I use In App Purchase in my application, but I have problem when I'm testing that. I have four consumable products. Information about that products I show in tableview. Sometimes when I click a button to buy some product I get a transaction state SKPaymentTransactionStateFailed in updatedTransaction function but transaction.error localizedFailureReason is always null.
Once I noticed that one transaction was updated two times (in updatedTransaction function transaction with the same transactionIdentifier comes, state of transaction is SKPaymentTransactionStatePurchased) - is then that product two times purchased?.
So I have no idea where is the problem. Please help me.
I use that class to manage In App Purchase:
#implementation InAppPurchaseManager
#synthesize upgradeProducts;
#synthesize productsRequest;
#synthesize delegate;
- (id) init
{
self = [super init];
if (!self) return nil;
if ([SKPaymentQueue canMakePayments]) {
[self loadStore];
[[SKPaymentQueue defaultQueue] addTransactionObserver:self];
}
upgradeProducts = [[NSMutableArray alloc] init];
delegate = nil;
return self;
}
+ (InAppPurchaseManager *) sharedInstance
{
static InAppPurchaseManager *myInstance = nil;
if (nil == myInstance) {
myInstance = [[[self class] alloc] init];
}
return myInstance;
}
- (void) loadStore
{
NSSet *productsIdentifiers = [[NSSet alloc] initWithObjects:PRODUCT_1_ID, PRODUCT_2_ID, PRODUCT_3_ID, PRODUCT_4_ID, nil];
[self requestUpgradeProductsData:productsIdentifiers];
[productsIdentifiers release];
}
- (void) requestUpgradeProductsData:(NSSet *) productIdentifiers
{
productsRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiers];
productsRequest.delegate = self;
[productsRequest start];
}
- (void) productsRequest:(SKProductsRequest *) request didReceiveResponse:(SKProductsResponse *) response
{
[upgradeProducts removeAllObjects];
for (int i = 0; i < [response.products count]; i++) {
SKProduct *product = [response.products objectAtIndex:i];
UpgradeProduct *upgradeProduct = [[UpgradeProduct alloc] initWithProductID:product.productIdentifier];
upgradeProduct.title = product.localizedTitle;
upgradeProduct.description = product.localizedDescription;
NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
[numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4];
[numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle];
[numberFormatter setLocale:product.priceLocale];
NSString *price = [numberFormatter stringFromNumber:product.price];
[numberFormatter release];
upgradeProduct.price = price;
[self.upgradeProducts addObject:upgradeProduct];
[upgradeProduct release];
}
[productsRequest release];
if ([self.delegate respondsToSelector:#selector(didLoadStore:)])
[self.delegate didLoadStore:self.upgradeProducts];
}
+ (BOOL) canMakePurchases
{
if ([SKPaymentQueue canMakePayments])
return YES;
else {
[Global showAlertViewWithTitle:NSLocalizedString(#"Payment Error", #"Payment Error Alert Title")
message:NSLocalizedString(#"You are not authorized to purchase from AppStore", #"Payment Error Alert Text when user cannot make payments from store")];
return NO;
}
}
- (void) purchaseUpgrade:(NSString *) productIdentifier
{
if ([InAppPurchaseManager canMakePurchases]) {
SKPayment *payment = [SKPayment paymentWithProductIdentifier:productIdentifier];
[[SKPaymentQueue defaultQueue] addPayment:payment];
}
}
- (void) recordTransaction:(SKPaymentTransaction *) transaction
{
[[NSUserDefaults standardUserDefaults] setValue:transaction.transactionReceipt forKey:#"upgradeTransactionReceipt" ];
[[NSUserDefaults standardUserDefaults] synchronize];
}
- (void) finishTransaction:(SKPaymentTransaction *) transaction
{
[self paymentSucceeded:transaction];
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
}
- (void) paymentSucceeded:(SKPaymentTransaction *) transaction
{
// provide content here
if ([self.delegate respondsToSelector:#selector(didFinishPaymentTransaction)])
[self.delegate didFinishPaymentTransaction];
}
- (void) completeTransaction:(SKPaymentTransaction *) transaction
{
[self recordTransaction:transaction];
[self finishTransaction:transaction];
}
- (void) restoreTransaction:(SKPaymentTransaction *) transaction
{
[self recordTransaction:transaction.originalTransaction];
[self finishTransaction:transaction];
}
- (void) failedTransaction:(SKPaymentTransaction *) transaction
{
if (transaction.error.code != SKErrorPaymentCancelled) {
NSMutableString *messageToBeShown = [[NSMutableString alloc] init];
if ([transaction.error localizedFailureReason] != nil) {
[messageToBeShown setString:[NSString stringWithFormat:#"%# %#", NSLocalizedString(#"Reason:", #"Reason Text in alert when payment transaction failed"), [transaction.error localizedFailureReason]]];
if ([transaction.error localizedRecoverySuggestion] != nil)
[messageToBeShown appendFormat:#", %# %#", NSLocalizedString(#"You can try:", #"Text for sugesstion in alert when payment transaction failed"), [transaction.error localizedRecoverySuggestion]];
}
[Global showAlertViewWithTitle:NSLocalizedString(#"Unable to complete your purchase", #"Payment transaction failed alert title")
message:messageToBeShown];
[messageToBeShown release];
if ([self.delegate respondsToSelector:#selector(didFailedPaymentTransaction)])
[self.delegate didFailedPaymentTransaction];
} else {
if ([self.delegate respondsToSelector:#selector(didCancelPaymentTransaction)])
[self.delegate didCancelPaymentTransaction];
}
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
}
- (void) paymentQueue:(SKPaymentQueue *) queue updatedTransactions:(NSArray *) transactions
{
for (SKPaymentTransaction *transaction in transactions) {
switch (transaction.transactionState) {
case SKPaymentTransactionStatePurchased:
[self completeTransaction:transaction];
break;
case SKPaymentTransactionStateFailed:
[self failedTransaction:transaction];
break;
case SKPaymentTransactionStateRestored:
[self restoreTransaction:transaction];
break;
default:
break;
}
}
}
- (void) request:(SKRequest *) request didFailWithError:(NSError *) error
{
[Global showAlertViewWithTitle:NSLocalizedString(#"Payment Error", #"Payment Error Alert Title")
message:[NSString stringWithFormat:#"%#, %#", NSLocalizedString(#"Could not contact App Store properly", #"Alert text when request did fail"),
[error localizedDescription]]];
}
- (void) dealloc
{
[[SKPaymentQueue defaultQueue] removeTransactionObserver:self];
[upgradeProducts release];
if (productsRequest)
productsRequest = nil;
[super dealloc];
}
#end
In AppDelegate in function didFinishLaunchingWithOptions I make that:
[InAppPurchaseManager sharedInstance];
In Purchase View when I click a button I make:
UpgradeProduct *selectedProduct = [self.faxProducts objectAtIndex:[purchaseButton.identifier intValue]];
if (selectedProduct) {
[[InAppPurchaseManager sharedInstance] purchaseUpgrade:selectedProduct.productID];
}
[[SKPaymentQueue defaultQueue] addTransactionObserver:self];
This code is wrong, you can't use more than once. You know, if you add the observer for twice , you will find one transaction was updated two times.
