add an outlet to the list.
You'll need to have a nib open for that other solution, or no classes will show up. That's because it's context-sensitive: A Mac nib will have AppKit classes (like NSButton), whereas an iPhone nib will have UIKit classes.

Interface Builder. How do I Replace Programatic ViewControllers with IB ViewControllers?

As I move more and more of my UI construction from XCode to IB there is one remaining hurdle I need to clear.
Currently, I create my custom viewControllers in XCode with custom initializers. They typically have a bunch of ivars that are set during initialization via passed params. I would really like to move as much of this as I can to IB.
Could someone carefully explain to me - or, better, point me to code - how to replicate the XCode approach of passing params via custom initializer in IB - presumably via IBOutlet.
Thanks in advance.
Cheers,
Doug
UPDATE:
A typical scenerio is my AppDelegate will go out to the network, grab some data - NSMutableData, and then pass a reference to a root viewController - typically a TableViewController - that is pushed on the viewController stack of an navigationController.
When a cell is selected an secondViewController is alloc/init'ed and a subset of the data is passed to it. The secondViewController goes to the network for a bit more data, builds a view hierarchy, hands bits of the retrieved data to each subview and then each subview is messaged with setNeedsDisplay to process the data.
It is this hierarchical data passing that I want to hand off to IB is possible.
You can still have a custom initializer. However, inside this initialized you'll call -[initWithNibName:#"yourNibName" bundle:bundle]. You will connect your UIKit related instance variables (UILabel, UIButton, etc.) in Interface builder and therefore won't have to instantiate those objects in your initializer. Other instance variables (strings, dictionaries, custom objects, etc.) you'll instantiate and set in your initializer.
Also, keep in mind that manipulation of your UIKit related variables such as setting label text, or setting the position of a UIView, should be done in the viewDidLoad method since these objects may not have been fully created at the time initializer is executing.
Let me know if you need more information.
Lets say we have MyViewController which extends UIViewController and MyViewControllerParameter which is one of our custom objects we pass into MyViewController on initialization. MyViewController has an IBOutlets of type MyViewControllerParameter defined in it. We want to put MyViewController into another containing view, ParentView.xib. ParentView.xib is owned by ParentViewController.m and created elsewhere. We double click ParentView.xib in XCode to launch Interface Builder. We then drag an "object" from the Library View (I believe you open the library view with Cmd+Shift+L if its not open by default) onto the Document window. (This is the window activated by Cmd+0.)
An "Object" is an arbitrary widget found in the library (identified by a solid gold cube icon) that can represent anything in your project. After we've placed the new object into the document window, we type Cmd+4 to open the Indentity Inspector Window. In the top text field we can type the name of our view controller parameter, "MyViewControllerParameter". Next we find the ViewController widget in the library and drop it into the document window. We open the Attribute inspector (Cmd+1) and set the nib name to "MyView.xib". This should cause CocoaTouch to load MyViewController using the definitions in "MyView.xib".
Open the identity inspector and set the class attribute to MyViewController. Last we right click or control click (or two finger tap if we've correctly configured the trackpad on our MacbookPro) MyViewController in the document window. That will open a window showing all of the IBOutlets in MyViewController. Drag a line from the little open circle next to the MyViewControllerParameter outlet and drop it on the MyViewControllerParameter object sitting in the document window. Connecting these dots is how you set parameters between objects using interface builder.

Custom UIView built with Interface Builder accessible/positionable via Interface Builder

This shouldn't be this confusing. I have a custom UIView with a bunch on controls on it. UILabels, buttons, etc. I've created this Nib using Interface Builder. I want to be able to position this custom uiview on another UIView using the interface builder.
How do I link my UIView custom class, to the nib? initWithCoder gets called, but I want this class to get loaded from the nib.
Thanks
For this to work, you have to create a plug-in for Interface Builder that uses your custom control's class. As soon as you create and install your plug-in, you will be able to add by drag and drop, instances of your view onto another window or view in Interface Builder. To learn about creating IB Plugins, see the Interface Builder Plug-In Programming Guide and the chapter on creating your own IB Palette controls from Aaron Hillegass's book, Cocoa Programming for Mac OS X.
Here is the link to the original author of the accepted answer to a similar question.
You only need to make a plugin if you want the custom view to draw correctly in the nib you are using it. You can make a custom control and then have it show as a blank rectangle until instantiated during run right now.
How do I get a view in Interface Builder to load a custom view in another nib?
You can insert a UIViewController object using Interface Builder, and then set the UIViewController's "Nib name" property.
I don't know if this messes up your model, but I think it's the only way to do what you're trying to do.
In IB bring up the Identity Inspector tool (Command-4) then select your custom view and in the Class pop-up choose the name of your custom class instead of generic UIView. You may want to connect it to an ivar as well. In your ViewController declare an instance of your custom class with an IBOutlet in front of it. Then go back and bring up the Connections Inspector and connect your view to the ivar by click-dragging from the custom-view's referencing outlet to the File's Owner (which should be an instance of your ViewController) and choosing the ivar name.
When your NIB is loaded it should be creating an object of that type and connecting it to that variable.