Lightweight build-automation and deployment tool - deployment

I am looking for lightweight proprietary or open-source build-automation and deployment software (so, a GUI, and not command line based). Currently, developers commit code to SVN, and a separate team is responsible for building the code, and deploying it to multiple environments. So, the tool is needed for managing the build and deploying it only, and not keeping track of developers and managing SVN (continuous integration stuff, etc, is not needed).
In terms of needs, I would like it to:
Run on Unix
Builds Java projects
Manual build and deploy ability
Web-based GUI
Check out from SVN
be able to schedule builds
use the build scripts modularly; I want to be able to change build scripts easily
be able to specify different SVN branches for a single build, ie have modules in a build coming from multiple SVN sources and not just a single SVN branch.
be able to have multiple, concurrent builds
Verbose logs
Ability to stop a build
Security permissions
Email notifications on success or failure
Usable via blackberry: I want to be able to initiate builds and deployments via blackberry. Essentially, the entire site should be black berry friendly for builds/deployment.
This last one (the blackberry one) might be limiting, but it's something that I would like. If you have solutions that meet the other requirements, let me know about those too, since blackberry support isn't a deal breaker.

Although it is meant to be a continuous integration tool, I recommend Hudson. It can be run natively or via web container (e.g., Tomcat). You can configure Jobs in Hudson that automate various tasks for you. A lot of plugins help you in fulfilling your special needs.
In terms of your needs:
Manual build and deploy abilityYou can trigger jobs on your own or automatically. Whether the job only builds you application and deploys it or triggers another job that deploys it is up to you.
Check out from SVNYou can configure a job to checkout or update from a specific SVN repository.
be able to schedule buildseven cron-like
use the build scripts modularly; I want to be able to change build scripts easilyWe use ant and configure a build with property definitions in a Hudson job.
be able to specify different SVN branches for a single build, ie have modules in a build coming from multiple SVN sources and not just a single SVN branch.You can configure a job with different SVN repositories and branches.
be able to have multiple, concurrent buildsYou can specify how many parallel jobs Hudson should handle, though, you can have multiple concurrent builds.
Verbose logsFor each job, Hudson keeps the log output of your build/deploy scripts
Ability to stop a buildYou can stop a running job at any time
Security permissionsHudson provides fine-grained user permissions. You can even use LDAP.
Email notifications on success or failureSure. Hudson also provides notification via the Jabber chat protocol.
Usable via blackberryI don't know whether a blackberry app exists. However, since Hudson is a web application you may access your Hudson instance via blackbrowser browser.
Well this sounds like a Hudson promotion ;) However, I'm not involved in Hudson, I just used it each day and it helps me a lot in fulfilling my development tasks.

Take a look at FinalBuilder. As for the Blackberry requirement, perhaps you could use Remote desktop to see what's happening on the build machine? I don't know if Blackberry does that though.

Look at Hyper Build - it does everything you want, except for the BlackBerry thing. But as others have said, you could use a workaround for that like using Remote Desktop.
DISCLAIMER: I work for LogicNP Software, the developer of Hyper Build.

Related

VSTS + Octopus Deploy? Why do I see a lot of CI/CD setups with both?

