iPhone Application Uploading On Apple Store - iphone

I am new in iPhone world, I have register to iPhone Dev program today and I have to upload applications on App Store. But I don't know how to install certificate and upload applications on iTune Store can anyone briefly explain the steps for installing certificates and uploading the applications.
Thanks in advance.

After you've registered, you will have access to the Program Portal, which has instructions for setting up all the certificates and uploading to the store.

Related

Problems in uploading iPhone app to app store?

When i am uploading application to app store i got the following issues in application loader
Please give me suggestions?
You need to generate app store provisioning profile with distribution certificate that is generated using code signing certificate on your current machine. I think you are submitting app from machine which is not you used to generate provisioning profile.

iTunes sync apps failed to install using Phonegap

I have created an .ipa file using Phonegap. For testing I uploaded the developer certificates and device UDID. Its working fine. Now, I want to distribute this apps using Application Loader. For this I uploaded the apple distributor certificate and distribute mobile provision file on the phonegap cloud and generated the .ipa file. When I tried this apps with iPhone 6.3.1, its giving me error: iTunes sync apps failed to install
Please help me to get out of this problem..
Are you trying to submit the app (you mentioned Application Loader which is used for submitting apps) or install it on devices for testing? I am assuming you are trying to install it on devices for testing.
If the app fails to install, check for one of these
The mobileprovision you are using has your device's UDID. Test apps can only be installed on devices whose UDID is included in the mobileprovision (unless you are distributing for enterprises)
The mobileprovision is installed on your device (try using a service like Testflight - you'll know whether your device has the necessary setup)

testing iphone apps built on a remote mac

I'm using macincloud service to try/play/learn about building iPhone apps. I have a dummy app, and I'll like to test it on my real device.
I've got the developer certificate, I've installed the profiles, but now I'll like to test my app on a real device. Because it is not possible to connect my iPhone to the macincloud servie and because I'm on a windows machine, how can I test my app on a real device(the one with UDID that was used in generating the certificates and provisioning profiles).
Is there any file that xCode is generating and it can be used to transfer on a real device from a Win7 machine?
You need to generate an archive in XCode, and then from the organizer click "Share" to generate an IPA file. This file along with the ad-hoc provisioning profile can install the app on a provisioned device via iTunes on a Mac or a Windows machine.
For info on provisioning your device for ad-hoc deployment, see here: http://mobiforge.com/developing/story/deploying-iphone-apps-real-devices or the apple developer docs.
Good Luck.
Correct answers have been given already. However, have a look at http://testflightapp.com . That might come handy when you go for more test devices especially when you want to distribute it to a beta testing community.
You want to do an Ad-Hoc build. You will have to read Apple's docs to see whats involved. Then you will have an app file you can install with any iTunes.

iphone app run on device

WHats the easy way to accomplish this ..??
I am developing an iphone app and have also got my app installed in my ipod touch. I showed it to a friend of mine and he wants me to install in his ipod touch. I loaded the xcode project in his mac and everything works fine. Now I need to make this app run on his device. How can I do this ..???
For some reason I don't have access to the my personal mac through which I installed on my device.
Also his device is not sync to his itunes and he does not want to sync it.
See Installing Apps Wirelessly. Don't worry about the enterprise account requirement, that's not necessary any more.
You'll need to register your friend's device in the Provisioning Portal and digitally sign the app with a provisioning profile that references that device.
Your friend's device needs to be added to your provisioning file. If your friend's device UDID is not registered with your developer account and not in the provisioning file, then it won't install.
You will need access to your personal Mac for your Developer certificate and/or the private key for your Developer certificate.
Then after you add your friend's iPhone's UDID in the iOS Developer Portal, you can create a mobileprovision that will allow you to build an app that can be be installed on this iPhone.
You can sync this app and the mobileprovision file to the iPhone via iTunes, or slightly more complicated if you don't want to sync, put on a server with the mobile provision packaged in an appropriate format for wireless installation.

iPhone:How to prepare app build to my client for testing?

I am a registered Apple developer. I am developing an iPhone application for my client. If i want to give my app build to my client for testing my build, do i need to create a build using my adhoc provisioning profile and send the build as well as my adhoc provisioning profile to my client? If yes, how can they install my build on their iPhone devices?
Could someone guide me please?
Thank in advance.
Yes, you'll need to do an build with an adhoc provisioning profile.
Your client will need to drag the provisioning file to iTunes. I'm assuming you'll be emailing a ZIP file of the application package to the client. They should unzip it and drag the resulting folder on Windows or package on OS X to iTunes and sync their phone.