I have the same problem, observer always has 2 transaction. Even i remove [[SKPaymentQueue defaultQueue] addPayment:payment], it still have 1 transaction. so i suspect the "canMakePayments"
After i remove [SKPaymentQueue canMakePayments], the problem seem to solve.. not sure why but may be it solve yours
If you're just testing, just make sure you sign out from your personal account and create a new test account in iTunesConnect.
Strangely it would fail if I don't use a test user. The API is full of black magic with little explanation.
Make sure you use the AppID correctly. I had the same issue "User cancelled" and I was not calling the transaction with the correct ID both times. I automatically append the com.mycompany.product" prefix to my code, but in some cases, the com.mycompany.product was already appended. Rookie bug...
I got this error because I had the wrong product identifier.
Related
I have an application with in app integration in it. In my app I have two buttons for paid app buy and subscribe. When the user clicks on buy it goes check for apple validation and the buy the product.
This works properly but when the product is purchased my buy button should change to 'done' and when the application is next time run the buy button should not be visible for that particular product. Instead 'done' button should be shown. My problem is when a product is purchased the buy button is shown instead of done button.
This is my code:
-(void)checkPurchasedItems
{
[[SKPaymentQueue defaultQueue] restoreCompletedTransactions];
}
//Then this delegate Function Will be fired
- (void) paymentQueueRestoreCompletedTransactionsFinished:(SKPaymentQueue *)queue
{
NSLog(#"received restored transactions: %i", queue.transactions.count);
for (SKPaymentTransaction *transaction in queue.transactions)
{
NSString *productID = transaction.payment.productIdentifier;
NSLog(#"%#",productID);
}
}
// called when a transaction has failed
- (void)failedTransaction:(SKPaymentTransaction *)transaction
{
if (transaction.error.code != SKErrorPaymentCancelled)
{
// error!
[self finishTransaction:transaction wasSuccessful:NO];
if (transaction.error.code == SKErrorClientInvalid) {
//[self showAlert:#"In-App Purchase" withMessage:INVALID_CLIENT];
}
else if (transaction.error.code == SKErrorPaymentInvalid) {
//[self showAlert:#"In-App Purchase" withMessage:PAYMENT_INVALID];
}
else if (transaction.error.code == SKErrorPaymentNotAllowed) {
//[self showAlert:#"In-App Purchase" withMessage:PAYMENT_NOT_ALLOWED];
}
else if (transaction.error.code == SKErrorPaymentCancelled) {
// [self showAlert:#"In-App Purchase" withMessage:#"This device is not allowed to make the payment."];
NSLog(#"User Cancellation.");
}
else {
// SKErrorUnknown
NSLog(#"Unknown Reason.");
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Transaction Status" message:#"Transaction Failed due to unknown reason" delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
}
}
else {
// this is fine, the user just cancelled, so don’t notify
// UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Transaction Status" message:#"Transaction failed due to some reason" delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
// [alert show];
// return;
//[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
}
}
- (void)provideContent:(NSString *)productId
{
if ([productId isEqualToString:kMyFeatureIdentifier4])
{
// enable the pro features
[[NSUserDefaults standardUserDefaults] setBool:YES forKey:#"isStorePurchased"];
[[NSUserDefaults standardUserDefaults] synchronize];
}
else if([productId isEqualToString:kMyFeatureIdentifier3])
{
[[NSUserDefaults standardUserDefaults] setBool:YES forKey:#"isStoreSubscribed"];
[[NSUserDefaults standardUserDefaults]synchronize];
}
}
- (void)recordTransaction:(SKPaymentTransaction *)transaction
{
NSData *receiptData = [NSData dataWithData:transaction.transactionReceipt];
transactionreceipt = [Base64 encode:receiptData];
NSLog(#"encoded String :%#",transactionreceipt);
if ([transaction.payment.productIdentifier isEqualToString:kMyFeatureIdentifier4])
{
// save the transaction receipt to disk
[[NSUserDefaults standardUserDefaults] setValue:transactionreceipt forKey:#"proUpgradeTransactionReceipt"];
[[NSUserDefaults standardUserDefaults] synchronize];
}
if ([transaction.payment.productIdentifier isEqualToString:kMyFeatureIdentifier3])
{
[[NSUserDefaults standardUserDefaults] setValue:transactionreceipt forKey:#"proUpgradeTransactionReceipt"];
[[NSUserDefaults standardUserDefaults] synchronize];
}
}
- (void)finishTransaction:(SKPaymentTransaction *)transaction wasSuccessful:(BOOL)wasSuccessful
{
NSUserDefaults *userdefaults = [NSUserDefaults standardUserDefaults];
transactionreceipt = [userdefaults valueForKey:#"proUpgradeTransactionReceipt"];
NSLog(#"%#",transactionreceipt);
// remove the transaction from the payment queue.
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
NSDictionary *userInfo = [NSDictionary dictionaryWithObjectsAndKeys:transaction, #"transaction" , nil];
if (wasSuccessful)
{
// send out a notification that we’ve finished the transaction
[self sendRequest];
[[NSNotificationCenter defaultCenter] postNotificationName:#"PurchaseSuccess" object:self userInfo:userInfo];
[easytblView reloadData];
}
else
{
// send out a notification for the failed transaction
// [[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerTransactionFailedNotification object:self userInfo:userInfo];
}
}
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions
{
for (SKPaymentTransaction *transaction in transactions)
{
switch (transaction.transactionState)
{
case SKPaymentTransactionStatePurchased:
[self completeTransaction:transaction];
break;
case SKPaymentTransactionStateFailed:
[self failedTransaction:transaction];
break;
case SKPaymentTransactionStateRestored:
[self restoreTransaction:transaction];
break;
case SKPaymentTransactionStatePurchasing:
NSLog(#"Purchasing...");
break;
default:
break;
}
}
}
// called when a transaction has been restored and and successfully completed
- (void)restoreTransaction:(SKPaymentTransaction *)transaction
{
[self recordTransaction:transaction.originalTransaction];
[self provideContent:transaction.originalTransaction.payment.productIdentifier];
[self finishTransaction:transaction wasSuccessful:YES];
}
// called when the transaction was successful
- (void)completeTransaction:(SKPaymentTransaction *)transaction
{
[self recordTransaction:transaction];
[self provideContent:transaction.payment.productIdentifier];
[self finishTransaction:transaction wasSuccessful:YES];
}
-(void)buyProduct
{
if (arrPurchaseProducts.count>0)
{
SKProduct *selectedProduct = [arrPurchaseProducts objectAtIndex:0];
SKPayment *payment = [SKPayment paymentWithProduct:selectedProduct];
[[SKPaymentQueue defaultQueue] addPayment:payment];
//selectedProduct = nil;
// payment = nil;
}
}
- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response
{
NSLog(#"IN-APP:productsRequest");
arrPurchaseProducts = [[NSArray alloc]initWithArray:response.products];
if ([arrPurchaseProducts count] == 1)
{
SKProduct *selectedProduct = [arrPurchaseProducts objectAtIndex:0];
SKPayment *payment = [SKPayment paymentWithProduct:selectedProduct];
[[SKPaymentQueue defaultQueue] addPayment:payment];
//responseStatus = 1;
// if ([purchaseButton.title isEqualToString:#" "])
// {
NSLog(#"Purchase had been attempted already.");
// }
}
if ([arrPurchaseProducts count]>0)
