The title of this question should be pretty self explanatory. I am making an app that involves multiple UIImageViews that serve the same purpose. They are merely different sizes. Anyway, I decided that the best solution was to make UIImageView subclasses, link the subcalsses in IB, and work from there. My code should explain this better -
#define kPausedStatePaused 1
#define kPausedStatePlay 2
#import "Game.h"
#import "ScoreSystem.h"
#interface Doctor : UIImageView
{
}
#end
#interface Ground : UIImageView
{
}
#end
#interface Wall : UIImageView
{
}
#end
#interface Electric_Wire : UIImageView
{
}
#end
#implementation Game
/*
// The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) {
// Custom initialization
}
return self;
}
*/
/*
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
}
*/
- (IBAction)pause {
UIAlertView *pause = [[UIAlertView alloc] initWithTitle:#"Pause" message:nil delegate:self cancelButtonTitle:#"Quit" otherButtonTitles:#"Play", nil];
[pause show];
[pause release];
pauseint = kPausedStatePaused;
}
- (void)viewDidAppear {
pauseint = kPausedStatePlay;
}
- (void)loop {
Doctor *doctorview;
Ground *groundview;
if (CGRectIntersectsRect(doctorview, groundview)) {
}
}
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex {
if ([alertView.title isEqual:#"Pause"]) {
if(buttonIndex == 0)
[self dismissModalViewControllerAnimated:YES];
pauseint = kPausedStatePlay;
}
}
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc {
[super dealloc];
}
#end
Unsurprisingly, Xcode gave me an "incompatible type for CGRectIntersectsRect" error.
You must pass view's frame, not the view's themselves to that function:
CGRectIntersectsRect(doctorview.frame, groundview.frame)
Related
I’m working through the Multiview Applications chapter of Apress’s Beginning iOS5 development and ran into an issue making a connection from a button on one of the views to File Owner. The general premise of the program is to use a root controller, BIDSwitchViewController to switch between two content views BIDBlueViewController and BIDYellowViewController. Each of the content views has a single button connecting the Touch Up Inside event to the File’s Owner. I had no problem making the connection in BIDBlueViewController, but when I attempt to make this connection in the BIDYellowViewController I’m unable to make a connection between the Touch Up Inside event and the File’s Owner icon.
The instructions in the book state
Drag a Round Rect Button from the library over to the view, using the
guidelines to center the button in the view, both vertically and
horizontally. Double-click the button, and change its title to Press
Me. Next, with the button still selected, switch to the connections
inspector drag from the Touch Up Inside event to the
File's Owner icon, and connect to the blueButtonPressed action method
I’m able to do this without any issues, however when I try complete this instruction for the Yellow View
Drag a Round Rect Button from the library over to the view, using the
guidelines to center the button in the view, both vertically and
horizontally. Double-click the button, and change its title to Press
Me. Next, with the button still selected, switch to the connections
inspector drag from the Touch Up Inside event to the
File's Owner icon, and connect to the yellowButtonPressed action method
The File Owner icon will not let me make the connection, as I drag from the Touch Up Inside event to the File Owner icon File Owner never highlights and I cannot make the connection.
