Does all new apps have also to work on iPad to pass the appstore approval process? [closed] - iphone

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A friend of mine told me that there is a new rule to pass the appstore approval process. The app also have to work on iPad otherwise it would get rejected. I didn't find something which supports his statement. Does somebody know what is true?

Yes, it is part of the new App Store guidelines posted by Apple.
Section 2.10 says: iPhone apps must also run on iPad without modification, at iPhone resolution, and at 2X iPhone 3GS resolution.
You normally need a dev account to read these guidelines, but in the meantime they have been mirrored by other people. Google for "app store guidelines" and you'll find the document.

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What do I need to run xCode app on iPhone device for my own personal use: no AppStore, no commerce, not public - just personal? [closed]

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I wonder, what do I need to have my xCode app on iPhone device?
For example, I built CoolGuitarTuner app which I want to use myself and maybe share it with a couple of friends.
Can I just somehow copy it on my iPhone for my own private use without any registrations or payments?
Thanks!
You still need a $99 developer account. That should be all you need, regardless of whether or not you list any apps for sale. Or you could jailbreak.
You can go through iPhone Test Application
And This Blog gives your detailed information about how to deploy application on your device
Hope this will help you out.

How to CodeSign for upload to iTunesConnect [closed]

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It has been a few months since I have code signed an app and I can't remember exactly what do I need to do?
Everything is 100% ready except this
Read all the docs that other users suggested you to (re)read.
Update/create provision profile for distribution, set status of app in iTunesConnect Waiting for upload.
Sign your application in Xcode with this profile
Select iOS Device
Product->Archive
If build was successfully ended then Organizer will open. Submit your application.
Here are two apple docs that you should (re)read from Apple's iOS Development Guide:
Building and Running Applications
Managing Devices and Digital Identities
These walk you through the code signing identities. Read them. Bookmark them.

Including screenshot of iPad/iPhone in my App [closed]

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I've been reading through Apples submission guidelines and was wondering if anyone has had experience including screenshots inside their app.
I want to include some screenshots of the Home Screen and maybe some other parts of iOS in my app.
Is this going to lead to instant rejection?
Why should you include parts of iOS in your App screenshots? I'm not thinking of anything (except notifications or showing App workflow) that could be included. I think that if you have a great reason for including those screenshots (like describing the workflow of your App), you have a chance to be accepted.
A common sense is to look screenshots of other apps - if they have it, you could too.
No as of now there is no rejection if you use images from your app into your application.There is no reason in rejecting that.Hope this helps You can go throuch this guidelines on http://developer.apple.com/appstore/guidelines.html , http://mobileorchard.com/avoiding-iphone-app-rejection-from-apple and http://iphoneincubator.com/blog/app-store/rejections .Hope this helps.

Is it possible to submit same app with different name? [closed]

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Has anybody tried to submit the same app with different name to the app store?
Assumed that the app is under the same iOS developer program account, and is not a lite version.
Thanks ^m^
Don't. You should not try to submit the same app under a different name to the App Store. It is not how the App Store works. As #Jeremiah said, there is a similar thread on StackOverflow: Can I submit the same app to the App Store under multiple, different accounts/identities? and in it, #bobwaycott notes that the App Store Guidelines state:
2.20 Developers "spamming" the App Store with many versions of similar
apps will be removed from the iOS
Developer Program
Yes, all you have to do is to copy your project to a different location, and rename it:
http://aplus.rs/programming/how-to-rename-project-in-xcode-3x/
It will be treated as a different project with configuration rewritten by xcode.

Can iPhone apps sell other apps within them? [closed]

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There are a lot of useful apps already available in the app store and I don't want to reinvent them just because i think they'd be useful to be part of my app. So I'm wondering whether it is possible to sell them from within my app, whereby the user can purchase them without leaving the comfy confines of my app. Any idea about this? Or will the user always have to head over to the App Store to get their hands on them?
On a side note, it would be nice if i could get some commission for selling them within my app (can't imagine Apple would allow that though).
No this is not possible. Best you can do is redirect the user to the app store app from within your app to the app the user wants more info on.
That's a question for Apple. You might check out Apple's In App Purchase Programming Guide.