{
product = [arrPurchaseProducts objectAtIndex:0];
NSLog(#"Price: %.2f",product.price.floatValue);
NSLog(#"Price Locale: %#",product.priceLocale.localeIdentifier);
NSLog(#"Product Identifier: %#",product.productIdentifier);
NSLog(#"IN-APP:array count: %i", [arrPurchaseProducts count]);
[request autorelease];
NSLog(#"IN-APP:productsRequest END");
}
//[arrPurchaseProducts release];
// arrPurchaseProducts = nil;
}
- (void)requestProductData
{
NSLog(#"IN-APP:requestProductData");
SKProductsRequest *request;
if (isSubscribe==YES)
{
request = [[SKProductsRequest alloc] initWithProductIdentifiers:[NSSet setWithObject:kMyFeatureIdentifier3]];
}
else{
request = [[SKProductsRequest alloc] initWithProductIdentifiers:[NSSet setWithObject:kMyFeatureIdentifier3]];
}
request.delegate = self;
[request start];
NSLog(#"IN-APP:requestProductData END");
}
-(IBAction)buynow:(id)sender
{
isSubscribe=NO;
isviewloadedforfirsttime=NO;
if([SKPaymentQueue canMakePayments])
{
// if (![[NSUserDefaults standardUserDefaults] valueForKey:#"isStorePurchased"])
// {
[self requestProductData];
//}
NSLog(#"IN-APP:can make payments");
}
else {
NSLog(#"IN-APP:can't make payments");
}
[self performSelector:#selector(buyProduct) withObject:nil afterDelay:2.0];
}
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions
{
for (SKPaymentTransaction *transaction in transactions)
{
switch (transaction.transactionState)
{
case SKPaymentTransactionStatePurchased:
[self completeTransaction:transaction];
break;
case SKPaymentTransactionStateFailed:
[self failedTransaction:transaction];
break;
case SKPaymentTransactionStateRestored:
[self restoreTransaction:transaction];
break;
case SKPaymentTransactionStatePurchasing:
NSLog(#"Purchasing...");
break;
default:
break;
}
}
}
you yourself have inside your code the case of SKPaymentTransactionStateRestored which tells when a product is being restored.
You need to add code that executes the restoreCompletedTransactions method...
add the [self checkPurchasedItems]; in the App's initial launch somewhere like the root view controller's viewDidLoad method to get the purchase button logic to show up..
keep the buttons.enabled = NO... this way the buttons are only enabled when the return methods arrive telling us what we already purchased... you should store those booleans for offline mode.
when the transactions are restored mark the buttons as enabled and/or hidden appropriately.
good luck!
In My iphone app i have used In App purchase. All the things are working and the contents are in Resource folder. After successful transaction i have used a Sql Query to insert data in Sqlite database. I have Uploaded this app in App Store and find that after successful transaction the payment is taken from users but the content is not inserted in database and not Showed in app. Please help me. i am stressed on this Point. Due to this i have removed my app form App Store.
In this code after successful finding list of In App Purchases i am using method
For better Understanding i am putting my Some code here:
- (void)insertNewObject {
// Create a new instance of the entity managed by the fetched results controller.
NSManagedObjectContext *context = [self.fetchedResultsController managedObjectContext];
// Save the context.
NSError *error = nil;
if (![context save:&error]) {
/*
Replace this implementation with code to handle the error appropriately.
abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button.
*/
// NSLog(#"Unresolved error %#, %#", error, [error userInfo]);
abort();
}
}
-(void)updateObject {
NSManagedObjectContext *context = [self.fetchedResultsController managedObjectContext];
// Save the context.
NSError *error = nil;
if (![context save:&error]) {
abort();
}
}
#pragma mark -
#pragma mark Store request
- (void) requestProductData {
request= [[SKProductsRequest alloc] initWithProductIdentifiers:[NSSet setWithObject:[arrayProductID objectAtIndex:b-2]]];//#"Scaringmirror11"
request.delegate = self;
[request start];
}
- (void) startPurchase {
//int newB=b-2;
SKPayment *payment = [SKPayment paymentWithProductIdentifier:[arrayProductID objectAtIndex:b-2]];
[[SKPaymentQueue defaultQueue] addPayment:payment];
}
#pragma mark Store delegate
- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response {
NSArray *myProduct = response.products;
if (myProduct == nil || [myProduct count] == 0)
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:ALERT_TITLE message:#"Missing product from App store.\n"
delegate:self cancelButtonTitle:#"Close" otherButtonTitles:nil];
[alert show];
[alert release];
return;
}
SKProduct *product;
BOOL existProduct = NO;
for (int i=0; i<[myProduct count]; i++) {
product = (SKProduct*)[myProduct objectAtIndex:0];
if ([product.productIdentifier isEqualToString:[arrayProductID objectAtIndex:b-2]]) {
existProduct = YES;
//[[NSUserDefaults standardUserDefaults] setValue:transaction.transactionReceipt forKey:#"proUpgradeTransactionReceipt" ];
//[[NSUserDefaults standardUserDefaults] synchronize];
break;
}
}
if (existProduct == NO) {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:ALERT_TITLE message:#"Missing product from App store.No match Identifier found.\n"
delegate:self cancelButtonTitle:#"Close" otherButtonTitles:nil];
[alert show];
[alert release];
return;
}
[request autorelease];
[self startPurchase];
}
#pragma mark Store delegate
- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response {
NSArray *myProduct = response.products;
if (myProduct == nil || [myProduct count] == 0)
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:ALERT_TITLE message:#"Missing product from App store.\n"
delegate:self cancelButtonTitle:#"Close" otherButtonTitles:nil];
[alert show];
[alert release];
return;
}
SKProduct *product;
BOOL existProduct = NO;
for (int i=0; i<[myProduct count]; i++) {
product = (SKProduct*)[myProduct objectAtIndex:0];
if ([product.productIdentifier isEqualToString:[arrayProductID objectAtIndex:b-2]]) {
existProduct = YES;
//[[NSUserDefaults standardUserDefaults] setValue:transaction.transactionReceipt forKey:#"proUpgradeTransactionReceipt" ];
//[[NSUserDefaults standardUserDefaults] synchronize];
break;
}
}
if (existProduct == NO) {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:ALERT_TITLE message:#"Missing product from App store.No match Identifier found.\n"
delegate:self cancelButtonTitle:#"Close" otherButtonTitles:nil];
[alert show];
[alert release];
return;
}
[request autorelease];
[self startPurchase];
}
#pragma mark observer delegate
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions {
for (SKPaymentTransaction *transaction in transactions)
{
switch (transaction.transactionState)
{
case SKPaymentTransactionStatePurchased:
[self completeTransaction:transaction];
NSLog(#"Success");
break;
case SKPaymentTransactionStateFailed:
[self failedTransaction:transaction];
NSLog(#"Failed");
break;
case SKPaymentTransactionStateRestored:
[self restoreTransaction:transaction];
default:
break;
}
}
}
- (void) completeTransaction: (SKPaymentTransaction *)transaction {
//[[NSUserDefaults standardUserDefaults] setBool:YES forKey:REGISTRATION_KEY];
registered = YES;
//NSData *receiptData = [transaction transactionReceipt];
//NSString *str =[NSString string
//[[NSUserDefaults standardUserDefaults] setValue:transaction.transactionReceipt forKey:#"proUpgradeTransactionReceipt" ];
//[self registeredEnable];
// Remove the transaction from the payment queue.
