how to create button in cocos2d? - iphone

I am new to cocos2d, In that I want to create a button, by touching the same some events should be generated.
But I don't know how to make a button in the same. As well as want to save username also. But I am not able to create a text box even.
If any one know, kindly help to create both of the things.

If I am not wrong then there is not any method which will create button something like our normal iphone codes.
For cocos2d, making some functions which will work as Buttons, we are suppose to create CCMenuItem. The menu items are the best way to create button and it is easy to be managed.
After a long time I just come to know these things.

Have you looked through the Cocos2D documentation/forums and examples provided in the download package? There are many example apps which use some sort of menu/buttons.

Related

In-app tutorial

Im looking at adding a tutorial kind of thing to my app. Basically I want to be able to give a quick message across of what the parts in the app do. I want the users to see it once and not again. I have searched relentlessly for this but I always found app building tutorials.
A lot of games have what I want but I cannot for the life of me find how to do it or, what it is called to find a tutorial. Could someone please help me out.
Thanks in advance,
Sam
You'll need to build it yourself.
What I usually do is, on top of the view i want to explain, add a semi transparent view with some arrows pointing at stuff and a small text/button explaining it. All of that has to be modal and you can save in the NSUserDefaults if the user has already seen it/skipped it/launched the app for the first time. You'd have a method that builds all those views and you simply call it in viewDidLoad (by checking against a simple boolean value store in those previously mentioned NSUserDefaults, for example)

How to create tabs dynamically in Objective C

I am trying to implement the following kind of tabs into my Application. I have first tried it with creating buttons. So can anyone guide me how to create this kind of interface ?
I want to clarify that this are the groups & it will be dynamically created & it can be in any number.
Any suggestions & references will be highly appreciated.
Thanks in advance.
I've been implementing pretty much exactly what you are asking in an app im working on, i've uploaded the source files here. its pretty much plug-and-play, just make a TabView where you want your tabs and hook up the delegate methods. can swap out all the images with your own (my tabs were underneath something and not on top so they will look upside down initially for you).
Dont really have time to explain the inner workings of it all, but if you play around with the code im sure you will manage to customise it how you want. otherwise, just learn from it and implement your own.
edit: oh and there is some code that changes how the tabs look depending if iOS 7 or not, you will get an error when first importing it because i have a variable in my appDelegate isIOS7 which you can either implement in your app, or just take out all the relevant iOS 7 checks in the code

Creating a drawer inside of UITableViewCell like Twitter app

There is this set of button/options when you're creating a new tweet that I am trying to replicate in my iPhone app. I have encountered a few obstacles. One, I don't know exactly what the developers at Twitter put inside of the UITableViewCell in order to get the buttons evenly spaced inside of the cell. Two, I'm interested in how they created that little up arrow inside the same cell that you choose your options from. Lastly, how did they create the swiping motion between views inside of the bottom cell when a user clicks between the first and second option. It looks like this:
I really like the way that this looks, and it would work perfectly for my app. I just don't even know where to start with building this beyond setting up the cell. Does anyone have a library or insight that they have and are willing to share?
When we were looking to do something very similar, I found this extremely helpful site: How does the Twitter iPhone app implement side swiping on a table?
Perhaps this can help you out in your endeavors.

Navigation based iPhone app using thumbnails

I've been searching the internet for quite some time and didn't find anything useful.
I want to make a basic app for the iPhone using simple views and hierarchical data nothing too fancy. The only problem is that I can't seem to find any tutorial that makes the first/main view like a thumbnail gallery that leads to other views.
To clear it a bit up:
I want my first view to be a 2D array of thumbnails and a little text below each of these thumbnails. When I click on a thumbnail it takes me to a sub-view containing more detailed info and options.
So is there any relatively painless way to make something like this using Table Views or something like that or do I have to make a custom view with methods to populate it as my heart pleases.
Please take note that I want to avoid any third party libraries like Three20 or similar.
Thanks
Just to make sure I understand, you want to make an application that acts similar to the Contacts on the iPhone? In other words, a list that when an item is clicked will take you to a new view with detailed information about the clicked item? But in your case, you want an image next to/above the text?
In either case, you will want to use a tableView. If you want an image beside the text, just set the imageView.image property of the cell to a corresponding image. If you want a different layout, however, you will need to create your own custom UITableViewCell, which is not a hard task at all. Here is a tutorial on how to create a custom cell using IB. It can also be done programmatically if you prefer to do it that way. I hope this helps to solve your problem.

Is it window based or view based app?

I need to make an iphone app like USA Free that's in App Store.
Can anybody, please, tell me what kind of app is this (window or view based) and how it is possible to make horizontal slide effect when changing views?
Thank you!
For transitions, take a look at http://developer.apple.com/library/ios/documentation/UIKit/Reference/UIView_Class/UIView/UIView.html#//apple_ref/occ/clm/UIView/transitionWithView:duration:options:animations:completion:
All apps contain one (or more) windows and views. You might want to start with the basic of creating an app. http://developer.apple.com/library/ios/referencelibrary/GettingStarted/Creating_an_iPhone_App/_index.html#//apple_ref/doc/uid/TP40007595
View based just means the project comes with a default class already setup. You can put anything you want in that class. Window based is just if you want to create all the classes your self. Theres not much difference, so it doesn't really matter which you choose as long a you know how to create the horizontal slide effect your going for.