I have created a image gallery. I show all images from plist file in navigation view. When i open image in full view after that i have to back in navigation. But i want to move images in scrolling when image in fullview. After open image in full view i want to swap one by one next as well as previous...
Is there possible..??
Plz give me help about any kind..
Regards....
Yes thats possible, make your fullview a scrollview with its contentsize having the same width as your screen and its height being the combined height of its subviews (put at least two or 3 imageviews in the scrollview as subviews). You can add and remove UIImageviews as subviews of the uiscrollview as the user vertically pages through them. You will need to communicate with the navigation view what the table status is when your user returns to that view though so that everything matches up.
Related
I am implementing a scroll view which consists of an image underneath it is a collection view.
What I want to do is a smooth scrolling between the page as if the collection view is just elements in the scroll view.
But what happens is the when I scroll, the collection view needs to be dragged twice to exit it or to enter it.
What I mean is that when the scroll view first appears there is an image and under it is collection view. when I scroll down if I touch the image, the scroll is done correctly, however, if I touch the view the image is still here and a small scroll is done then when I scroll again the scroll is done right and the collection view takes the whole screen
After that when I scroll upwards, the same happens a small scroll happens then I have to touch again to do the scroll right and show the image.
EDIT: This GIF shows would clarify what I mean :
https://im2.ezgif.com/tmp/ezgif-2-75ed33ccd665.gif
Edit: The best solution was to create a TableView/CollectionView header and and my header in it and scroll normally for the table/collection view.
Old solution
The solution as provided in a comment by #MayurKarmur was to disable the scrolling in the collection view and adding height to collection view according to its content.
I am writing an application for an event my organization is hosting using Swift. I have an image with the floor layout and want to add buttons to select locations (such as bathrooms, entrances, exits, emergency sections, etc) so that people can click them and information about the location pops up.
I currently have an imageview with the floor layout within a scrollview to allow the user to zoom in and out of the image. When I try to add buttons to the scrollview they don't stay relative to the image when zooming in and out, nor do their size change. I have tried adding constraints on to make the location stay the same when zooming in and out.
It also won't let me relocate the button on the storyboard to be a subview of the imageview. Looking up similar solutions says to add the button programmatically as a subview of the imageview but then it'd be really hard to put the 100+ buttons in the right location. Any suggestions as to how to go about this?
you have no other choice instead of adding by code.. because from code you can add as subview of image view , whereas Storyboard wont add buttons as subviews of imageView, but it will add buttons as subview of Scroll View
Hi I'm new to iphone programming and I'm having problem with scrolling on the storyboard. Let's say I need to add 30 buttons on a viewcontroller inside a scrollview, but the screen size only fits 15, how do I scroll down and add more buttons.
screen shot 1
Another problem I have is that when I run the iphone app on the simulator, it can only scroll down too the button 13 even though there are 15 buttons on my view controller.
screen shot 2
Thanks for your help.
you can scroll the scrollView on the storyboard. Scroll down and then add buttons.
You need to set a size appropriate for Scroll ContentSize. Take a note at that.
Please do provide more info from. Its gonna make the resolution process easy.
Take a look at this link for solid ScrollView intro:
http://www.raywenderlich.com/76436/use-uiscrollview-scroll-zoom-content-swift
In the storyboard... Just make the view bigger. In your case, you want to change the height:
For the problem of not being able to scroll across all your images. You need to make sure the scroll view is pinned to all four sides of the parent view and that the height and width are all set-up for the content inside the scroll view. (make sure there are no warnings associated with the scroll view in the storyboard.)
I've some UIImages loaded into a UIScrollView.
However, when I try to scroll through these UIImages, I can only click on a specific area in the screen.
What is the property I should look out for to expand the "clickable area"? Such that I can click on any part of the scroll view to start scroll through the images.
Is there anything to do with content size of the scroll view?
Make sure that -userInteractionEnabled is NO for the views you add to your scroll view.
Update:
Set -clipsToBounds to YES and see whether the scrollview's frame is just too small and the content goes beyond the bounds of the view.
i am creating an app which has two UIImageViews at top and bottom of the screen and few customs buttons in between them which i am using in a UIScrollview so that user can scroll through them while the two images remain on top & bottom as they are.But when i use the scrollview the buttons scroll over the two UIimageview instead of just scrolling between them or hiding behind them as users scroll down..how can i make the UIImagviews remain on top of the buttons in UIScrollview??
I assume that you use the Interface Builder...
Make sure that:
The frame of the scroll view is between the image view
The Clip subviews of the scroll view is checked
The image views appear after the scroll view in the views hierarchy (if not then you can just drag them inside the hierarchy)