[[SKPaymentQueue defaultQueue] finishTransaction: transaction];
[sqlite insertIntoScaryImage:[arrayGetMoreScaryImage objectAtIndex:b] add:[arrayGetMoreScarySound objectAtIndex:b]];
}
- (void) restoreTransaction: (SKPaymentTransaction *)transaction {
//[[NSUserDefaults standardUserDefaults] setBool:YES forKey:REGISTRATION_KEY];
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:ALERT_TITLE message:#"Purchase success."
delegate:self cancelButtonTitle:#"Close" otherButtonTitles:nil];
[alert show];
[alert release];
[[SKPaymentQueue defaultQueue] finishTransaction: transaction];
//[sq];
}
- (void) failedTransaction: (SKPaymentTransaction *)transaction {
if (transaction.error.code != SKErrorPaymentCancelled)
{
// Optionally, display an error here.
NSString *stringError = [NSString stringWithFormat:#"Payment Cancelled\n\n%#", [transaction.error localizedDescription]];
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:ALERT_TITLE message:stringError
delegate:self cancelButtonTitle:#"Close" otherButtonTitles:nil];
[alert show];
[alert release];
}
[[SKPaymentQueue defaultQueue] finishTransaction: transaction];
}
Please have a look and tell me where should i insert data in database so that i will able to provide data to users after Successful in app Purchase.
Thanks in Advance
You should implement your unlocking functionality into the payment observer, right after you receive confirmation that the payment is all right.
Your implementation of the observer is kinda strange, I guess it's not working.
EDIT:
your observer class
#import Foundation/Foundation.h
#import StoreKit/StoreKit.h
#interface InAppPurchaseObserver : NSObject {
}
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions;
#end
#import "InAppPurchaseObserver.h"
#implementation InAppPurchaseObserver
// The transaction status of the SKPaymentQueue is sent here.
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions {
for(SKPaymentTransaction *transaction in transactions) {
switch (transaction.transactionState) {
case SKPaymentTransactionStatePurchasing:
// Item is still in the process of being purchased
NSLog(#"Processing!!!");
break;
case SKPaymentTransactionStatePurchased:
// Item was successfully purchased!
// --- UNLOCK FEATURE OR DOWNLOAD CONTENT HERE ---
// The purchased item ID is accessible via
// transaction.payment.productIdentifier
// After customer has successfully received purchased content,
// remove the finished transaction from the payment queue.
[[SKPaymentQueue defaultQueue] finishTransaction: transaction];
break;
case SKPaymentTransactionStateRestored:
// Verified that user has already paid for this item.
// Ideal for restoring item across all devices of this customer.
// --- UNLOCK FEATURE OR DOWNLOAD CONTENT HERE ---
// The purchased item ID is accessible via
// transaction.payment.productIdentifier
// After customer has restored purchased content on this device,
// remove the finished transaction from the payment queue.
[[SKPaymentQueue defaultQueue] finishTransaction: transaction];
break;
case SKPaymentTransactionStateFailed:
// Purchase was either cancelled by user or an error occurred.
NSLog(#"Failed!!!");
if (transaction.error.code != SKErrorPaymentCancelled) {
// A transaction error occurred, so notify user.
NSLog(#"Cancelled!!!");
}
// Finished transactions should be removed from the payment queue.
[[SKPaymentQueue defaultQueue] finishTransaction: transaction];
break;
}
}
}
#end
implementation
- (void) requestProductData {
inappObserver = [[InAppPurchaseObserver alloc] init];
request= [[SKProductsRequest alloc] initWithProductIdentifiers:[NSSet setWithObject:[arrayProductID objectAtIndex:b-2]]];//#"Scaringmirror11"
request.delegate = self;
[request start];
}
- (void) startPurchase {
//int newB=b-2;
SKPayment *payment = [SKPayment paymentWithProductIdentifier:[arrayProductID objectAtIndex:b-2]];
[[SKPaymentQueue defaultQueue] addTransactionObserver:inappObserver];
[[SKPaymentQueue defaultQueue] addPayment:payment];
}
My In-App-Purchases work. I present a ModalView with a "Buy" UIButton. You click the button and the In App Purchase goes through the process. You can even do it several times in a row.
The problem occurs if you open the Modal View, then close the Modal View (using a UITabBarButtonItem), then reopen the Modal View and tap the "Buy" button. The app crashes and I get an NSZombie that reads
*** -[InAppPurchaseManager respondsToSelector:]: message sent to
deallocated instance 0x1c7ad0
The NSZombie points to line 160 in the .m file. I have marked it with comments.
I got the original code from this page: http://troybrant.net/blog/2010/01/in-app-purchases-a-full-walkthrough/
I have been struggling with this for many days now... any help would be awesome.
Here is the .h
//
// InAppPurchaseManager.h
// Copyright 2010 __MyCompanyName__. All rights reserved.
#import <UIKit/UIKit.h>
#import <StoreKit/StoreKit.h>
#define kInAppPurchaseManagerProductsFetchedNotification #"kInAppPurchaseManagerProductsFetchedNotification"
#define kInAppPurchaseManagerTransactionFailedNotification #"kInAppPurchaseManagerTransactionFailedNotification"
#define kInAppPurchaseManagerTransactionSucceededNotification #"kInAppPurchaseManagerTransactionSucceededNotification"
#define kInAppPurchaseCreditProductId #"com.myname.app.iap"
#interface InAppPurchaseManager : UIViewController <SKProductsRequestDelegate, SKPaymentTransactionObserver>
{
SKProduct *productID;
SKProductsRequest *productsRequest;
IBOutlet UIBarButtonItem *closeButton;
IBOutlet UIButton *buyButton;
IBOutlet UILabel *testLabel;
}
#property (retain, nonatomic) SKProduct *productID;
#property (retain, nonatomic) SKProductsRequest *productsRequest;
#property (retain, nonatomic) IBOutlet UIBarButtonItem *closeButton;
#property (retain, nonatomic) IBOutlet UIButton *buyButton;
#property (retain, nonatomic) IBOutlet UILabel *testLabel;
// public methods
-(void)loadStore;
-(BOOL)canMakePurchases;
-(void)purchaseCredit;
-(void)requestInAppPurchaseData;
-(void)buyButtonAction:(id)sender;
-(void)closeButtonAction:(id)sender;
-(void)updateButtonStatus:(NSString *)status;
#end
Here is the .m
// InAppPurchaseManager.m
#import "InAppPurchaseManager.h"
#implementation InAppPurchaseManager
#synthesize productID;
#synthesize productsRequest;
#synthesize closeButton;
#synthesize buyButton;
#synthesize testLabel;
- (void)dealloc {
[productID release];
//[productsRequest release];
[closeButton release];
[buyButton release];
[testLabel release];
[super dealloc];
}
- (void)viewDidLoad {
[super viewDidLoad];
[closeButton release];
closeButton = [[UIBarButtonItem alloc] initWithTitle:#"Close" style:UIBarButtonItemStyleBordered target:self action:#selector(closeButtonAction:)];
self.navigationItem.leftBarButtonItem = closeButton;
[self loadStore];
self.navigationItem.title = #"Credits";
}
-(void)closeButtonAction:(id)sender {
[self dismissModalViewControllerAnimated:YES];
}
-(void)buyButtonAction:(id)sender {
if([self canMakePurchases]) {
[self updateButtonStatus:#"OFF"];
[self performSelectorOnMainThread:#selector(requestInAppPurchaseData) withObject:nil waitUntilDone:NO];
} else {