I'm a developer whose transitioning into Devops. By observation, I've noticed that a lot of dev shops have started using Octopus Deploy and Azure Devops Services (AzDo, formerly VSTS), or they are starting new projects to setup devops ci/cd pipelines AND they spec to use both tools.
I've been through some quick training for both tools and though they aren't perfectly the same, AzDo seems to offer all of the same features as Octopus Deploy.
So, my question is if a company is already using AzDo for much of their version control, or anything CI/CD pipeline-related, why would you use Octopus? What benefit does it offer to use Octopus for your build and deploys to AzDo?
Note, I am very, very new to Devops. I'm just asking because at the "10,000 feet view" there doesn't seem to be any reason for Octopus if you're already using AzDo. I mention Octopus Deploy by name because I see it come up frequently. However, I assume there could be other tools that serve the same purpose of automatic build and deploying that might also integrate with AzDo. However, AzDo offers build and deploy built in one. Why split out the work?
Let me preface why I like to both build and deploy with VSTS:
Same permissioning end to end
Line of sight from end to end build and deployment
Reasons I favor Octopus Deploy over VSTS Release:
Ability to upload packages/artifacts
External ones that are maybe one off packages to get deployed for a specific release
Target Definition
When you create Targets or servers you are deploying to, you are able to add a target to one or multiple environments and assign tags/roles to a target. What does this mean? More flexible server definition rather than defining strict Agents to a pool or servers to a Deployment Group, you can allow a target to span multiple (ie: a testing server that spans your Dev and Test environments and only gets triggered on steps that are defined for that role). I realize you can accomplish similar things to this in VSTS but in my opinion it's far more cumbersome.
Variable Definition
Variables can be grouped at a global level and grouped by a specific pipeline/process (that part is similar to VSTS). Variables can also be grouped or scoped by environments or roles (above) so you are able to have different variable values per role per environment; both super granular and flexible. Places this comes in handy is if you have a backend server with a connection string and maybe 2 content delivery nodes (role - content delivery) that get slightly different values than the backend server. At the moment, I do not know (other than creating new environments) how one would accomplish the same in VSTS.
Process Definition
All of the above comes together in the process definition of Octopus Deploy. The super flexible and granular variables and target definition allows you to focus on the actual deployment process rather than getting hung up on the nuances of the UI and its limitations. One example would be defining a process where the first step would be taking something out of a load balancer from a central server, step two deploy code to delivery server one, step three put back in lb, step 4 take out node two from lb called from a central server, step 5 deploy code to node two, and last step, back into load balancer. I realize it's a very simple hypothetical, but within Octopus Deploy, it's one steady process filtered to execute on specific roles, within VSTS you would have to break that down into different agent phases and probably pipelines.
Above are really the biggest points I see to use Octopus Deploy over VSTS Release. Now why would someone use VSTS to build and OD to release/deploy? There are a lot of different factors that go into it, some are corporate drivers like having an enterprise git client that has permissions handled thru MSDN. Sometimes it's a project management driver of having work items tied tightly to commit and builds, but with the added flexibility that OD brings to the table for free/minimal cost.
Hoping this help shine a little light into maybe why some people are crossing streams and using both VSTS and OD.
