problem while fetching Facebook android-sdk from github - github

i want to add facebook sdk in my android sdk with eclipse(windows 7). i am trying with https://github.com/facebook/facebook-android-sdk this url to fetch the repository. But it shows no file found at the location, Can anybody help me?

how did you fetch the repository? can you edit your post and add the command that you use.
you can clone the source code by using the following command
git clone git://github.com/facebook/facebook-android-sdk.git
off topic: why do you use Windows? wouldn't be easier to use a mac or a linux box?

Related

Where can I find the latest Movesense Showcase app source?

According to https://www.movesense.com/news/2020/02/movesense-showcase-ios-app-is-now-open-source/ the showcase app source is open source. But the source code that’s there in the repo is at least couple of versions behind in terms of UI.
Is there an updated repo location for the latest? Our client is looking at the app in AppStore thinking the source code should be the same.
Well, the source code in the repository is exactly the same as has been used for generating and compiling the app store version. Could you please make sure you are using the master branch of this repo: https://bitbucket.org/suunto/movesense-mobile-lib/ ?
Also, please make sure that you are opening the folder MovesenseShowcase in xcode, not IOS-example (which is the old example app for iOS)
In addition, please make sure you are using Xcode 11 (latest) and following the instructions in readme.md

How to download fbsdk v5?

I am trying to download fbsdk v5 from facebook sdk downloads. Here it refers to this github page for download. And from the github page it refers back to the previous same page facebook sdk downloads.
It's unending loops of references.
Can someone help me with a link to the download of fbsdk v5 directly?
You can download by clicking the button clone or download simply
If you want to use facebook-sdk in your react-native project i would highly recommend to use react-native-fbsdk package by npm instead of download and use.

Add push notifications to Visual Studio Cordova Project

I tried to follow this article on MSDN magazine enter link description here to add iOS push notifications. However the sample code they provide enter link description here is outdated(using VS2013). I tried to migrate the project to VS2015 by following enter link description here but still cannot get it to work.
Can anyone provide a working sample code in VS2015? Thanks!
You need to configure the notification hub to send notifications to your iOS app.
Here is a sample how to do this in step by step walk-through:
https://azure.microsoft.com/en-us/documentation/articles/notification-hubs-ios-get-started/
Hope this helps.
I've updated the sample to Visual Studio 2015 in my fork: https://github.com/ggailey777/mobile-services-samples/tree/master/CordovaNotificationsArticle
To get it to work, I also needed to add the Whitelist plugin, which is now a requirement to access remote services from a Cordova app.
I am waiting to merge it back into the upstream fork until after I can get it tested on iOS (it does work now on Android). As mostafa points out, you do also need to follow the steps to configure push notification for iOS, which includes doing a bunch of stuff in Xcode on the Mac.

version control in iphone programming

I am trying to use version control in xcode and i am unable to create branch,trunk,and tag directories in terminal. can any one please help me ...
This Apple link to SVN link should be helpful.

Building MobileVLCKit from git.videolan.org repository on macOsX with XCode

I would like to make an application for iOS(iPhone and iPad) that can play streaming videos through RTSP protocol (that includes mms). I imagined to achive a specified application using VLC player or libVLC library.
On the official vlc git repository (http://git.videolan.org/?p=vlc.git;a=tree) in projects/macosx/framework/ folder there is xcode project MobileVLCKit.xcodeproj for which I assume that is a somewhat usable VLC framework for iOS.
Now the problem is that I can't/don't know how to build this project. When I try to build MobileVLCKit.xcodeproj I get an error that says it can't find files inside extras/contrib/hosts/i686-apple-darwin10/ios/ folder.
I have looked within that folder (extras/contrib) and managed to create folder (with files) extras/contrib/hosts/i686-apple-darwin10/ with make, but there is no ios folder.
So, does anybody knows how to successfully build MobileVLCKit?
$ git clone git://git.videolan.org/MobileVLC.git
$ cd MobileVLC
$ ./buildMobileVLC.sh
See:
http://wiki.videolan.org/MobileVLC
Note, using any portion of VLC in your app, makes your app open source and GPL.
i am fighting to build this ios version.
if you git clone the today the version, ,you'ld find a more complete with ios support into the extra folder : extra/contrib/src/Distributions/ios.mak and extra/package/ios/build_for_iOS.sh
extra/contrib/bootstrap is now "ios" compliant !
be aware this version need ios4.2 (see build_for_iOS.sh)
i have problems with ffmpeg but it's another story
vlc build for ios need a "howto" !!!
the entry point is "build_for_iOS.sh" build_for_iOS.sh calls bootstrap
when this is done correctly (good luck), MobileVLCKit will find the files it needs (i hope)
Don't use git to get the most recently source code。
Since vlc is not available for iOS。
but you can get mobilevlc 1.1.0, from videolan.com
http://www.videolan.org/vlc/download-ios.html
and you 'd better install Xcode 3.2.5 and iOS SDK 4.2