Migrate sourceforge tickets to GitHub issues [duplicate] - github

This question already has answers here:
Migrate from Sourceforge to Github
(4 answers)
Closed 9 years ago.
Does anyone know of any script/package that could automatically migrate tickets in sourceforge bug/feature request trackers to GitHub issues? It's possible to export the sourceforge tickets as XML, so I would imagine that it should be possible to write a script to automatically create the tickets in GitHub, so just wanted to check if something like this exists already?

Update: GitHub throttles requests through their old API, which my tool uses. https://github.com/cmungall/gosf2github uses the new API, and is probably what you want instead.
I've written a Python script to do this. It's at https://github.com/ttencate/sf2github.
Beware: Sunday afternoon software. Use at your own risk, etc. etc. Pull requests welcome!

The Python software foundation used sourceforge's xml to migrate its bug tracker to roundup, here are the scripts. For github you'd use a REST API or maybe something on top of that, though I didn't find a ready-made conversion script.

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Program for getting and uploading latest version of a project? [duplicate]

This question already has answers here:
How to use Git for Unity3D source control?
(18 answers)
Closed 5 years ago.
I am working with a team of friends on a couple Unity3D projects.
I was wondering if there is some kind of program we can use to upload a version of our project (example: "Game1 v1.0") and then either one of us can download that version, edit it, rename the version (example "Game1 v2.0") and then reupload the updated version with the program just adding or changing the edited files and not the whole project to save time.
I hope I was clear enough on my description.
Is there some kind of a program that can help me with this problem?
Always use Git or Mercurial when working on something (even if alone).
If you want a GUI frontend, use SourceTree and BitBucket for repos (GitHub offers only public repos for free).

Ignore files during parse deploy

It would be great to be able to ignore files during the Parse.com deploy process. Possibly using a .parseignore or .deployignore file or something.
This feature has been requested many times with little to no resolution. Here are some links from up to a year ago of folks asking for this feature:
https://www.parse.com/questions/ignore-files-on-deploy
https://www.parse.com/questions/ignore-files-on-deploy--2
https://www.parse.com/questions/is-there-a-way-to-explicitly-ignore-files-with-deploy
http://goo.gl/5JyP3z
Parse dev team, please implement this feature or allow the community to do it!
Thanks

How to measure public interest in your github project? [duplicate]

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How to see count of project downloads on GitHub? [duplicate]
(3 answers)
Closed 9 years ago.
I've started a new project on github, and I wonder if there is a way to see if anyone downloads the code at all. I would imagine if anyone does then it would be a clone request, but I can't find a way to access that count. Absent forking and feature requests, I can't tell if there is any interest in project, and I have no idea if it's even worth keeping it on github at all. Anyone knows what to do?
I don't believe that this information is available.
Most of the interest metrics I've seen at GitHub revolve around the number of forks and stars a repository has. Of course, the number of commits and contributors are also useful.
UPD.: GitHub released traffic analytics https://github.com/blog/1672-introducing-github-traffic-analytics
There is a service that measures amount of traffic - https://bitdeli.com/ , of course it's not perfect, but might give you a picture.
You just need to add their embed code (image) in readme, take a look at example on my Magnific Popup repository (at the bottom of page).

How to remove(?) pending edits for departed users? [duplicate]

This question already has answers here:
How to undo another user's checkout in TFS via the GUI?
(4 answers)
how to delete a developers workspace
(3 answers)
Closed 8 years ago.
My TFS terminology usage is probably all wrong because I'm new to it.
I have taken over a project. Two other users worked on it before me. Now they have left the company.
Lots of files in our TFS repositories say they are being edited by the departed users. I am assured by one of these users that this is wrong and I can safely make TFS not think the files are being edited.
However, I don't know how to do this. I am the only developer here and I want to make TFS think that no files are being edited at all.
There are thousands of files so I need a way to do this to all of them at once.
Fixed by following this: https://stackoverflow.com/a/1690394/127434
I have to write more or else this answer will be converted to a comment and SO won't let me mark it as the answer.
I hope this is long enough now.

Google code or GitHub for project hosting? [closed]

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Closed 9 years ago.
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Is Google code similar to Github where you can put your source code for collaboration?
Which is the de-facto SCM it's using?
And which one is recommended for project hosting?
Update 2013:
All major repo hosting services supports git, and supports smart https access (see below):
code.google.com (with cases like this one, July 2011)
bitbucket.org
tfs.visualstudio.com (!, as explained by Scott Hanselman)
Currently (July 2013), the main difference (between GitHub and other services) is in term of release management, more specifically:
integration with Travis CI (continuous integration, possible more or less with all services)
release artifacts: See "GitHub Release Your Software (July, 2d 2013)":
The ability to associate to a tag up to 100MB of binaries.
Initial answer (September 2010)
One big difference is the support by GitHub for smart http, as explained in the ProGit "smart http" section, supported since April 2010.
Being behind a firewall at work, that is more than useful to actually push anything to the remote repo!
I don't think "Google Code" support it officially, even though some contributors try to push that feature.
Yes, they are similar but support different versioning systems. Also the collaboration style is different. While Github (and Launchpad and BitBucket and all the other DVCS hosters) focus more on active collaboration between forked projects, Google Code's primary way of collaboration is through tickets.
So none of them is per-se better than the other, but perhaps fits your project management and contribution/collaboration style better. The whole debate between centralized and decentralized code versioning systems is related to that.
Some features that you should consider:
Open source:
Google: Always open source.
Git: Open source for free account, but you can pay to switch to close source.
VCS: Both google & github support Git (and others)
Wiki: Google wiki is poorly supported, unless you love to write with wiki tags. You can find many project in Google project hosting has there wiki in Git hub.
Statitstics: Github provides many nice statistics chart, while Google provides only a list of updates
Git:
Google:
AFAIK Google code is yet to support git natively. At least as far as I can tell by the comments on the ticket open for this.
So if you are using or would like to use Git then Github will be naturally more suitable.
On the other hand if you are using SVN and would like to continue to then Google code might be a more natural fit.
I have found Github projects easier to set up and get going but that is fairly subjective. Some of my friends also claim that Github's support/ecosystem is better than Google's.
Use GitHub. GitHub gives each account its own namespace for project names, so you don't have to worry about your project names having already been taken by people's projects. If you're using Google Code, however, then you do have to worry about this.
If you need private repos, you won't get that with Google Code. At least not yet; see this open issue: http://code.google.com/p/support/issues/detail?id=1829