Tab Like Selection - iphone

Can anybody please tell me how they have implemented the below thing whick looks to me like a TabBar but has something different from a simple tabbar.
The thing having "Offer" and "Wall", when each one is clicked, presents a different view.
Any sample code will be appreciated

Its a custom UIButton.
EDIT: What UI element might this be? (Custom tab-bar?). I had asked the same question a few weeks ago. There are two good answers there.
And google up for custom UIButton. You can find a few samples on your search

Its a custom view. You can always implement this kind of thing by using images. Say you have 2 different images. In one image offer is selected, and in another wall is selected. And you are using an image view to show them. An invisible button is placed in proper place. After tapping the button you can set the right image. And also if the images are not overlapping then you can use custom button.

Related

How to create an expandable and collapsable menu WITHOUT a tableviewcontroller

I have a question. I am trying to create an expandable FAQ menu without using a tableviewcontroller. The reason I don't want to use a tableview is because I don't want expandable cells, rather, I want a buttonclick to reveal a label while also sliding down any other buttons on this page.
I'm using Swift in Xcode 7.3
If anyone has any suggestions/knows of a tutorial/a forum post, it would be greatly appreciated.
Thank You.
Sure,nyou could use buttons, and either change constraints on label heights or dynamically add labels. That's a lot of effort and code.
Or, you could use a table view and one of the myriad guides. Remember that table views don't have to be selectable on ever row, and they don't have to display row separator lines (UI).
Indeed you could disable selection on all rows and add buttons to some rows, though I'd personally say that's overkill and why require the user to be 100% accurate with the tap on a button which in your sample image doesn't even look like a button.

Button to choose among three images

What is the best/easiest way to choose an image among three with a button.
It will be a button ( or a label, or anything about 40x40) that you click to choose an image. I know normally you use a custom picker, but its only for three images, maybe there is a simpler way. ( a tableview?)
the image will be about 50x50 p on the view.
Could someone give the piece of code for it please?
thanks a lot
Have you looked at UISegmentedControl? You could either use that directly or perhaps present it modally from a button if the space is limited.

Sliding UITabBarItems in UITabBarController

I have a UITabBarController as my rootController with 8 UITabBarItems. and I want to show just 4 UITabBarItems in my screen. By default all my other tab bar items appear in a small tabBarItem called "More" and you can select the other 4. But I have seen some apps that implement a sliding UITabBarItems with a slide icon instead of a "More" icon.
How can I show just 4 at a moment, and I slide the TabBarItems, and so that I can select the other tab bar items ?
~ Something like this ~
And then I can slide to the next 4 sets by dragging
It would be helpful if someone could point me in the right direction.
There is a nifty little github project that could help you... check it out: https://github.com/iosdeveloper/InfiniTabBar
This is not currently a built-in option for UITabBarContoller.
One way to approach the problem is to add a UIGestureRecognizer to the tabBar.view, and programmatically adjust which 4 options are available on the screen. You can add an animation to make it smooth or have a little bounce as it slides.
iPhone users are usually very picky and attached to Apple's UI Guidelines. Although you can pass the Apple verification, you probably wont be able to pass users' (meaning bad reviews and ratings). So I recommend you to re-consider your tabbar structure and use "..." More instead of sliding it... You can always override stuff in code, but then they wont work smooth with InterfaceBuilder and in the end you will have more trouble than you'd expect.
If you have similar tab items merge them and use maybe a segmented control or something to visually distinguish them. Or use a central navigation screen in which you can put 9 maybe more icons in a grid...
The first solution to your problem may not always be the best way. Well, it is very rare actually...
You have to write a custom control for this.
I wrote one for showing a horizontal menu. You can probably modify that to fit your needs.
http://blog.mugunthkumar.com/coding/ios-control-mkhorizmenu/

What UI elements (objects) are used in livingsocial iPhone app?

I am new to iPhone development. I am using Titanium for developing but I guess that hardly concerns my question.
What UI elements where used to develop the certain pages of livingsocial? There are hardly 5-6 windows in the whole app.
a) For eg: if you see the main page(daily deals,escapes,purchases,settings) - did they use a window with a black background image & then added tableview to it for the four options? each tableviewrow has different images. Is that how it could be done?
Also if you notice the four options are scrollable but the heading livingsocial stays static & looks different from the native UI. How was that done?
b) If you look at sign in page (in settings) - they have two textfields & a sign in button inside a window. For the last element (Don't have an account?), is that again a tableview inside a scrollableview?
It would be great if someone can give a general outline as to how they developed their app & what UI objects we used.
edit: please find the screen shots :
a)http://dl.dropbox.com/u/9556373/IMG_0616.PNG b)http://dl.dropbox.com/u/9556373/IMG_0620.PNG
a) For eg: if you see the main page(daily deals,escapes,purchases,settings) - did they use a window with a black background image & then added tableview to it for the four options? each tableviewrow has different images. Is that how it could be done?
Also if you notice the four options are scrollable but the heading livingsocial stays static & looks different from the native UI. How was that done?
That app uses a custom made UINavigationController (for the static bar at the top, that can accommodate the title of the view and different buttons depending on the view currently showing, namely a back button for returning to the main view) and UITableView with custom made cells.
b) If you look at sign in page (in settings) - they have two textfields & a sign in button inside a window. For the last element (Don't have an account?), is that again a tableview inside a scrollableview?
No, I think that's a UIButton, that just happens to look like an isolated cell. Also, that view doesn't look like its scrollable.
I'm not familiarized with Titanium, so I can't give you any directions there. But keep in mind that using custom controls usually takes more effort than simply using apple's own default.
In answer to your first question:
I'd use a tableview for that, with custom made cells to create that look. If it is not a main window on your tab you'll have to remove the 'back' button, otherwise it'll be fine.
In answer to your second question
The first 2 are textfields. The rest are all buttons (and the text above facebook button is a label).
If you're using titanium you could take a look at the kitchensink example.
Hope this helps!
Tjellekes

selection Menu like Tap Tap Revenge 3

I am wondering how to achieve selection menu like tap tap revenge 3 have.Do I need to make a whole custom class or any help which class should I drive my subclass.I tried to modify UIPickerView but I cant change background image and frame(both is private).
Thanks
Mrigank Gupta
Here is the link of image(not having reputation to post image)
http://www.freeimagehosting.net/uploads/345aed3aee.jpg
Making a custom control class will be easier than trying to shoehorn one of the existing ones.
Tapbots put together a little article on their work.
http://tapbots.com/blog/design/designing-convertbot
You should be able to use a few images, a button, graphics transforms and touch event handling to pull it off.