Can iphone web apps, be put on appstore for sale, just like native apps? - iphone

Can iphone web apps be sold on appstore, without requiring user to do manual bookmark, etc?

Yes, you can create webapps and put them in the IStore under webapps
As per the page ...
To submit an iPhone web application, review the following guidelines, then log into the submission system using the Apple ID and password associated with your ADC membership.
You must be an Apple Developer Connection (ADC) Online, Select, or Premier member to participate in this program. If you are not a member, you can join for free and then return to this site to complete the submission process.
To be considered, you submission must meet the following guidelines:
You must agree to the iPhone Web
Application Submission Agreement for
all materials submitted for
consideration.
Your submission must conform to the
iPhone web development guidelines in
effect at the time of your
submission.
Your submission should have a
complete feature set (stable releases
and demos are preferred to beta
software).
Your submission (and the content
displayed in or through your
submission) must not violate or
infringe the intellectual property
rights (including trademark rights)
of others. You must either own all
rights to your submission and the
content displayed in or through the
submission or have written
authorization from the owner(s)
thereof.
You must provide at least one working
link to access your submission. By
submitting applications for
consideration to the iPhone Web
Application Submission page, you
understand your submission is subject
to review by Apple. Apple reserves
the right to omit, edit, or reject
submissions.

Just build a hybrid app. Hybrid wraps your html/css/javascript code in a native container which will give your app the ability to be distributed on an app store.

Technically, no. But you could potentially create a native iPhone app that just contains a UIWebView pointing to your mobile optimized site. I highly doubt Apple would approve this but I'm not positive.

Related

App rejected on 11.13 (New user registration is not appropriate)

DTMF call mechanism is my app.To access the app's feature first the user needs to sign in. If the user is new without any account created he can even sign up. The reasons to get rejected are the following.
11.13
We found that your app provides access to external mechanisms for
purchases or subscriptions to be used in the app, which is not in
compliance with the App Store Review Guidelines.
New user registration is not appropriate. Please see the attached
screenshot/s for more information.
To be in compliance with the App Store Review Guidelines, it would be
appropriate to remove the access to these mechanisms - including fully
qualified links to your site that could indirectly provide access to
these mechanisms, such as links to web pages for support, FAQ, product
or program details, etc.
On occasion, there may be apps on the App Store that don't appear to
be in compliance with the App Store Review Guidelines. We work hard to
ensure that the apps on the App Store are in compliance and we try to
identify any apps currently on the App Store that may not be. It takes
time to identify these occurrences but another app being out of
compliance is not a reason for your app to be.
Please help me by giving a solution for this problem. It will be very helpful if I could get the exact reason for rejecting my app.
You are probably trying to sell something, that could be part of your app. For that you should use the IAP api, that means 30% to Apple. You should demonstrate to them that what you sell is not a part of your application or a subscription service.
The whole 11 chapter of Apple store guidelines is about purchasing.
You must be really sure that what you are selling cannot be "part" of your application or you need to use In App Purchase.
Can the user sign up within the app?
If not (if the user needs to open a site to sign app) that is the problem.
You should add a signup procedure inside the app.

UIWebView with one or two features and App Store review

We have a mobile site for our existing website. We have just created an iOS application with back and forward buttons along with an activity indicator. Will it be rejected by Apple? If yes, what else we can include to get the app approved for the App Store?
It will be rejected
The App Store submission guidelines say:
2.12
Apps that are not very useful, unique, are simply web sites bundled as Apps, or do not provide any lasting entertainment value may be rejected
I've also heard many stories about people who have made 'apps' for their website that might even have features like automatically logging in the user, that Apple still rejected.

How to change appstore application icon

Hi can any one suggest me it is possible or not and if possible then how?
The premise is that the user pays for the app via a website and they gets an access code to send to her guests via the website. The user downloads the free app from the iPhone store and enters the code. We're trying to figure out if we can enable each user to customize the app icon so it can appear with a different image or text on the user phone.
You can't. The application's icon (and the application's property list file) is in the application bundle, which cannot be modified.
This would also violate the iOS SDK Terms of Use and the iTunes Store Terms of Service; you cannot have a third-party receive payment to access a free iOS application.
You can customize the iOS icon of a web app clipping, and put the web site to be clipped behind your private paywall. Apple has been reported in the past to accept App store apps that generate URLs to customized clippable web apps. No idea if they currently or will continue to do so.
Icons on App store iOS apps for stock OS devices can only be changed by Apple approving an update.
Evan is right... This goes against so many terms of the iOS SDK.
One thing you could do (but I can't guarantee it will be accepted by Apple) is create a registration system on your website. Then have a login on the App as soon as it loads and check that the user has a valid account which has paid the subscription. You would have to handle all of your payment stuff on the webside though, meaning the app would be useless unless the user has already sorted that out. If you do this, on submission of your app make sure you provide Apple with a demo account username and password!
As for the icon, you can't change it once the App is submitted. It is bundled in with your app binary and there is also a logo included in iTunes connect. You can change them, but only by submitting a new binary.

Are private or password-protected apps acceptable in the Apple AppStore?

Simple question - can I put an app in Apple's AppStore which is only functional for those who have a username & password? This is for a client who wants to distribute their app only to a select number of people. The Enterprise license is not an option, and while ad-hoc distribution is, I'd prefer to go through the store.
As the material is semi-sensitive, I'd need to keep the description to a minimum (eg. this app is only for XYZ users, and requires a password), and screenshot to just a single screen of the login page.
Does anyone know of any apps in the store like this?
These apps are more readily rejected, but Apple doesn't explicitly disallow this. You will have to provide them a test login during the application approval process.

iPhone/iPad app rejected because of subscription model?

We intend to launch a free iPhone/iPad app on the AppStore.
The content will actually be accessible thanks to a subscription model (login/pwd authentication in iPhone app).
The subscription (about 100$ a month) is handled via a dedicated web server.
If used without subscription, this app will provide minimum value.
Does anyone know if this kind of subscription model can be rejected by Apple ?
I know some apps follow this model, but I'd like to have your thought on this before starting in this direction.
Thanks for your answer.
This is fine AFAIK - As long your app is free and you put in the description that it requires a subscription to whichever service. When you submit the app, you'll need to hand over details to a test account to Apple so that they can test it, but other than that it's no hassle at all.
I know of an app which works just like that on the app store right now - Spotify for iPhone. It's a music playing app which streams music from the web - but you need a Spotify premium account. When you first open the app, you have to sign in, and if you don't have a premium account it just tells you that you're not allowed in!
Javawag
There are plenty of apps which only work if I have an account somewhere, and some for which I have to pay for that account so, without knowing the specifics, there is nothing which immediately rules out your subscription model. There are even Apple apps, iDisk for example, which are useless if you don't have a $100 mobile me subscription.
If there are issues you can look at selling your subscription as an in app purchase (apple will take their 30% which should make them happy) or look at making the app more functional without the subscription.
Either way, when submitting for approval make sure to set up a sample account with a full subscription that the apple testers can use (there is space in the submission for including logins for this kind of thing).
Our app, previously approved, update was just rejected because we sell subscriptions through our website. (We have been doing this for 15 years, without giving Apple 30% of our money.) They are requiring that all subscriptions for iphone/ipad content go through in-app purchasing. I guess we will be looking at building a browser based app instead.
Cheers,
Gerry