below test code causes EXC_BAD_ACCESS when it's scrolled many time.
would somebody like to tell me the problem?
-myview.h---------------------------------------------------
#interface MyView : UINavigationController < UITableViewDataSource, UITableViewDelegate, UINavigationBarDelegate >
{
UITableView* mTableView;
NSMutableArray* data;
}
-myview.m---------------------------------------------------
#implementation MyView
- (void)viewDidLoad
{
[super viewDidLoad];
int th = self.navigationBar.frame.size.height;
int w = self.view.frame.size.width;
int h = self.view.frame.size.height;
mTableView = [[[UITableView alloc] initWithFrame:
CGRectMake(0.0f, th, w, h - th) style:UITableViewStylePlain] retain];
mTableView.autoresizingMask = UIViewAutoresizingFlexibleWidth |
UIViewAutoresizingFlexibleHeight;
mTableView.dataSource = self;
mTableView.delegate = self;
[mTableView setRowHeight:55];
[self.view addSubview:mTableView];
data = [[[NSMutableArray alloc] init] retain];
for (int i = 0; i < 150; i++)
{
[data addObject:[NSDictionary
dictionaryWithObjects:[NSArray arrayWithObjects:#"good", [UIColor blackColor], nil]
forKeys:[NSArray arrayWithObjects:#"name", #"color", nil]]];
}
}
- (NSInteger) numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return 150;
}
- (UITableViewCell *)tableViewCellWithReuseIdentifier:(NSString *)identifier
{
UITableViewCell *cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:identifier] autorelease];
cell.textLabel.text = #"goooood";
return cell;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
cell = [self tableViewCellWithReuseIdentifier:CellIdentifier];
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
}
- (void)viewDidUnload
{
[super viewDidUnload];
}
- (void)dealloc
{
[super dealloc];
}
- (BOOL)canBecomeFirstResponder
{
return YES;
}
#end
You should have a view controller that contains your table view (it could even be a subclass of UITableViewController). I don't believe that UINavigationController is mean't to be subclassed as you have. If you want a navigation controller you should create an instance of CustomTableViewController, containing your tableview, and then use the initWithRootViewController: method of UINavigationController:
CustomTableViewController * ctvc = [[CustomTableViewController alloc] init];
UINavigationController * navigationController = [[UINavigationController alloc] initWithRootViewController:ctvc];
[ctvc release];
// Superview is where you want this added
// probably your window in app did finish launching
[superview addSubview:navigationController.view];
[navigationController release];
Related
I want to display table view in which every cell contain nested UIview but i am facing some problems.
1) My app crash when i try to scroll table view.
Solved by add root view instead of subview into app delegate
Now problem number 2
2) I want to add horizontal scroll view inside table cell.so i can display 3 subview in single cell and i can scroll horizontally with in cell..how can i do that.
I want to do this..
To achive this i have code this..
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
UIView *wagon = [[UIView alloc]initWithFrame:CGRectMake(0, 0, 430, 187)];
UIColor *background = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:#"wagon.png"]];
wagon.backgroundColor = background;
UIScrollView *scrollview = [[UIScrollView alloc]initWithFrame:CGRectMake(0, 0, 830, 187)];
scrollview.showsVerticalScrollIndicator=YES;
scrollview.scrollEnabled=YES;
scrollview.userInteractionEnabled=YES;
UIView *videoview = [[UIView alloc]initWithFrame:CGRectMake(0, 0, 220 , 100)];
UIImageView *video = [[UIImageView alloc]initWithFrame:CGRectMake(wagon.frame.origin.x+18, wagon.frame.origin.y+35, 220, 100)];
UIImage *bgImage = [UIImage imageNamed:#"video.png"];
video.image = bgImage;
videoview.contentMode = UIViewContentModeLeft;
[videoview addSubview:video];
UIView *textview = [[UIView alloc]initWithFrame:CGRectMake(wagon.frame.origin.x+238,wagon.frame.origin.y+28, 150 , 187)];
textview.contentMode = UIViewContentModeRight;
UILabel * label = [[UILabel alloc]initWithFrame:CGRectMake(28,10, 150 , 87)];
label.text=#"This is testing text for IOS app to check line are aligned or not and to check video image and nested views for UIviews";
label.backgroundColor = [UIColor clearColor];
label.textColor=[UIColor redColor];
label.numberOfLines = 4;
[textview addSubview:label];
[wagon addSubview:textview];
[wagon addSubview:videoview];
[scrollview addSubview:wagon];
[self addSubview:scrollview];
}
return self;
}
and call this view from table cell
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSString *CellIdentifier = #"StateCell";
UITableViewCell *cell;
cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
Wagon1 *wg=[[Wagon1 alloc]init];
[cell addSubview:wg];
return cell;
}
by adding wg i get one train boggi, wagon view.. i want 2 wagon view and engine at last or first.
