I added memchached to my website.
And site started running very slow.
If I cancel memchached ,application backs to work quickly.
Why is this happening?And how to avoid it?
Thanks,
kukuwka
That is impossible to answer without knowing how you are using it and what data you are storing. For example, if you are using it as the HttpCache provider (if you are using ASP.NET), and you were previously using the in-process cache provider, then it will behave very differently; the in-process provider has no serialization or network costs, so you might be storing some insanely large objects in the cache. That is fine when it is in-process, but for any other provider this is very very bad; you will have to transfer and deserialize for every usage (and serialize and transfer for every storage).
There are ways to improve the serialization/deserialization/network times, but it sounds like you are simply storing too much data (or inappropriate data) in the cache at the moment. I'd address that first, and then look at tuning it.
Memcached doesn't mean "make things faster." It provides fast and very scalable access to a shared cache of something that is otherwise expensive to acquire.
If you add caching to something that's cheap, it may end up being slower.
For example, if it takes you five seconds to do something and you can cache that, then you'll save almost five seconds on each subsequent request assuming the results are still useful.
If it takes you a few nanoseconds to do it, then it'll slow you down considerably to fetch the results over the network.
Related
My server queries the db often.
But more often than not, the query retrieves unchanged data.
Therefore I would like to create and store a cached result.
My main mongoDB is stored in a remote address, and therefore takes slightly longer to respond as compared to a local mongoDB instance. I thought it would be beneficial to have therefore an additional, smaller, more static mongoDB running on localhost.
Such that, real-time queries will run on the remote main DB, and smaller, time efficient queries will run on the cached collections in localhost for optimizing speed.
Is this something that can be done?
Is it something people recommend to avoid?
How would I set two connections, one to my main remote server and one
to my local server?
This seems wrong to me
var mongooseMain = require ('mongoose');
var mongooseLocal = require ('mongoose');
mongooseMain.connect(mainDBInfo.url);
mongooseLocal.connect(localDBInfo.url);
In principal, you have the right idea! Caching is a big part of building performant web applications.
First of all, MongoDB wants to cache everything it's using in memory and has a very well designed system of deciding what to keep in memory and what to toss out of it's cache. When an object is asked for that is not in it's cache, it has to read it from disk. When MongoDB reads from disk instead of memory it's called a page fault.
Of course, this memory cache is on a remote server so you still have network latency to deal with.
To eliminate this latency, I would recommend saving the serialized objects you read from often, but rarely write to, in Redis. This is what Redis was built to do. It's basically a dictionary (key:value) which you can easily SET and GET from. You can run redis-server easily on your local machine and even use SETEX to set your objects to the dictionary with some unique key and an expiry for when it should be evicted from the cache.
You can also manually evict objects from the cache whenever they do get updated (I would recommend re-writing them to the cache at this moment). Then, whenever you need an object, just make sure you always try to read from your cache first and fall back to MongoDB if the cache returns null for a key.
Check it out and good luck with your application!
I am asking a question that I assume does not have a simple black and white question but the principal of which I'm asking is clear.
Sample situation:
Lets say I have a collection of 1 million books, and I consistently want to always pull the top 100 rated.
Let's assume that I need to perform an aggregate function every time I perform this query which makes it a little expensive.
It is reasonable, that instead of running the query for every request (100-1000 a second), I would create a dedicated collection that only stores the top 100 books that gets updated every minute or so, thus instead of running a difficult query a 100 times every second, I only run it once a minute, and instead pull from a small collection of books that only holds the 100 books and that requires no query (just get everything).
That is the principal I am questioning.
Should I create a dedicated collection for EVERY query that is often
used?
Should I do it only for complicated ones?
How do I gauge which is complicated enough and which is simple enough
to leave as is?
Is there any guidelines for best practice in those types of
situations?
Is there a point where if a query runs so often and the data doesn't
change very often that I should keep the data in the server's memory
for direct access? Even if it's a lot of data? How much is too much?
Lastly,
Is there a way in MongoDB to cache results?
If so, how can I tell it to fetch the cached result, and when to regenerate the cache?
Thank you all.
Before getting to collection specifics, one does have to differentiate between "real-time data" vis-a-vis data which does not require immediate and real-time presenting of information. The rules for "real-time" systems are obviously much different.
Now to your example starting from the end. The cache of query results. The answer is not only for MongoDB. Data architects often use Redis, or memcached (or other cache systems) to hold all types of information. This though, obviously, is a function of how much memory is available to your system and the DB. You do not want to cripple the DB by giving your cache too much of available memory, and you do not want your cache to be useless by giving it too little.