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:nil message:[NSString stringWithString:#"Your account settings do not allow for In App Purchases."] delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alertView show];
[alertView release];
}
}
-(void)updateButtonStatus:(NSString *)status {
if ([status isEqual:#"OFF"]) {
closeButton.enabled = NO;
buyButton.enabled = NO;
buyButton.titleLabel.textColor = [UIColor grayColor];
} else {
closeButton.enabled = YES;
buyButton.enabled = YES;
buyButton.titleLabel.textColor = [UIColor blueColor];
}
}
#pragma mark -
#pragma mark SKProductsRequestDelegate methods
//
// call this method once on startup
//
- (void)loadStore
{
// restarts any purchases if they were interrupted last time the app was open
[[SKPaymentQueue defaultQueue] addTransactionObserver:self];
}
- (void)requestInAppPurchaseData
{
NSSet *productIdentifiers = [NSSet setWithObject:kInAppPurchaseCreditProductId];
productsRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiers];
productsRequest.delegate = self;
[productsRequest start];
// we will release the request object in the delegate callback
}
- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response
{
NSArray *products = response.products;
productID = [products count] == 1 ? [[products objectAtIndex:0] retain] : nil;
if (productID)
{
/*
NSLog(#"Product title: %#" , productID.localizedTitle);
NSLog(#"Product description: %#" , productID.localizedDescription);
NSLog(#"Product price: %#" , productID.price);
NSLog(#"Product id: %#" , productID.productIdentifier);
*/
NSUserDefaults *standardUserDefaults = [NSUserDefaults standardUserDefaults];
NSString *currentCredits = ([standardUserDefaults objectForKey:#"currentCredits"]) ? [standardUserDefaults objectForKey:#"currentCredits"] : #"0";
testLabel.text = [NSString stringWithFormat:#"%#", currentCredits];
}
for (NSString *invalidProductId in response.invalidProductIdentifiers)
{
//NSLog(#"Invalid product id: %#" , invalidProductId);
testLabel.text = #"Try Again Later.";
}
// finally release the reqest we alloc/init’ed in requestProUpgradeProductData
[productsRequest release];
[[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerProductsFetchedNotification object:self userInfo:nil];
[self performSelectorOnMainThread:#selector(purchaseCredit) withObject:nil waitUntilDone:NO];
}
//
// call this before making a purchase
//
- (BOOL)canMakePurchases
{
return [SKPaymentQueue canMakePayments];
}
//
// kick off the upgrade transaction
//
- (void)purchaseCredit
{
SKPayment *payment = [SKPayment paymentWithProductIdentifier:kInAppPurchaseCreditProductId];
// *********************************************************************************************************
[[SKPaymentQueue defaultQueue] addPayment:payment]; // <--- This is where the NSZombie Appears *************
// *********************************************************************************************************
}
#pragma -
#pragma Purchase helpers
//
// saves a record of the transaction by storing the receipt to disk
//
- (void)recordTransaction:(SKPaymentTransaction *)transaction
{
if ([transaction.payment.productIdentifier isEqualToString:kInAppPurchaseCreditProductId])
{
// save the transaction receipt to disk
[[NSUserDefaults standardUserDefaults] setValue:transaction.transactionReceipt forKey:#"InAppPurchaseTransactionReceipt" ];
[[NSUserDefaults standardUserDefaults] synchronize];
}
}
//
// enable pro features
//
- (void)provideContent:(NSString *)productId
{
if ([productId isEqualToString:kInAppPurchaseCreditProductId])
{
// Increment currentCredits
NSUserDefaults *standardUserDefaults = [NSUserDefaults standardUserDefaults];
NSString *currentCredits = [standardUserDefaults objectForKey:#"currentCredits"];
int newCreditCount = [currentCredits intValue] + 1;
[standardUserDefaults setObject:[NSString stringWithFormat:#"%d", newCreditCount] forKey:#"currentCredits"];
testLabel.text = [NSString stringWithFormat:#"%d", newCreditCount];
}
}
//
// removes the transaction from the queue and posts a notification with the transaction result
//
- (void)finishTransaction:(SKPaymentTransaction *)transaction wasSuccessful:(BOOL)wasSuccessful
{
// remove the transaction from the payment queue.
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
NSDictionary *userInfo = [NSDictionary dictionaryWithObjectsAndKeys:transaction, #"transaction" , nil];
if (wasSuccessful)
{
// send out a notification that we’ve finished the transaction
[[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerTransactionSucceededNotification object:self userInfo:userInfo];
}
else
{
// send out a notification for the failed transaction
[[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerTransactionFailedNotification object:self userInfo:userInfo];
}
[self updateButtonStatus:#"ON"];
}
//
// called when the transaction was successful
//
- (void)completeTransaction:(SKPaymentTransaction *)transaction
{
[self updateButtonStatus:#"OFF"];
[self recordTransaction:transaction];
[self provideContent:transaction.payment.productIdentifier];
[self finishTransaction:transaction wasSuccessful:YES];
}
//
// called when a transaction has been restored and and successfully completed
//
- (void)restoreTransaction:(SKPaymentTransaction *)transaction
{
[self recordTransaction:transaction.originalTransaction];
[self provideContent:transaction.originalTransaction.payment.productIdentifier];
[self finishTransaction:transaction wasSuccessful:YES];
}
//
// called when a transaction has failed
//
- (void)failedTransaction:(SKPaymentTransaction *)transaction
{
if (transaction.error.code != SKErrorPaymentCancelled)
{
// error!
[self finishTransaction:transaction wasSuccessful:NO];
}
else
{
// this is fine, the user just cancelled, so don’t notify
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
}
[self updateButtonStatus:#"ON"];
}
#pragma mark -
#pragma mark SKPaymentTransactionObserver methods
//
// called when the transaction status is updated
//
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions
{
for (SKPaymentTransaction *transaction in transactions)
{
switch (transaction.transactionState)
{
case SKPaymentTransactionStatePurchased:
[self completeTransaction:transaction];
break;
case SKPaymentTransactionStateFailed:
[self failedTransaction:transaction];
break;
case SKPaymentTransactionStateRestored:
[self restoreTransaction:transaction];
break;
default:
break;
}
}
}
#end
The error message indicates a message is being sent to a deallocated instance of InAppPurchaseManager, which is your class. And it's happening after you open the view (creating an instance), close the view (releasing an instance), then opening the view again (creating a second instance). And the problem is happening within the addPayment: call. This indicates that the framework still has a handle on your old, released instance, and is trying to send it a message.
You give the framework a handle to your object in loadStore, when you call
[[SKPaymentQueue defaultQueue] addTransactionObserver:self];
I don't see anywhere where you remove self as an observer. Objects that send out notifications usually do not retain their observers, since doing so can create a retain cycle and/or a memory leak.