** Table crashing problem is solve**
1) to solve crashing problem i search on stackoverflow and i found solution like adding to delegates or change to retain or strong bla bla.. but non of these work for me.
Here is my code. and one more thing i am not use XIB , nib or storyboard..
#interface MainScreenViewController : UIViewController
{
UITableView* table;
NSString * name;
}
#property (strong, retain) UITableView *table;
#property (strong, retain) NSString *name;;
#end
.m file
#interface MainScreenViewController ()
#end
#implementation MainScreenViewController
#synthesize table;
#synthesize name;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:Nil bundle:Nil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
name=[[NSString alloc]init];
name=#"testing of row";
CGRect frame = self.view.frame;
table= [[UITableView alloc] initWithFrame:frame];
table.autoresizingMask = UIViewAutoresizingFlexibleHeight|UIViewAutoresizingFlexibleWidth;
[table setDelegate:self];// app crash here
table.dataSource = self;// here also
[table reloadData];
[self.view addSubview:table];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return 8;
}
- (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section
{
return #"test";
}
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath: (NSIndexPath*)indexPath;
{
return 190;
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"SimpleTableItem";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
}
cell.textLabel.text = name;
return cell;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation {
return (toInterfaceOrientation == UIInterfaceOrientationPortrait);
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#end
I tried your code and it is working perfectly for me , I guess problem should be with view controller initialisation , try this Applications are expected to have a root view controller at the end of application launch and let me know.
As you have mentioned
i have added both but still it crash..i got this 2013-04-23 12:37:28.361 AMM[2231:c07] Application windows are expected to have a root view controller at the end of application launch 2013-04-23 12:37:32.533 AMM[2231:c07] * -[MainScreenViewController respondsToSelector:]: message sent to deallocated instance 0x71edb70
In the application delegate file have you added the mainview controller to window's rootviewcontroller? Also could you try with some hardcoded text instead of assigning name to cell text.
Here,
Check this is happening in App Delegate:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
self.viewController = [[MainScreenViewController alloc] initWithNibName:#"MainScreenViewController" bundle:nil];
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
return YES;
}
and in MainScreenViewController.m
#interface MainScreenViewController () <UITableViewDataSource,UITableViewDelegate>
#property (nonatomic, strong)UITableView * table;
#property (nonatomic, strong)NSString * name;
#end
#implementation MainScreenViewController
#synthesize table,name;
- (void)viewDidLoad
{
[super viewDidLoad];
name = [[NSString alloc]init];
name = #"testing of row";
CGRect frame = self.view.frame;
table = [[UITableView alloc] initWithFrame:frame];
table.autoresizingMask = UIViewAutoresizingFlexibleHeight|UIViewAutoresizingFlexibleWidth;
[table setDelegate:self];
[table setDataSource:self];
[self.view addSubview:table];
// Do any additional setup after loading the view, typically from a nib.
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return 8;
}
- (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section
{
return #"Test";
}
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath: (NSIndexPath*)indexPath;
{
return 190;
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"SimpleTableItem";
UITableViewCell * cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
}
// cell.textLabel.text = name;
// Add UIScrollView for Horizontal scrolling.
NSArray * colors = [NSArray arrayWithObjects:[UIColor redColor], [UIColor greenColor],[UIColor blueColor],[UIColor orangeColor], [UIColor blackColor],[UIColor purpleColor], nil];
UIScrollView * scrollView = [[UIScrollView alloc]initWithFrame:CGRectMake(0.0,0.0,320.0,190.0)];
scrollView.contentSize = CGSizeMake(scrollView.frame.size.width * colors.count,scrollView.frame.size.height);
for (int i = 0; i < colors.count; i++) {
CGRect frame;
frame.origin.x = scrollView.frame.size.width * i;
frame.origin.y = 0;
frame.size = scrollView.frame.size;
UIView *subview = [[UIView alloc] initWithFrame:frame];
subview.backgroundColor = [colors objectAtIndex:i];
[scrollView addSubview:subview];
}
[cell.contentView addSubview:scrollView];
return cell;
}
ViewController.h
#import <UIKit/UIKit.h>
#interface TableViewController : UIViewController <UITableViewDataSource,UITableViewDelegate>
{
UITableView *table;
NSArray *tableData;
}
#end
ViewController.m
#import "TableViewController.h"
#interface TableViewController ()
#end
#implementation TableViewController
- (void)viewDidLoad
{
[super viewDidLoad];
table.delegate = self;
table.dataSource = self;
table = [[UITableView alloc] initWithFrame:[[UIScreen mainScreen] bounds] style:UITableViewCellStyleDefault];
[self.view addSubview:table];
tableData = [[NSArray alloc] initWithObjects:[UIImage imageNamed:#"StopWatch.png"],[UIImage imageNamed:#"TrashCan.png"],[UIImage imageNamed:#"Key.png"],[UIImage imageNamed:#"Telephone.png"],[UIImage imageNamed:#"ChalkBoard.png"],[UIImage imageNamed:#"Bucket.png"],nil];
}
-(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [tableData count];
}
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"SimpleTableItem";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil)
{
//cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
}
cell.imageView.image = [tableData objectAtIndex:indexPath.row];
return cell;
}
-(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
-(NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section
{
NSString *str = #"TableViewSection";
return str;
}
-(CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section
{
return 22;
}
-(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
return 80;
}
#end
I want to have display, this images on the tableview cell.