In the book case, of 100 top ones, since it is certainly not a real time endeavor, it would make sense to cache the query and feed that cache out to requests. You could update the cache based upon a cron job or based upon an update flag (which you create to inform your program that the 100 have been updated) and then the system will run an $aggregate in the background.
Now to the first few points:
Should I create a dedicated collection for EVERY query that is often used?
Yes and no. It depends on the amount of data which has to be searched to $aggregate your response. And again, it also depends upon your memory limitations and btw let me add the whole server setup in terms of speed, cores and memory. MHO - cache is much better, as it avoids reading from the data all the time.
Should I do it only for complicated ones?
How do I gauge which is complicated enough and which is simple enough to leave as is?
I dont think anyone can really black and white answer to that question for your system. Is a complicated query just an $aggregate? Or is it $unwind and then a whole slew of $group etc. options following? this is really up to the dataset and how much information must actually be read and sifted and manipulated. It will effect your IO and, yes, again, the memory.
Is there a point where if a query runs so often and the data doesn't change very often that I should keep the data in the server's memory for direct access? Even if it's a lot of data? How much is too much?
See answers above this is directly connected to your other questions.
Finally:
Is there any guidelines for best practice in those types of situations?
The best you can do here is to time the procedures in your code, monitor memory usage and limits, look at the IO, study actual reads and writes on the collections.
Hope this helps.
Use a cache to store objects. For example in Redis use Redis Lists
Redis Lists are simply lists of strings, sorted by insertion order
Then set expiry to either a timeout or a specific time
Now whenever you have a miss in Redis, run the query in MongoDB and re-populate your cache. Also since cache resids in memory therefore your fetches will be extremely fast as compared to dedicated collections in MongoDB.
In addition to that, you don't have to keep have a dedicated machine, just deploy it within your application machine.
I am trying to understand what would be the need to go with a solution like memcached. It may seem like a silly question - but what does it bring to the table if all I need is to cache objects? Won't a simple hashmap do ?
Quoting from the memcache web site, memcache is…
Free & open source, high-performance,
distributed memory object caching
system, generic in nature, but
intended for use in speeding up
dynamic web applications by
alleviating database load.
Memcached is an in-memory key-value
store for small chunks of arbitrary
data (strings, objects) from results
of database calls, API calls, or page
rendering. Memcached is simple yet
powerful. Its simple design promotes
quick deployment, ease of development,
and solves many problems facing large
data caches. Its API is available for
most popular languages.
At heart it is a simple Key/Value
store
A key word here is distributed. In general, quoting from the memcache site again,
Memcached servers are generally
unaware of each other. There is no
crosstalk, no syncronization, no
broadcasting. The lack of
interconnections means adding more
servers will usually add more capacity
as you expect. There might be
exceptions to this rule, but they are
exceptions and carefully regarded.
I would highly recommend reading the detailed description of memcache.
Where are you going to put this hashmap? That's what it's doing for you. Any structure you implement on PHP is only there until the request ends. If you throw stuff in a persistent cache, you can fetch it back out for other requests, instead of rebuilding the data.
I know that this question is rather old, but in addition to being able to share a cache across multiple servers, there is also another aspect that is not mentioned in other answers and is the values expiration.
If you store the values in a HashMap, and that HashMap is bound to the Application context, it will keep growing in size, unless you expire items in some ways. Memcached expires object lazily for maximum performance.
When an item is added to the memcache, it can have an expiration time, for instance 600 seconds. After the object is expired it will just remain there, but if another object asks for it, it will purge it and return null.
Similarly, when memcached memory is full, it will look for the first expired item of adequate size and expire it to make room for the new item. Lastly, it can also happen that the cache is full and there isn't any item to expire, in which case it will replace the least used items.
Using a fully flagded cache system usually allow you to replicate the cache on many servers, or just scale to many server just to scale a lot of parallel requestes, all this remaining acceptable fast in term of reply.
There is an (old) article that compares different caching systems used by php:
https://www.percona.com/blog/2006/08/09/cache-performance-comparison/
Basically, file caching is faster than memcached.
So to answer the question, I believe you would have better performances using a file based cache system.
Here are the results from the tests of the article:
Cache Type Cache Gets/sec
Array Cache 365000
APC Cache 98000
File Cache 27000
Memcached Cache (TCP/IP) 12200
MySQL Query Cache (TCP/IP) 9900
MySQL Query Cache (Unix Socket) 13500
Selecting from table (TCP/IP) 5100
Selecting from table (Unix Socket) 7400
I'm trying to use the Task-Parallel-Library to offload expensive ADO.NET database access from the UI thread (formerly the program I'm re-writing would simply freeze, occasionally updating a VB6 text box with its progress, until the data in the database was fully loaded). I have an complex dependency structure (26 individual tasks), and I'm trying to figure out how much of it is worth parallelizing.