A lot of good points have been made already, but it really comes down to what you need. I would venture a lot of us started using Octopus before Release Management was really a thing.
We use VSTS for all our source control and builds and then all our deployments are handled through Octopus.
When we started evaluating tools, VSTS had nothing for deployments. Even now, they are still playing catch up to Octopus in feature set.
If you are doing true multi-tenanted and multi-environment deployments, I don't think VSTS really compares. We are using Octopus with around 30 tenants, some on Azure, some on premise. We deploy a mix of web and desktop apps. We are even using Octopus to deploy some legacy VB6 and winforms applications.
Multi-Tenancy (critical for us)
VSTS added Deployment Groups a while ago which sound pretty similar to Octopus Environments before multi-tenancy was implemented. Before Octopus had true multi-tenancy (it's been around a while now), people would work around it by creating different environments per tenant, like "CustomerA - Dev", "CustomerA - Prod", etc. Now you just have your Dev/Test/Prod environments and each tenant can have variables scoped to those individual environments.
Support
Documentation is excellent and it's really easy to get up and running.
The few times I've needed to contact someone at Octopus, they've answered very quickly and knowledgeably.
Usability
Having the Octopus dashboard giving us an overview of all our projects is amazing. I don't know of anyway to do this in VSTS, without going into each individual project.
Octopus works great on a mobile device for checking deployment status and even starting new deployments.
Community
Octopus works with their customers to understand what they want and they often release draft RFCs and have several times completely changed course based on customer feedback.
If we know what sort of applications you are deploying, and to what kinds of environments, we would be able to better tailor our responses.
The features you see today in VSTS weren't there a few years ago, so there might be an historical reason.
But I want to state here some non-opinionated reasons that may suggest an organization to opt for different tools instead of one.
Separate responsibility and access levels
Multiple CI tools in dev teams (orgs that are using also Jenkins or TeamCity or else) and need to standardize and control deployments
An org needs a feature available only in Octopus (maybe Multi-tenancy)
Octopus does a great job of focusing on deployments. Features reach octopus before vsts, support is local and responsive. That, and you never run out of build/release minutes!
Seriously though, I just like to support smaller companies where possible and if all features were equal, I'd still pick them.
The big reason in the past was that TFS On prem and early VSTS did NOT support non-Microsoft (.Net) code very well if at all. You could utilize the source control and work features of TFS and then use octopus/Jenkins etc... as the build release parts to cover code that TFS didn't really know what to do with.
Also the release pipelines used to be very simplistic and not that useful where the other products were all plugin based and could do (almost) anything you needed them to. Most of that has changed so that VSTS is much better at working with Non-Microsoft code bases then it used to be. Over time integrations get created inside a companies walls and undoing those decisions can be more painful then just having "too many" tools. Also I feel like there is just more people out there familiar with those tools since they have been mature longer and cover a larger part of the development world then VSTS has in the past.
To fully implement CD you need both. VSTS runs tests and is a build server. OD isn’t. VSTS is light on sophisticated application installations. And if you are provisioning environments, IaC style, you need Terraform in addition. Don’t try to shoehorn everything into a single tool. DevOps requires a whole ecosystem. The reasons are not historical.