Please tell me, How to images display on the tableview cell.
My style is only coding. I use not to storyboard.
you are assigning the delegate and dataSource properties before the object initialization, try changing the order, like this:
table = [[UITableView alloc] initWithFrame:[[UIScreen mainScreen] bounds] style:UITableViewCellStyleDefault];
table.delegate = self;
table.dataSource = self;
what is your datasource ? xml tableview cell
this way static
cell.imageView.image = [UIImage imageNamed:#"Maps-icon.png"];
cell.imageView.highlightedImage = [UIImage imageNamed:#"Maps-icon.png"];
or
[cell.imageView setImageWithURL:[NSURL URLWithString:[newsItem objectForKey:#"image"]]
placeholderImage:[UIImage imageNamed:#"placeholder"]];
newsItem NSDictionary
NSDictionary *newsItem = [soapSource objectAtIndex:indexPath.row];
RootViewController.h
#import <UIKit/UIKit.h>
#interface RootViewController : UITableViewController {
NSMutableArray *petsArray;
}
#property (nonatomic, strong) NSMutableArray *petsArray;
#end
RootViewController.m
#import "RootViewController.h"
#import "PetsViewController.h"
#interface RootViewController ()
#end
#implementation RootViewController
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
petsArray = [[NSMutableArray alloc] init];
[petsArray addObject:#"Dog"];
[petsArray addObject:#"Cat"];
[petsArray addObject:#"Snake"];
[self setTitle:#"PETS !"];
// Uncomment the following line to preserve selection between presentations.
// self.clearsSelectionOnViewWillAppear = NO;
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem;
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return [petsArray count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
// Configure the cell...
cell.textLabel.text = [petsArray objectAtIndex:indexPath.row];
return cell;
}
#pragma mark - Table view delegate
I think that the problem is in didSelectRowAtIndexPath which I can't use in storyboarded project.
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
PetsViewController *pets = [[PetsViewController alloc] initWithNibName:#"PetsViewController" bundle:nil];
if ([[petsArray objectAtIndex:indexPath.row] isEqual:#"Dog"]) {
pets.petsInt = 0;
[pets setTitle:[petsArray objectAtIndex:indexPath.row]];
}
if ([[petsArray objectAtIndex:indexPath.row] isEqual:#"Cat"]) {
pets.petsInt = 1;
[pets setTitle:[petsArray objectAtIndex:indexPath.row]];
}
if ([[petsArray objectAtIndex:indexPath.row] isEqual:#"Snake"]) {
pets.petsInt = 2;
[pets setTitle:[petsArray objectAtIndex:indexPath.row]];
}
[self.navigationController pushViewController:pets animated:YES];
}
#end
PetsViewController.h
#import <UIKit/UIKit.h>
#interface PetsViewController : UITableViewController {
NSMutableArray *dogArray;
NSMutableArray *catArray;
NSMutableArray *snakeArray;
int petsInt;
}
#property int petsInt;
#end
PetsViewController.m
#import "PetsViewController.h"
#interface PetsViewController ()
#end
#implementation PetsViewController
#synthesize petsInt;
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
dogArray = [[NSMutableArray alloc] initWithObjects:#"HAF",#"hafo", #"hafinio", nil];
catArray = [[NSMutableArray alloc] initWithObjects:#"MYAU",#"myainio", #"mya lya lya", nil];
snakeArray = [[NSMutableArray alloc] initWithObjects:#"fshhhhh",#"fsssss", #"xrt", nil];
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
if (petsInt == 0) return [dogArray count];
if (petsInt == 1) return [catArray count];
if (petsInt == 2) return [snakeArray count];
[self.tableView reloadData];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"PetsCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
// Configure the cell...
if (petsInt == 0) cell.textLabel.text = [dogArray objectAtIndex:indexPath.row];
if (petsInt == 1) cell.textLabel.text = [catArray objectAtIndex:indexPath.row];
if (petsInt == 2) cell.textLabel.text = [snakeArray objectAtIndex:indexPath.row];
[cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator];
return cell;
}
#pragma mark - Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
// Navigation logic may go here. Create and push another view controller.