I'd like to know whether or not IO access like this can be parallelized at all with performance bonuses. If not I'll just sequentially load the data and update the UI whenever enough information is loaded to perform that task, but It'd be nice to get an extra boost by loading maybe two things at a time instead of just one (even if I don't get double speedup).
It's possible that parallelizing this will increase performance, but not guaranteed. It all depends on where your bottleneck is.
For example, if a request is expensive because it loads lots of data, then it probably consumes much of your clients network bandwith. Parallelizing in this case wouldn't help much, if at all.
If, on the other hand, the bottleneck is the SQL processing and your SQL request leaves the SQL Server with spare capacity in its own bottleneck, then you can profit from SQL Servers (very good) parallelizing capabilities.
It is also possible that parallelizing slows you down. If for example the SQl Server has not much RAM and access only to a single disk, forcing it to do multiple queries in parallel may lead to more seek activity on the harddisk, which can dramatically slow down the overall read rate.
So, as it often is, the answer isn't a simple yes or no, but "it depends".
i had a discussion with a coworker about the architecture of a program i'm writing and i'd like some more opinions.
The Situation:
The Program should update at near-realtime (+/- 1 Minute).
It involves the movement of objects on a coordinate system.
There are some events that occur at regular intervals (i.e. creation of the objects).
Movements can change at any time through user input.
My solution was:
Build a server that runs continously and stores the data internally.
The server dumps a state-of-the-program at regular intervals to protect against powerfailures and/or crashes.
He argued that the program requires a Database and i should use cronjobs to update the data. I can store movement information by storing startpoint, endpoint and speed and update the position in the cronjob (and calculate collisions with other objects there) by calculating direction and speed.
His reasons:
Requires more CPU & Memory because it runs constantly.
Powerfailures/Crashes might destroy data.
Databases are faster.
My reasons against this are mostly:
Not very precise as events can only occur at full minutes (wouldn't be that bad though).
Requires (possibly costly) transformation of data on every run from relational data to objects.
RDBMS are a general solution for a specialized problem so a specialized solution should be more efficient.
Powerfailures (or other crashes) can leave the Data in an undefined state with only partially updated data unless (possibly costly) precautions (like transactions) are taken.
What are your opinions about that?
Which arguments can you add for any side?
Databases are not faster. How silly... How can a database be faster than writing a custom data structure and storing it in memory ?? Databases are Generalized tools to persist data to disk for you so you don't have to write all the code to do that yourself. Because they have to address the needs of numerous disparate (and sometimes inconsistent) business functions (Persistency (Durability), Transactional integrity, caching, relational integrity, atomicity, etc. etc. ) and do it in a way that protects the application developer from having to worry about it so much, by definition it is going to be slower. That doesn't necessarilly mean his conclusion is wrong however.
Each of his other objections can be addressed by writing the code to address that issue yourself... But you see where that is going... At some point, the development efforts of writing the custom code to address the issues that are important for your application outweigh the performance hit of just using a database - which already does all that stuff out of the box... How many of these issues are important ? and do you know how to write the code necessary to address them ?
From what you've described here, I'd say your solution does seem to be the better option. You say it runs once a minute, but how long does it take to run? If only a few seconds, then the transformation to relational data would likely be inconsequential, as would any other overhead. most of this would take likely 30 seconds. This is assuming, again, that the program is quite small.
However, if it is larger, and assuming that it will get larger, doing a straight dump is a better method. You might not want to do a full dump every run, but that's up to you, just remember that it could wind up taking a lot of space (same goes if you're using a database).
If you're going to dump the state, you would need to have some sort of a redundancy system in place, along with quasi-transactions. You would want to store several copies, in case something happens to the newest version. Say, the power goes out while you're storing, and you have no backups beyond this half-written one. Transactions, you would need something to tell that the file has been fully written, so if something does go wrong, you can always tell what the most recent successful save was.
Oh, and for his argument of it running constantly: if you have it set to a cronjob, or even a self-enclosed sleep statement or similar, it doesn't use any CPU time when it's not running, the same amount that it would if you're using an RDBMS.
If you're writing straight to disk, then this will be the faster method over a database, and faster retrieval, since, as you pointed out, there is no overhead.
Summary: A database is a good idea if you have a lot of idle processor time or historical records, but if resources are a legitimate concern, then it can become too much overhead and a dump with precautions taken is better.
mySQL can now model spatial data.
http://dev.mysql.com/doc/refman/4.1/en/gis-introduction.html
http://dev.mysql.com/doc/refman/5.1/en/spatial-extensions.html
You could use the database to keep track of world locations, user locations, items locations ect.