In your dealloc code you need to cleanup and call removeTransactionObserver:. That should solve your problem.
I think observers added using addTransactionObserver are apparently weak references - not strong ones, which would explain this. I've made a simple test:
// bad code below:
// the reference is weak so the observer is immediately destroyed
addTransactionObserver([[MyObserver alloc] init]);
...
[[SKPaymentQueue defaultQueue] addPayment:payment]; // crash
And got the same crash even without calling removeTransactionObserver.
The solution in my case was to simply keep a strong reference to the observer:
#property (strong) MyObserver* observer;
....
self.observer = [[MyObserver alloc] init];
addTransactionObserver(observer);
Let me first say, my In App Purchase works.
I have been struggling with the Activity Indicator / Threading for more than a week now. I am having real problems getting my spinner (UIActivityIndicatorView) to play nice within my InAppPurchase.m
I am using the same threading code in many other places and it works fine.
Is there something about how the IAP process works that causes problems with basic threading?
Right now, the spinner spins between the time you tap the buyButton and the first alert appears ("Do you want to buy? ..."), but no spinner after that.
Here is the .m File:
// InAppPurchaseManager.m
#import "InAppPurchaseManager.h"
#import "GANTracker.h"
#implementation InAppPurchaseManager
#synthesize productID;
#synthesize productsRequest;
#synthesize closeButton;
#synthesize buyButton;
#synthesize testLabel;
#synthesize pView;
#synthesize spinner;
#synthesize spinnerLabel;
- (void)dealloc {
[productID release];
//[productsRequest release];
[closeButton release];
[buyButton release];
[testLabel release];
[pView release];
[spinner release];
[spinnerLabel release];
[[SKPaymentQueue defaultQueue] removeTransactionObserver:self];
[super dealloc];
}
- (void)viewDidLoad {
[super viewDidLoad];
NSError *error;
if (![[GANTracker sharedTracker] trackPageview:#"/in_app_purchase" withError:&error]) {
//NSLog(#"No GAN Tracking");
}
UIColor *backgroundColor = [UIColor colorWithRed:.6745 green:.1333 blue:.1333 alpha:1];
pView.backgroundColor = backgroundColor;
[closeButton release];
closeButton = [[UIBarButtonItem alloc] initWithTitle:#"Close" style:UIBarButtonItemStyleBordered target:self action:#selector(closeButtonAction:)];
self.navigationItem.leftBarButtonItem = closeButton;
// create the "Loading..." label
[spinnerLabel release];
//CGRectMake(CGFloat x, CGFloat y, CGFloat width, CGFloat height)
spinnerLabel = [[UILabel alloc] initWithFrame:CGRectMake(35, 145, 250, 35)];
[spinnerLabel setText:#"Connecting to App Store... "];
[spinnerLabel setTextColor:[UIColor whiteColor]];
[spinnerLabel setBackgroundColor:[UIColor blackColor]];
[spinnerLabel setTextAlignment:UITextAlignmentRight];
[self.view addSubview:spinnerLabel];
spinnerLabel.hidden = YES;
// create the spinner
[spinner release];
spinner = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite];
[spinner setCenter:CGPointMake(55,162)];
[self.view addSubview:spinner];
spinner.backgroundColor = [UIColor blackColor];
spinner.hidesWhenStopped = YES;
[spinner stopAnimating];
self.navigationItem.title = #"Credits";
//[self spinTheSpinner];
//[self loadStore];
[NSThread detachNewThreadSelector:#selector(loadStore) toTarget:self withObject:nil];
}
-(void)viewDidAppear:(BOOL)animated {
[self doneSpinning];
[self updateButtonStatus:#"ON"];
}
-(void)spinTheSpinner {
NSLog(#"In App Purchase.m == SpinTheSpiner");
//NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
[spinner startAnimating];
spinnerLabel.hidden=NO;
//[self performSelectorOnMainThread:#selector(doneSpinning) withObject:nil waitUntilDone:NO];
//[pool release];
}
-(void)doneSpinning {
NSLog(#"In App Purchase.m == DoneSpinning");
spinnerLabel.hidden = YES;
[spinner stopAnimating];
}
-(void)closeButtonAction:(id)sender {
[self dismissModalViewControllerAnimated:YES];
}
-(void)buyButtonAction:(id)sender {
if([self canMakePurchases]) {
[self updateButtonStatus:#"OFF"];
[self spinTheSpinner];
//[self performSelectorOnMainThread:#selector(requestInAppPurchaseData) withObject:nil waitUntilDone:NO];
[NSThread detachNewThreadSelector:#selector(requestInAppPurchaseData) toTarget:self withObject:nil];
} else {
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:nil message:[NSString stringWithString:#"Your account settings do not allow for In App Purchases."] delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alertView show];
[alertView release];
}
}
-(void)updateButtonStatus:(NSString *)status {
if ([status isEqual:#"OFF"]) {
closeButton.enabled = NO;
buyButton.enabled = NO;
buyButton.titleLabel.textColor = [UIColor grayColor];
} else {
closeButton.enabled = YES;
buyButton.enabled = YES;
buyButton.titleLabel.textColor = [UIColor blueColor];
}
}
#pragma mark -
#pragma mark SKProductsRequestDelegate methods
//
// call this method once on startup
//
- (void)loadStore
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSLog(#"Load Store");
//[NSThread detachNewThreadSelector:#selector(spinTheSpinner) toTarget:self withObject:nil];
// restarts any purchases if they were interrupted last time the app was open
[[SKPaymentQueue defaultQueue] addTransactionObserver:self];
[self doneSpinning];
[pool release];
}
- (void)requestInAppPurchaseData
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSLog(#"Request In App Purchase Data");
//[NSThread detachNewThreadSelector:#selector(spinTheSpinner) toTarget:self withObject:nil];
NSSet *productIdentifiers = [NSSet setWithObject:kInAppPurchaseCreditProductId];
productsRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiers];
productsRequest.delegate = self;
[productsRequest start];
//[self doneSpinning];
[pool release];
// we will release the request object in the delegate callback
}
- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response
{
NSLog(#"did Receive Response");
//[NSThread detachNewThreadSelector:#selector(spinTheSpinner) toTarget:self withObject:nil];
NSArray *products = response.products;
productID = [products count] == 1 ? [[products objectAtIndex:0] retain] : nil;
if (productID)
{
/*
NSLog(#"Product title: %#" , productID.localizedTitle);
NSLog(#"Product description: %#" , productID.localizedDescription);
NSLog(#"Product price: %#" , productID.price);
NSLog(#"Product id: %#" , productID.productIdentifier);
*/
NSUserDefaults *standardUserDefaults = [NSUserDefaults standardUserDefaults];
NSString *currentCredits = ([standardUserDefaults objectForKey:#"currentCredits"]) ? [standardUserDefaults objectForKey:#"currentCredits"] : #"0";
testLabel.text = [NSString stringWithFormat:#"%#", currentCredits];
}
for (NSString *invalidProductId in response.invalidProductIdentifiers)
{
//NSLog(#"Invalid product id: %#" , invalidProductId);
testLabel.text = #"Try Again Later.";
}
// finally release the reqest we alloc/init’ed in requestProUpgradeProductData
[productsRequest release];
[[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerProductsFetchedNotification object:self userInfo:nil];
//[self performSelectorOnMainThread:#selector(purchaseCredit) withObject:nil waitUntilDone:NO];
[self purchaseCredit];
}
//
// call this before making a purchase
//
- (BOOL)canMakePurchases
{
NSLog(#"Can Make Payments");