Deploy Mercurial with SFTP/SSH

Currently I am using sourcetree to manage my repo's. I've read about using different branches for 3 stages of website development. I've seen sites like deployhq.com and beanstalkapp.com. I am curious is there a "free" way to deploy/rollback and publish via sftp/shh to my web servers both staging and live production for each of my repo's. I need a way for junior level developers to easily be able to do it too, be great if there was a review process. If there is no free method, what;s the best paid method out there. I also use bitbucket.org to store my repos.
Thanks so much
You could use a lightweight deployment tool such as Kwatee (self-promotion). Kwatee is free and can deploy any files via a web interface or python scripts (also ant/maven if you use java). All you'd have to do is to automate the check-out of your branch and then trigger the deploy command in kwatee which will use ssh/scp or telnet/ftp behind the scenes to update your deployment (only changes will be deployed).

What are the Team City best practices for multistage deployment?

We have 3 environments:
Development: Team City deploys here for Subversion commits on trunk.
Staging: User acceptance is done here, on builds that are release candidates.
Production: When UAT passed, the passing code set is deployed here.
We're using Team City and only have Continuous Integration setup with our development environment. I don't want to save artifacts for every development deployment that Team City does. I want an assigned person to be able to fire a build configuration that will deploy a certain successful development deployment to our staging server.
Then, I want each staging deployment to save artifacts. When a staging deployment passes UAT, I want to deploy that package to Production.
I'm not sure how to set this up in Team City. I'm using version 6.5.4, and I'm aware there's a "Promote..." action/trigger, but I think it depends on saved artifacts. I don't want to save development deployments each time as artifacts, but I do want the person running the staging deployment to be able to specify which successful development deployment to deploy to staging.
I'm aware there may be multiple ways to do this, is there a best practice? What is your setup and why do you recommend it?
Update:
I have one answer so far, and it's an idea we had considered internally. I'd really like to know if anyone has a somewhat automated way for deploying to a staging/production environemnt via Team City itself, where only people with certain role/permission can run a deploy script to production rather than having to manually deal with any kind of artifact package. Anyone?
Update 2
I still have 1 day to award bounty, and I thought the answer below didn't answer my question, but after rereading it I see that my question wasn't what I thought it was.
Are there any ways to use Team City for some kind of automated deployment to Staging/Production environments?
I think you're actually asking two different questions here; one is about controlling access rights to TeamCity builds and another is about the logistics of artifact management.
Regarding permissions, I assume what you mean by "only people with certain role/permission can run a deploy script to production" and your response to Julien is that you probably don't want devs deploying direct to production but you do want them to be able to see other builds in the project. This is possibly also similar to Julien's scenario when IT then take the process "offline" from TeamCity (either that or it's just IT doing what IT do and insisting they must use a separate, entirely inefficient process because "that's just the way we do it" - don't get me started on that!)
The problem is simply that all permissions in TeamCity are applied against the project and never the build so if you've got one project with all your builds, there's no ability to apply permissions granularity to dev versus production builds. I've previously dealt with this in two ways:
Handle it socially. Everyone knows what their responsibilities are and you don't run what you're not meant to run. If you do, it's audited and traceable back to YOU. Work fine when there's maturity, a clear idea of responsibilities and not compliance requirement that prohibits it.
Create separate projects. I don't like having to do this but it does fix the problem. You can still use artifacts from another project and means you simply end up with one project containing builds that deploy to environments you're happy for all the devs to access and another project to sensitive environments. The downside is that if the production build fails, the very people you probably want support from won't be able to access it!
Regarding artifact management, there's no problem with retaining these in the development build, just define a clean-up policy that only keeps artifacts from the last X builds if you're worried about capacity. A lot of people want certainty they're deploying the same compiled output to every environment which means once you build it, you want to keep it around for later use.
Once you have these artefacts from your dev deployment, you can re-deploy them to your other environments through separate builds. You'll have an issue with config transforms (assuming you're using them), but have a read of this 2 part series for some ideas on how to address that (I'm yet to absorb it in detail but I believe he's on the right track).
Does that answer your question? Is there anything still missing?
We also used TeamCity as our build server so let me explain our setup.
We have 4 environments
Development used by Dev to verify commits in a server environment
QA for testing purposes
Staging for deployment checks and some UAT
Production
We only use TeamCity to deploy to Development (Nightly builds) and to QA (on-demand).
The Dev build uses the trunk branch and QA build uses a different branch used for the RC.
Deployment to the Staging and Production are managed by the IT team, and are therefore not automated.
What we do instead is that we use TeamCity to produce artifacts from the QA build. The artifacts are the deployment kits sent for Staging/Production deployments.
That said, I am not sure if TeamCity would provide you a complete control on which build can be promoted to which environment. We basically control this on the SVN side with branches, and have different builds for those branches. You could (should) do be able to manage this it the same way. You can therefore ensure what is getting deployed.
I understand that your needs may be slightly different than ours but I hope that this will helps you finding the best setup.
I think you might want to check out something like Octopus Deploy or BuildMaster. They provide a nice structure for the deployment practices you're trying to automate. Both tools integrate with TeamCity nicely.
Basically, you'd continue to use TeamCity for CI, and you could also continue to deploy to your development environment with TeamCity too, but you'd use one of the deployment tools to promote an (existing) build to staging and production.
Edit 2014-02-05 – Update
The makers of BuildMaster have a new deployment feature – ProGet Deploy – for their NuGet server tool, ProGet. It's very similar to Octopus Deploy, tho I haven't played with it yet myself, so Octopus may have a better visualization of what versions have been deployed to which environments; I still use BuildMaster because of that important feature.
Also, I'm currently using both TeamCity, BuildMaster, and ProGet and I never want to go back to not having automated builds. Currently, all of my apps are built and deployed via BuildMaster. All of my library projects are built in TeamCity and deployed to ProGet. Being able to manage my internal dependencies via the NuGet infrastructure is nice.

is there a deploy tool (or set of tools) that supports rollback of a deployment?