Here is my code
The root controller interface
//
// BIDSwitchViewController.h
// ViewSwitcher
//
//
#import <UIKit/UIKit.h>
#class BIDYellowViewController;
#class BIDBlueViewController;
#interface BIDSwitchViewController : UIViewController
#property (strong, nonatomic) BIDYellowViewController *yellowViewController;
#property (strong, nonatomic) BIDBlueViewController *blueViewController;
- (IBAction)switchViews:(id)sender;
#end
The root controller implementation
//
// BIDSwitchViewController.m
// ViewSwitcher
//
#import "BIDSwitchViewController.h"
#import "BIDYellowViewController.h"
#import "BIDBlueViewController.h"
#implementation BIDSwitchViewController
#synthesize yellowViewController;
#synthesize blueViewController;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
self.blueViewController = [[BIDBlueViewController alloc]
initWithNibName:#"BlueView" bundle:nil];
[self.view insertSubview:self.blueViewController.view atIndex:0];
[super viewDidLoad];
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
- (IBAction)switchViews:(id)sender{
if (self.yellowViewController.view.superview == nil){
if (self.yellowViewController == nil) {
self.yellowViewController =
[[BIDYellowViewController alloc] initWithNibName: #"YellowView"
bundle:nil];
}
[blueViewController.view removeFromSuperview];
[self.view insertSubview:self.yellowViewController.view atIndex:0];
} else {
if (self.blueViewController == nil){
self.blueViewController = [[BIDBlueViewController alloc] initWithNibName:#"BlueView"
bundle:nil];
}
[yellowViewController.view removeFromSuperview];
[self.view insertSubview:self.blueViewController.view atIndex: 0];
}
}
- (void) didReceiveMemoryWarning {
// Release the view if it doesn't have a super view
[super didReceiveMemoryWarning];
// Release any cached data, images, etc, that aren't in use
if (self.blueViewController.view.superview == nil){
self.blueViewController = nil;
} else {
self.yellowViewController = nil;
}
}
#end
The blue content view controller interface
//
// BIDSwitchViewController.h
// ViewSwitcher
//
#import <UIKit/UIKit.h>
#class BIDYellowViewController;
#class BIDBlueViewController;
#interface BIDSwitchViewController : UIViewController
#property (strong, nonatomic) BIDYellowViewController *yellowViewController;
#property (strong, nonatomic) BIDBlueViewController *blueViewController;
- (IBAction)switchViews:(id)sender;
#end
The blue content view controller implementation
//
// BIDBlueViewController.m
// ViewSwitcher
//
//
#import "BIDBlueViewController.h"
#interface BIDBlueViewController ()
#end
#implementation BIDBlueViewController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#end
The yellow content view controller interface
//
// BIDYellowViewController.h
// ViewSwitcher
//
#import <UIKit/UIKit.h>
#interface BIDYellowViewController : UIViewController
- (IBAction)yellowButtonPressed;
#end
The yellow content view controller implementation
//
// BIDYellowViewController.m
// ViewSwitcher
//
//
#import "BIDYellowViewController.h"
#interface BIDYellowViewController ()
#end
#implementation BIDYellowViewController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#end
In my Iphone app I have this pb :Application tried to push a nil view controller on target <UINavigationController:
I have a view controller that contains a tableview and I want that if one row is selected an other view controller to be displayed.
Here is my code :
in RecherchePartenaireViewController.m
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
if (indexPath.row==3){
NSLog(#"RecherchePartenaireDistanceViewController...");
recherchePartenaireDistanceViewController = [[RecherchePartenaireDistanceViewController alloc] init];
self.recherchePartenaireDistanceViewController=recherchePartenaireDistanceViewController.recherchePartenaireViewController;
[self.navigationController pushViewController:recherchePartenaireDistanceViewController animated:YES];
[recherchePartenaireDistanceViewController release];
}
}
In RecherchePartenaireDistanceViewController.h :
#class RecherchePartenaireViewController;
#interface RecherchePartenaireDistanceViewController : UIViewController {
RecherchePartenaireViewController *recherchePartenaireViewController;
}
#property (nonatomic, retain) IBOutlet RecherchePartenaireViewController *recherchePartenaireViewController;
#end
and in RecherchePartenaireDistanceViewController.m
#import "RecherchePartenaireDistanceViewController.h"
#import "RecherchePartenaireViewController.h"
#implementation RecherchePartenaireDistanceViewController
#synthesize recherchePartenaireViewController;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)dealloc
{
[super dealloc];
[recherchePartenaireViewController release];
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#end
Where is the problem? I really can't see it. Please heeelp....
Try to use this:
- (void)dealloc
{
[recherchePartenaireViewController release];
[super dealloc];
}
instead of
- (void)dealloc
{
[super dealloc];
[recherchePartenaireViewController release];
}
I think I see what you're doing but I don't understand what you're trying to achieve! You have a ViewController that contains another view controller?
i.e. RecherchePartenaireDistanceViewController contains a RecherchePartenaireViewController
I assume that as it's an IBOutlet you're populating it using a xib file.