/*
<#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:#"<#Nib name#>" bundle:nil];
// ...
// Pass the selected object to the new view controller.
[self.navigationController pushViewController:detailViewController animated:YES];
*/
}
#end
[self performSegueWithIdentifier:#"SEGUE_NAME" sender:self];
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
if ([[segue identifier] isEqualToString:#"SEGUE_NAME"]) {
PetsViewController *pets = [segue destinationViewController];
[pets setPetsInt:0];
[pets setTitle:#"Title"];
}
}
-(void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
NSIndexPath *indexPath = self.tableView.indexPathForSelectedRow;
if ([[gazel objectAtIndex:indexPath.row] isEqual:#"<էրեբունի> Օդանավակայան"]) {
KangarList *kang = [segue destinationViewController];
kang.kangarInt = 0;
[kang setTitle:[gazel objectAtIndex:indexPath.row]];
}
if ([[gazel objectAtIndex:indexPath.row] isEqual:#"<էրեբունի> Օդանավակայան"]) {
KangarList *kang = [segue destinationViewController];
kang.kangarInt = 1;
[kang setTitle:[gazel objectAtIndex:indexPath.row]];
}
if ([[gazel objectAtIndex:indexPath.row] isEqual:#"<էրեբունի> Օդանավակայան"]) {
KangarList *kang = [segue destinationViewController];
kang.kangarInt = 2;
[kang setTitle:[gazel objectAtIndex:indexPath.row]];
}
if ([[gazel objectAtIndex:indexPath.row] isEqual:#"<էրեբունի> Օդանավակայան"]) {
KangarList *kang = [segue destinationViewController];
kang.kangarInt = 3;
[kang setTitle:[gazel objectAtIndex:indexPath.row]];
}
}
i have tried many ways and i finaly realized the right method, but it works only when under view did load method objects have only one description but if it hase something like thise
gazel = [[NSMutableArray alloc] init];
Data *data = [[Data alloc] init];
data.title = #"<էրեբունի> Օդանավակայան";
data.subtitle = #"Հարաֆ Արևմտյան Թաղամաս";
data.photo = 1;
[gazel addObject:data];
its not working
I would like to make rounded corners for the first and last cell of UITableView. I have seen from this postCustom Rounded corners that you can use custom cells in a xib file, set their unique identifiers like: #"beginCell", #"middleCell", #"endCell". I do not want to use custom cells. Is there any other way to do this?
For example:
if (cell.count == 0 or cell.count == last)
{
cell.layer.cornerRadius = 10;
}
Something like this. But there is no property called count. Is there any other property?
EDITED:
ViewController.m
#import "ViewController.h"
#import <QuartzCore/QuartzCore.h>
#import "SecondViewController.h"
#interface ViewController ()
#end
#implementation ViewController
#synthesize tableItems,images;
- (void)viewDidLoad
{
[super viewDidLoad];
tableItems = [[NSArray alloc] initWithObjects:#"Item1",#"Item2",#"Item3",nil];
images = [[NSArray alloc] initWithObjects:[UIImage imageNamed:#"clock.png"],[UIImage imageNamed:#"eye.png"],[UIImage imageNamed:#"target.png"],nil];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Required Methods
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{
return tableItems.count;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
//Step 1:Check whether if we can reuse a cell
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"cell"];
//If there are no new cells to reuse,create a new one
if(cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:(UITableViewCellStyleDefault) reuseIdentifier:#"cell"];
UIView *v = [[UIView alloc] init];
v.backgroundColor = [UIColor redColor];
cell.selectedBackgroundView = v;
//changing the radius of the corners
//cell.layer.cornerRadius = 10;
}
//Set the image in the row
cell.imageView.image = [images objectAtIndex:indexPath.row];
//Step 3: Set the cell text content
cell.textLabel.text = [tableItems objectAtIndex:indexPath.row];
//Step 4: Return the row
return cell;
}
#pragma mark - Optional Methods
- (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath{
cell.backgroundColor = [ UIColor greenColor];
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{
SecondViewController *secondViewController = [[SecondViewController alloc] initWithNibName:#"SecondViewController" bundle:nil];
NSString *selectedRow = [tableItems objectAtIndex:indexPath.row];
secondViewController.selectedRow = selectedRow;
//[self.navigationController pushViewController:secondViewController animated:YES];
[self presentViewController:secondViewController animated:YES completion:nil];
[secondViewController printRowNumber:indexPath.row];
}
- (id)initWithFrame:(CGRect)frame style:(UITableViewStyle)style{
self = [super initWithFrame:frame style:style];
return self;
}
#end
Just change your UITableView initialization style to Grouped like that:
yourTableViewController = [[UITableViewController alloc] initWithStyle:UITableViewStyleGrouped];
This will make your first cell rounded from top and last cell rounded from bottom.