//[NSThread detachNewThreadSelector:#selector(spinTheSpinner) toTarget:self withObject:nil];
return [SKPaymentQueue canMakePayments];
}
//
// kick off the upgrade transaction
//
- (void)purchaseCredit
{
// REMOVED FOR PRIVACY
}
#pragma -
#pragma Purchase helpers
//
// saves a record of the transaction by storing the receipt to disk
//
- (void)recordTransaction:(SKPaymentTransaction *)transaction
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
//[NSThread detachNewThreadSelector:#selector(spinTheSpinner) toTarget:self withObject:nil];
if ([transaction.payment.productIdentifier isEqualToString:kInAppPurchaseCreditProductId])
{
// save the transaction receipt to disk
[[NSUserDefaults standardUserDefaults] setValue:transaction.transactionReceipt forKey:#"InAppPurchaseTransactionReceipt" ];
[[NSUserDefaults standardUserDefaults] synchronize];
}
[pool release];
}
//
// enable pro features
//
- (void)provideContent:(NSString *)productId
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
//[NSThread detachNewThreadSelector:#selector(spinTheSpinner) toTarget:self withObject:nil];
if ([productId isEqualToString:kInAppPurchaseCreditProductId])
{
// Increment currentCredits
NSUserDefaults *standardUserDefaults = [NSUserDefaults standardUserDefaults];
NSString *currentCredits = [standardUserDefaults objectForKey:#"currentCredits"];
int newCreditCount = [currentCredits intValue] + 1;
[standardUserDefaults setObject:[NSString stringWithFormat:#"%d", newCreditCount] forKey:#"currentCredits"];
testLabel.text = [NSString stringWithFormat:#"%d", newCreditCount];
}
[pool release];
}
//
// removes the transaction from the queue and posts a notification with the transaction result
//
- (void)finishTransaction:(SKPaymentTransaction *)transaction wasSuccessful:(BOOL)wasSuccessful
{
//[NSThread detachNewThreadSelector:#selector(spinTheSpinner) toTarget:self withObject:nil];
// remove the transaction from the payment queue.
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
NSDictionary *userInfo = [NSDictionary dictionaryWithObjectsAndKeys:transaction, #"transaction" , nil];
if (wasSuccessful)
{
// send out a notification that we’ve finished the transaction
[[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerTransactionSucceededNotification object:self userInfo:userInfo];
}
else
{
// send out a notification for the failed transaction
[[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerTransactionFailedNotification object:self userInfo:userInfo];
}
[self updateButtonStatus:#"ON"];
}
//
// called when the transaction was successful
//
- (void)completeTransaction:(SKPaymentTransaction *)transaction
{
//[NSThread detachNewThreadSelector:#selector(spinTheSpinner) toTarget:self withObject:nil];
[self updateButtonStatus:#"OFF"];
[self spinTheSpinner];
[NSThread detachNewThreadSelector:#selector(recordTransaction:) toTarget:self withObject:transaction];
[NSThread detachNewThreadSelector:#selector(provideContent:) toTarget:self withObject:transaction.payment.productIdentifier];
//[self recordTransaction:transaction];
//[self provideContent:transaction.payment.productIdentifier];
[NSThread detachNewThreadSelector:#selector(threadFinishTransaction:) toTarget:self withObject:transaction];
//[self finishTransaction:transaction wasSuccessful:YES];
NSError *error;
if (![[GANTracker sharedTracker] trackPageview:#"/in_app_purchase_done" withError:&error]) {
//NSLog(#"No GAN Tracking");
}
[self doneSpinning];
}
-(void)threadFinishTransaction:(SKPaymentTransaction *)transaction {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
[self finishTransaction:transaction wasSuccessful:YES];
[pool release];
}
//
// called when a transaction has been restored and and successfully completed
//
- (void)restoreTransaction:(SKPaymentTransaction *)transaction
{
//[NSThread detachNewThreadSelector:#selector(spinTheSpinner) toTarget:self withObject:nil];
[self recordTransaction:transaction.originalTransaction];
[self provideContent:transaction.originalTransaction.payment.productIdentifier];
[self finishTransaction:transaction wasSuccessful:YES];
}
//
// called when a transaction has failed
//
- (void)failedTransaction:(SKPaymentTransaction *)transaction
{
//[NSThread detachNewThreadSelector:#selector(spinTheSpinner) toTarget:self withObject:nil];
if (transaction.error.code != SKErrorPaymentCancelled)
{
// error!
NSError *error;
if (![[GANTracker sharedTracker] trackPageview:#"/in_app_purchase_error" withError:&error]) {
//NSLog(#"No GAN Tracking");
}
[self finishTransaction:transaction wasSuccessful:NO];
}
else
{
// this is fine, the user just cancelled, so don’t notify
NSError *error;
if (![[GANTracker sharedTracker] trackPageview:#"/in_app_purchase_cancel" withError:&error]) {
//NSLog(#"No GAN Tracking");
}
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
}
[self updateButtonStatus:#"ON"];
}
#pragma mark -
#pragma mark SKPaymentTransactionObserver methods
//
// called when the transaction status is updated
//
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions
{
//[NSThread detachNewThreadSelector:#selector(spinTheSpinner) toTarget:self withObject:nil];
for (SKPaymentTransaction *transaction in transactions)
{
switch (transaction.transactionState)
{
case SKPaymentTransactionStatePurchased:
[self completeTransaction:transaction];
break;
case SKPaymentTransactionStateFailed:
[self failedTransaction:transaction];
break;
case SKPaymentTransactionStateRestored:
[self restoreTransaction:transaction];
break;
default:
break;
}
}
}
#end
Chris, 2 things:-
Firstly, why have you opted for a multi-threaded approach?
Nothing here requires you spawn a new thread. The StoreKit api is asynchronous, as you know, you are afterall using the callbacks and delegates. This is specifically so it won't block the main thread and so you don't have to spawn a new thread. It almost certainly does it's work on a background thread - but you don't need to know that, it is handled for you. Infact, not only does this code not require a background thread, you are almost certainly experiencing a substantial performance cost spawning new threads to do so little work. ie. it will (probably) take longer for the thread to start up than it will to do the work you have scheduled on it.
So, if your motivation was performance, you are going to be disapointed.
Secondly, your threading code, or lack of it, is a mess. On the plus side, just to reiterate, none of it is needed, so no big problem.
You say that you are
using the same threading code in many
other places and it works fine
You have been unlucky. This has given you the impression that this should work when infact it is completely unsafe. Threading is really tough, and if you want to do it you could do worse than reading some the related apple docs
Threading
Concurrency
I'm reluctant to just spew stuff straight from these guides, translated thru my foggy brain, and try to pass it of as my own advice, but to try to motivate you to read the guides i've adding some comments to a couple of lines of your code:-
// you start a new background thread to call -loadStore
[NSThread detachNewThreadSelector:#selector(loadStore) toTarget:self withObject:nil];
// you initialize SKPaymentQueue singleton on the background thread - is this allowed? i dont know. I can't see it documented.