The only thing I can think of is that something is going wrong with the creation of your RecherchePartenaireDistanceViewController in the xib file.
What do you see in the console if you do this :
NSLog(#"controller : %#", recherchePartenaireDistanceViewController);
just before adding it to the navigation controller?
PS
What's the purpose of this line?
self.recherchePartenaireDistanceViewController=recherchePartenaireDistanceViewController.recherchePartenaireViewController;
if RecherchePartenaireDistanceViewController is with xib interface than use following statement while initializing,
recherchePartenaireDistanceViewController = [[RecherchePartenaireDistanceViewController alloc] initWithNibName:#"RecherchePartenaireDistanceViewController" bundle:nil];
than push it to navigation controller.
Hello I'm new to developing and I was wondering if any of you pros would know how to fix this issue.
My code is Below: InstaTwitViewController.m:
#import "InstaTwitViewController.h"
#implementation InstaTwitViewController
/*
// The designated initializer. Override to perform setup that is required before the view is loaded.
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
*/
/*
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView {
}
*/
/*
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
activities = [[NSArray alloc] initWithObjects:#"sleeping",
#"eating", #"working", #"thinking", #"crying", #"begging",
#"leaving", #"shopping", #"hello worlding", nil];
feelings = [[NSArray alloc] initWithObjects: #"awesome",
#"sad", #"happy", #"ambivalent", #"nauseous", #"psyched",
#"confused", #"hopeful", #"anxious", nil];
}
*/
/*
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
*/
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc {
[activities release];
[feelings release];
[super dealloc];
}
- (NSInteger)numberOfComponentsInPickerView: (UIPickerView *)
pickerView {
return 2;
}
- (NSInteger)pickerView:(UIPickerView *)
pickerViewnumberOfRowsInComponent :(NSInteger)component {
if (component == 0) {
return [activities count];
}
else {
return [feelings count];
}
}
#end
Next to [activities count] and [activities release] it states an error "'activities' undeclared"
InstaTwitViewController.h:
//
// InstaTwitViewController.h
// InstaTwit
//
// Created by John Bridge on 5/2/11.
// Copyright 2011 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
#interface InstaTwitViewController : UIViewController
<UIPickerViewDataSource, UIPickerViewDelegate> {
NSArray* actvities;
NSArray* feelings;
}
#end
EDIT
You have a typo in your property declaration.
actvities should be activities, with an i.
You should be more careful while coding, and reading your own code...
EDIT END
Apparently, you haven't declared the activities variable. That's why XCode says it's undeclared...
I guess it should be an NSArray... You need to declare the variable in your class interface (the header file).
Something like:
#interface InstaTwitViewController: UIViewController
{
NSArray * activities;
}
#end
Then, in your implementation, you need to allocate it, for instance in the init method:
- ( id )initWithNibName: ( NSString * )nibNameOrNil bundle: ( NSBundle * )nibBundleOrNil
{
if( ( self = [ super initWithNibName: nibNameOrNil bundle: nibBundleOrNil ] ) )
{
activities = [ NSArray new ];
}
return self;
}
And don't forget to release it in the dealloc method:
- ( void )dealloc
{
[ activities release ];
[ super dealloc ];
}
Remove the /* and */ code before and after the viewDidLoad method, and declare an NSArray called activities in your .h file.
NSArray *activities;
EDIT---- As MacMade said, just fix the spelling mistake!
I am getting the following warnings in the code:
Should I just remove all of these methods in the code or what?
#import "ReservationCell.h"
#implementation ReservationCell
#synthesize origin;
#synthesize destination;
#synthesize time_range;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)dealloc
{
[origin release];
[destination release];
[time_range release];
[super dealloc];
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#end
Also I am getting this final linker warning, anyone know how to fix it?
All of those warnings are for UIViewController methods. A UITableViewCell is a UIView, so it would not respond wo any of those.