EDIT in case of not using UITableViewController initializer:
#interface YourViewController
#property (strong, nonatomic) UITableView *tableView;
#end
#implementation YourViewController
- (id)initWithFrame:(CGRect)frame
{
if (self = [super init])
{
...
tableView = [[UITableView alloc] initWithFrame:frame style:UITableViewStyleGrouped];
...
[self.view addSubview:tableView];
}
return self;
}
#end
Assuming you're putting this code in tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath, you can do it like this:
if (indexPath.row == 0 || indexPath.row == ([indexPath length]-1))
{
cell.layer.cornerRadius = 10;
}
I have a tab based application. On the first tab I have several views one of which is a navigation controller. My goal is to load this list view(working) then goto a detailview on the cell click(not working).
On the cell click I am logging
NSLog(#"%#",self.navigationController);
which is returning a null. I can only assume that I have not done something right with setting up the navigation controller but I do not know what.
on button click the table view is called:
#import "Reviews.h"
#import "XMLParser.h"
#import "Detailed_Review.h"
#implementation Reviews
#synthesize reviewsTableView;
XMLParser *xmlParser;
CGRect dateFrame;
UILabel *dateLabel;
CGRect contentFrame;
UILabel *contentLabel;
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark -
#pragma mark Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [[xmlParser reviews] count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
Review_Object *currentReview = [[xmlParser reviews] objectAtIndex:indexPath.row];
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
CGRect contentFrame = CGRectMake(10, 2, 265, 30);
UILabel *contentLabel = [[UILabel alloc] initWithFrame:contentFrame];
contentLabel.tag = 0011;
contentLabel.numberOfLines = 2;
contentLabel.font = [UIFont boldSystemFontOfSize:12];
[cell.contentView addSubview:contentLabel];
CGRect reviewFrame = CGRectMake(10, 40, 265, 10);
UILabel *reviewLabel = [[UILabel alloc] initWithFrame:reviewFrame];
reviewLabel.tag = 0012;
reviewLabel.font = [UIFont systemFontOfSize:10];
[cell.contentView addSubview:reviewLabel];
}
UILabel *contentLabel = (UILabel *)[cell.contentView viewWithTag:0011];
contentLabel.text = [currentReview rating];
UILabel *dateLabel = (UILabel *)[cell.contentView viewWithTag:0012];
dateLabel.text = [currentReview review];
return cell;
}
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
return 55;
}
#pragma mark -
#pragma mark Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
Detailed_Review *dvController = [[Detailed_Review alloc] initWithNibName:#"Detailed_Review" bundle:[NSBundle mainBundle]];
[self.navigationController pushViewController:dvController animated:YES];
NSLog(#"%#",self.navigationController);
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
xmlParser = [[XMLParser alloc] loadXMLByURL:#"http://www.mywebsite.com/api/reviews/xml.php?page=1"];
self.title = #"Reviews";
}
- (void)viewDidUnload
{
[self setReviewsTableView:nil];
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
}
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
}
- (void)viewWillDisappear:(BOOL)animated
{
[super viewWillDisappear:animated];
}
- (void)viewDidDisappear:(BOOL)animated
{
[super viewDidDisappear:animated];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
}
#end
xib photos:
.h file:
#import <UIKit/UIKit.h>
#import "XMLParser.h"
#import "Review_Object.h"
#interface Reviews : UIViewController
#property (retain, nonatomic) IBOutlet UITableView *reviewsTableView;
#end
You omitted the part where the navigationController is allocated and initialized. Can you add that, including the relevant part from the .h file too?
Either create it with IB or programatically, see https://developer.apple.com/library/ios/#documentation/WindowsViews/Conceptual/ViewControllerPGforiOSLegacy/NavigationControllers/NavigationControllers.html#//apple_ref/doc/uid/TP40011381-CH103-SW27