// then you add transactionObserver observer on the background thread - which thread do you want to receive notifications on? 1)Main thread, 2)this (background) thread, 3)unsure. If it's not the background thread this probably isnt a good idea
[[SKPaymentQueue defaultQueue] addTransactionObserver:self];
// Update the GUI from the background thread. No joking here - you absolutely can never do this. It's well documented.
[self doneSpinning];
// end of method, background thread exits or not? You tell me. hope we get lucky with those notifications
[pool release];
So, i'd like to add that i am definitely no expert on how In App Purchase works but i would bet there is nothing special about it. Your activity spinner will probably be fine if you get rid of the background thread or re-implement it in a thread safe manner (which in my opinion doesn't look worth the trouble here).
I only skimmed your code, but I saw at least two places where it looked like you are attempting to update UI (stopping a spinner, updating label text) from a method which is called from a thread that is not the primary (main) thread. This is not allowed - all UI must be updated from the main thread.
If you need to update UI from a background thread you need to marshall the call to the main thread, perhaps using peformSelectorOnMainThread:withObject:
So, for example, it looks like loadStore is called from a non-main thread, and it calls doneSpinning, which updates UI. I'd make the following change:
- (void)loadStore
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSLog(#"Load Store");
// restarts any purchases if they were interrupted last time the app was open
[[SKPaymentQueue defaultQueue] addTransactionObserver:self];
// instead of calling doneSpinning directly, ensure it runs on the main thread
[self performSelectorOnMainThread: #selector( doneSpinning) withObject: nil];
[pool release];
}
I have created a non-consumable in-app purchase item and now I want to create a consumable in-app purchase item by which a user to buy it every time by using In-App purchase. Now what will have to change in following code in different model:-
in InApp purchase manager.m:
#implementation InAppPurchaseManager
//#synthesize purchasableObjects;
//#synthesize storeObserver;
#synthesize proUpgradeProduct;
#synthesize productsRequest;
//BOOL featureAPurchased;
//BOOL featureBPurchased;
//static InAppPurchaseManager* _sharedStoreManager; // self
- (void)dealloc {
//[_sharedStoreManager release];
//[storeObserver release];
[super dealloc];
}
- (void)requestProUpgradeProductData
{
NSSet *productIdentifiers = [NSSet setWithObject:#"com.comp_name.iWorkOut1" ];
productsRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiers];
productsRequest.delegate = self;
[productsRequest start];
// we will release the request object in the delegate callback
}
#pragma mark -
#pragma mark SKProductsRequestDelegate methods
- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response
{
//NSArray *products = response.products;
//proUpgradeProduct = [products count] == 1 ? [[products firstObject] retain]: nil;
if (proUpgradeProduct)
{
NSLog(#"Product title: %#", proUpgradeProduct.localizedTitle);
NSLog(#"Product description: %#", proUpgradeProduct.localizedDescription);
NSLog(#"Product price: %#", proUpgradeProduct.price);
NSLog(#"Product id:%#", proUpgradeProduct.productIdentifier);
}
/*for (NSString *invalidProductId in response.invalidProductIdentifiers)
{
NSLog(#"Invalid product id: %#" , invalidProductId);
}*/
//finally release the reqest we alloc/init’ed in requestProUpgradeProductData
[productsRequest release];
[[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerProductsFetchedNotification object:self userInfo:nil];
}
#pragma -
#pragma Public methods
/* call this method once on startup*/
- (void)loadStore
{
/* restarts any purchases if they were interrupted last time the app was open*/
[[SKPaymentQueue defaultQueue] addTransactionObserver:self];
/* get the product description (defined in early sections)*/
[self requestProUpgradeProductData];
}
/* call this before making a purchase*/
- (BOOL)canMakePurchases
{
return [SKPaymentQueue canMakePayments];
}
/* kick off the upgrade transaction*/
- (void)purchaseProUpgrade
{
SKPayment *payment = [SKPayment paymentWithProductIdentifier:#"1212121"];
[[SKPaymentQueue defaultQueue] addPayment:payment];
}
#pragma -
#pragma Purchase helpers
/* saves a record of the transaction by storing the receipt to disk*/
- (void)recordTransaction:(SKPaymentTransaction *)transaction
{
if ([transaction.payment.productIdentifier isEqualToString:kInAppPurchaseProUpgradeProductId])
{
/* save the transaction receipt to disk*/
[[NSUserDefaults standardUserDefaults] setValue:transaction.transactionReceipt forKey:#"proUpgradeTransactionReceipt" ];
[[NSUserDefaults standardUserDefaults] synchronize];
}
}
/* enable pro features*/
- (void)provideContent:(NSString *)productId
{
if ([productId isEqualToString:kInAppPurchaseProUpgradeProductId])
{
/* enable the pro features*/
[[NSUserDefaults standardUserDefaults] setBool:YES forKey:#"isProUpgradePurchased" ];
[[NSUserDefaults standardUserDefaults] synchronize];
}
}
- (void)finishTransaction:(SKPaymentTransaction *)transaction wasSuccessful:(BOOL)wasSuccessful
{
// /* remove the transaction from the payment queue.*/
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
NSDictionary *userInfo = [NSDictionary dictionaryWithObjectsAndKeys:transaction, #"transaction" , nil];
if (wasSuccessful)
{
/* send out a notification that we’ve finished the transaction*/
[[NSNotificationCenter defaultCenter]postNotificationName:kInAppPurchaseManagerTransactionSucceededNotification object:self userInfo:userInfo];
}
else
{
/* send out a notification for the failed transaction*/
[[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerTransactionFailedNotification object:self userInfo:userInfo];
}
}
- (void)completeTransaction:(SKPaymentTransaction *)transaction
{
[self recordTransaction:transaction];
[self provideContent:transaction.payment.productIdentifier];
[self finishTransaction:transaction wasSuccessful:YES];
}
- (void)restoreTransaction:(SKPaymentTransaction *)transaction
{
[self recordTransaction:transaction.originalTransaction];
[self provideContent:transaction.originalTransaction.payment.productIdentifier];
[self finishTransaction:transaction wasSuccessful:YES];
}
- (void)failedTransaction:(SKPaymentTransaction *)transaction
{
if (transaction.error.code != SKErrorPaymentCancelled)
{
/* error!*/
[self finishTransaction:transaction wasSuccessful:NO];
}
else
{
/* this is fine, the user just cancelled, so don’t notify*/
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
}
}
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions
{
for (SKPaymentTransaction *transaction in transactions)
{
switch (transaction.transactionState)
{
case SKPaymentTransactionStatePurchased:
[self completeTransaction:transaction];
break;
case SKPaymentTransactionStateFailed:
[self failedTransaction:transaction];
break;
case SKPaymentTransactionStateRestored:
[self restoreTransaction:transaction];
break;
default:
break;
}
}
}
#end
in SKProduct.m:-
#implementation SKProduct (LocalizedPrice)
- (NSString *)localizedPrice
{
NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
[numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4];
[numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle];
[numberFormatter setLocale:self.priceLocale];
NSString *formattedString = [numberFormatter stringFromNumber:self.price];
[numberFormatter release];
return formattedString;
}
I suggest you look at InventoryKit, which provides support for non-consumable, consumable and subscription in app purchases, and is open source.