Install third party application in jailbreaked iphone - iphone

Hi i have recently jailbreaked my iphone 2G( 3.1.3).But now i need to install my app into the iphone for testing.I already initiated the process of Apple developer program but it will take a while ,so meanwhile i want to test my application in jaibreaked phone .So anyone could help me how to install third party applications in this iphone.
How many ways are there to do so ,i googled and found submitting to cydia is one way of doing that,but my doubt is that secure way?
Is there any restriction from apple side that it rejects the applications that are already submitted to cydia.
Please help me in clarifying my doubts and installing my application in iphone.
Thanks in advance.....

I think the best thing to do is wait for the developer account to be active. You can then create certificates to run the app on your device. The approval process is very vast so it won't take long to get access to your developer account.
What you can try is to compile the app for the simulator, because you need the certificate to compile for final versions, and then install the app via itunes. You need installous installed on your iPhone, which you can add via Cydia (add source http://cydia[dot]hackulo[dot]us) and this will also install appsync which makes installing apps via iTunes possible.
Hope this is the answer you where looking for..

Related

Is it possible to test an app in an iOS device without having a Mac?

I believe this is a duplicate question, but examining the others I could not find my problem exactly.
I have developed a flutter app and I intend to publish it. So I rented a virtual Mac, loaded the project in XCode and tested it on a simulator. Everything worked fine.
I have an Apple Developer Account, Certificates, registered an iPhone, etc., but it seems that I have to physically connect the device to the computer to be able to run it on the iPhone. No way to do that remotely (I'm in Brazil and the virtual Machine in NY).
XCode tells me to plug in the device so it can register it (but I have registered it already in the developer's site).
I thought it would be possible to generate some kind of executable to download to my iPhone, but it appears that is note the case.
Is there any other way I can do that?
Maybe I can skip this step and try to publish the app, because it is the same project as an Android app already tested and published in Play Store.
The answer is yes, the modern answer is probably TestFlight. But this has always been possible using OTA downloads. To do this, archive your app, create an OTA manifest and put this on a web server somewhere. Then you can download the app straight to your phone (assuming it's signed with the correct provisioning profile and all that). We used to do this a lot before TestFlight came along.
This question and
this article are somewhat related to what you want to do
I was having trouble to test without an iphone what I did is register this device on my account https://messapps.com/wp-content/uploads/2016/08/udid.png and so far I could build the app for iOS.

Test Phonegap Build app on a friend's iPhone

I have created a mobile app using Phonegap Build (not just Phonegap...but Build). I have a Windows PC and do not use eclipse or xcode. I just write the Javascript and let Build do all the complex stuff for me.
I can easily test my app on an Android device by scanning the QR code that is displayed on the Build page after my app compiles....but how can I test on an iPhone or iPad? I can convince a family member to loan me one for a day, but I don't have a Mac (I could probably visit another friend to use one, briefly).
It would not be appropriate at this point to spend $99 on a developer certificate, even though this app may be submitted to the store eventually. If $99 is the only option, I would be grateful to anyone who makes this clear!
Or perhaps I just need to learn about TestFlight or Lesspainful? The descriptions are confusing me at present, but I will try harder if I hear some experts tell me that this is the right way to go!
It would be good to test on a real Apple device, as I haven't had much luck getting an emulator going...but perhaps the only answer to my dilemma is to tell me to stick with emulators. (In which case: is there a nice step-by-step tutorial for a complete beginner to install an iPhone emulator in Windows?).
Thank you.
If you want to test on a device, your app needs to be signed using your certificate. You'll also need a development provision profile that includes the device ID's of any devices you want to test on. In order to get those things, you need to join Apple's iOS developer program. This is true even if you're using the PhoneGap Build service; in order to build for a device, you need to upload your certificate and provision profile to PhoneGap Build. Look at PhoneGap Build's Building for iOS page for complete information. All this means that you'll need to pay the $99 fee to join the iOS Developer Program.
An alternative is to jailbreak your device (or, in this case, your friend's device). You can find instructions for that on the web if you're so inclined. However, I don't think you'll be able to build through PhoneGap Build in that case -- you'll need to build your app yourself with Xcode or possibly some other set of tools.
Just as an update for anyone else that ends up here. You can now use Adobe PhoneGap Developer App which allows you to run the Apps on devices without ID's, licenses etc. Here is a guide to getting started.
You would need to join the Apple Developer Program to be able to sign the build and create the .IPA to use TestFlight or other methods to get the build onto the device.
There are options for you to test on a device without that though - see App.io for an in-browser emulator.
Whether you go with that or TestFlight I've blogged about Getting mobile app builds to your customers which includes the pros and cons of the options and the steps you'd need to go through.
install iTune on your windows PC. Copy IPA file to application directory of iTune. When connecting device (iPhone,iPad or iPod), sync apps. Then you can test on real device.

need install an iPhone application pre-release

i'm not an iphone programmer, but this is my problem :
i have the source code of an iPhone application in x-code, i need to upload it in a ftp server to allow my client install and test a pre-release, but i need to add his device id some where in the application to be able to install it in his iPhone, i have the device id but i don't know how to add it in the application.
Can anyone help me please, if you have documentation or good links, send them to me please
Thanks in advance
The best way to do this is to use one of the following services:
https://testflightapp.com/
or
http://www.hockeyapp.net/
These make it much easier to register client devices and install pre-release builds.
you have to sign into Apple Developer Portal and add his device id in the appropriate section then you can use TestFlight with a provisioning profile from the portal to let people use it "pre-release"

How to publish an app for testing

I'm currently creating an iPhone app and we need some testing with about 20~30 users.
Actually we put the app on our iPhone by connecting the iPhone to the computer and debugging the app.
But now we need to have a more efficient way to install the app on iPhone but without submitting it to Apple Store and also without the need to connect the iPhone to the computer hosting Xcode.
Do you think there is a way to do that ?
Thanks in advance :)
Yeah there's a very slick way to do adhoc distribution under iOS 4 that's outlined here. This method involves absolutely zero usb cables and does not require a jailbroken device either. Perfectly legit and above board.
You need to use AdHoc installation. Please see this nice Apple document, it should cover every step necessary even with step-by-step instructions.
I use www.TestFlightApp.com, it's a great services, not out yet, but recently opened up their beta's, it does all the ad hoc stuff for you alls you need to do is invite testers, let it export it to your dev portal. Then you just upload the ipa to the site, and all your testers get an email.

Deploying iphone app remotely

I am developing an iphone application but I do not have an iphone.
But some of my friends have and they willing to try my application (and test a bit) for me.
All tutorils I have seen for deploying require to connect through usb.
I am already a regeistered developer (I got the licence).
Is there a way I can make an installation file and send to them? So they could install and test it.
Or any other way to deply it without having computer and iphone to the same physical place?
Thanx Gezim
In the iPhone Developer Program Portal, there is something called Ad Hoc Distribution.
I have not tried this, but by the description, it sounds right:
Ad Hoc distribution allows you to share your application with up to 100 iPhone or iPod touch users, and to distribute your application through email or by posting it to a web site or server. To prepare your application, the following steps will need to be completed.
There is also a step-by-step guide on how to do this.
Use http://www.diawi.com Great tool
It will allow you to upload your archived App to a url, that you can use to download on another device
PS. need provisioning profile