I can't figure out why it doesn't work as it should when I try to dismiss a popover by clicking on a UIButton which itself is on a the popover to be dismissed, my project crashes...
- (IBAction) cancelButton: (id) sender{
//[self dismissPopoverAnimated:YES];
}
Above is my code for my UIButton
Dont dismiss the popover from within its self. Make a protocol that sends a message to its delegate to then dismiss it. For example, your popover view controller might look like this..
// MyPopoverViewController.h
#protocol MyPopoverDelegate <NSObject>
-(void)didClickCancelButton;
#end
#interface MyPopoverViewController : UIViewController {
}
#property (nonatomic, assign) id<MyPopoverDelegate> delegate;
-(IBAction)cancelButton;
#end
// MyPopoverViewController.m
#import "MyPopoverViewController.h"
#implementation MyPopoverViewController
#synthesize delegate;
// The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
/*
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
}
*/
-(IBAction)cancelButton {
[self.delegate didClickCancelButton];
}
#pragma mark -
#pragma mark Rotation support
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Overriden to allow any orientation.
return YES;
}
#pragma mark -
#pragma mark Memory Management
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc. that aren't in use.
}
- (void)viewDidUnload {
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc {
[super dealloc];
}
#end
And then you could use..
// ClassImplementingPopoverController.h
#import <UIKit/UIKit.h>
#import "MyPopoverViewController.h"
#interface ClassImplementingPopoverController : UIViewController <UIPopoverControllerDelegate, MyPopoverDelegate> {
UIPopoverController *myPopoverController;
}
#property (nonatomic, retain) UIPopoverController *myPopoverController;
#end
// ClassImplementingPopoverController.m
#import "ClassImplementingPopoverController.h"
#import "MyPopoverViewController.h"
#implementation ClassImplementingPopoverController
#synthesize myPopoverController;
#pragma mark -
#pragma mark View lifecycle
- (void)viewDidLoad {
[super viewDidLoad];
}
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations.
return YES;
}
#pragma mark -
#pragma mark MyPopover delegate
-(void)didClickCancelButton {
if ([myPopoverController isPopoverVisible]) {
[myPopoverController dismissPopoverAnimated:YES];
[myPopoverController release];
}
}
#pragma mark -
#pragma mark UIPopoverController delegate
-(void)popoverControllerDidDismissPopover:(UIPopoverController *)popoverController {
if (popoverController == myPopoverController) {
[myPopoverController release];
}
}
/* Use something like this to create your popover, just make sure you set the delegate to self so you can receive the messages
NSLog(#"Displaying Popover!");
MyPopoverViewController *detailViewController = [[MyPopoverViewController alloc] initWithNibName:#"MyPopoverViewController" bundle:nil];
[detailViewController setDelegate:self];
// Pass the selected object to the new view controller.
myPopoverController = [[UIPopoverController alloc] initWithContentViewController:detailViewController];
[detailViewController release];
myPopoverController.popoverContentSize = CGSizeMake(500.0, 150.0);
[myPopoverController setDelegate:self];
*/
#pragma mark -
#pragma mark Memory management
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Relinquish ownership any cached data, images, etc. that aren't in use.
}
- (void)viewDidUnload {
// Relinquish ownership of anything that can be recreated in viewDidLoad or on demand.
// For example: self.myOutlet = nil;
self.myPopoverController = nil;
}
- (void)dealloc {
[myPopoverController release];
[super dealloc];
}
#end
you can use KVC accessing "popoverController" like
[self valueForKey:#"popoverController"]
But it is potentially rejected by AppStore if they detect your code is using their's "private API".
dismissPopoverAnimated is a property on the PopoverController itself, not your custom VC. You are showing an IBAction on 'self', which suggests you are inside your own class here. (Please post more surrounding code if that isn't correct.)
A VC can't get to its enclosing popover directly; you just need to keep a reference to it in the VC that created it so you can hit it with dismiss from there.
You can dismiss a Popover from inside itself, that doesn't crash.