I'm learning FluentMigrator. The thing that I like about FM is that it supports the idea of Forward and Back for migrations (aka Up/Down). I'm finding that it's not ideal about this; there are some holes. Still, it's good.
This leads me to wonder if there are any deployment tools (nant, msbuild or other) that support this idea of rolling forward and back. The scenario that I'm using it in is the deployment of a web app with a related database.
Ideally I'd like to set up my deployment so that, should any part of it fail, it will revert to the previous known working configuration. With FM, this is pretty easy to do (but there are rough spots), so that covers the db. How about the files that make up the web app? Do any deploy tools have support for this?
Deploying to a Windows Server. Assume that I can't make any changes to the server.
I don't know of any Microsoft-centric, automated provisioning/deployment tools like Capistrano. Here are some tools I've heard of, but never used:
MSDeploy, for deploying web application.
Microsoft Deployment Services, for managing operating system configuration
Microsoft's System Center Configuration Manager
BladeLogic
HP's Operations Center
Up until about three months ago, we did our deployment/provisioning using custom MSBuild scripts. After a server is provisioned, deploys happen automatically using Robocopy to copy files to a share on the application server, updating changed application binaries and markup files. We've never had a need to rollback any of our deployments, but since our scripts are custom, we could write the logic if we needed to.
MSBuild is a terrible deployment/provisioning language. For the past three months, we've been writing all new scripts in, and porting existing ones to, PowerShell. It is wonderful. With version 2, there is support for running commands on remote servers, like SSH. We haven't used that functionality yet, but I'm looking forward to pushing setup scripts to remote server to provision and deploy at the same time.
We have been using Git to do our deploys for the last 6 months.
Here is the whole process:
CI server build the project
CI server checks it in to a local git repository
CI server pushes the changes to the centralised git repository
User creates an empty repository on the live server
User adds the central git repository to the remotes
User pulls the latest version over https (no need to open any ports)
It is a lot to setup in the beginning but once setup it works great. Deploys take seconds as only changed files get copied.
Another great thing about this method is that git keeps history of changes so rolling back is pretty simple. You can also roll back a few revisions and it's done straight on the live server. If something goes wrong reverting is super fast.
Also you can save some time if you use a hosted git service (github) for your central repository.
This is a very brief description but I can give you more info if you want.
Of course! My favorite is Capistrano. This was originally built for Ruby but I've found that it works just as well for other languages.
https://github.com/capistrano/capistrano

How to deploy artifacts of TeamCity to Amazon EC2 Server

We decided to use AMAZON AWS cloud services to host our main application and other tools.
Basically, we have a architecture like that
TESTSERVER: The EC2 instance which our main application is
deployed to. Testers have access to
the application.
SVNSERVER: The EC2 instance hosting our Subversion and
repository.
CISERVER: The EC2 instance that JetBrains TeamCity is installed and
configured.
Right now, I need CISERVER to checkout codes from SVNSERVER, build, if build is successful, unit test it, and after all tests pass, the artifacts of successful build should be deployed to TESTSERVER.
I have completed configuring CISERVER to pull the code, build, test and produce artifacts. But I couldn't manage how to deploy artifacts to TESTSERVER.
Do you have any suggestion or procedure to accomplish this?
Thanks for help.
P.S: I have read this Question and am not satisfied.
Update: There is a deployer plugin for TeamCity which allows to publish artifacts in a number of ways.
Old answer:
Here is a workaround for the issue that TeamCity doesn't have built-in artifacts publishing via FTP:
http://youtrack.jetbrains.net/issue/TW-1558#comment=27-1967
You can
create a configuration which produces build artifacts
create a configuration, which publishes artifacts via FTP
set an artifact dependency in TeamCity from configuration 2 to configuration 1
Use either manual or automatic triggering to run configuration 2 with artifacts produced by configuration 1. This way, your artifacts will be downloaded from build 1 to configuration 2 and published to you FTP host.
Another way is to create an additional build step in TeamCity for configuration 1, which publishes your files via FTP.
Hope this helps,
KIR
What we do for deployment is that the QA people log on to the system and run a script that deploys by pulling from the team city repository whenever they want. They can see in team city (and get an e-mail) if a new build happened, but regardless they just deploy when they want. In terms of how to construct such a script, the team city component involves retrieving the artifact. That is why my answer references getting the artifacts by URL - that is something any reasonable script can do using wget (which has a Windows port as well) or similar tools.
If you want an automated deployment, you can schedule a cron job (or Windows scheduler) to run the script at regular intervals. If nothing changed, it doesn't matter much. I question the wisdom of this given that it may mess up someone testing by restarting the system involved.
The solution of having team city push the changes as they happen is not something that team city does out of the box (as far as I know), but you could roll your own, for example by having something triggered via one of team city's notification methods, such as e-mail. I just question the utility of that. Do you want your system changing at random intervals just because someone happened to check something in? I would think it preferable to actually request the new version.