Is there any way I can send a message like "Username invites you to use Application" (it should appear on the notifications tab) using the current Facebook iOS SDK?
I believe such can be done using FBML (see http://developers.facebook.com/docs/reference/fbml/request-form/), but I don't think the SDK can render FBML yet.
There currently is no support for this through the iOS SDK or any API call.
Related
Since iOS has built in Facebook sharing (via UIActivityViewController), I'm easily able to post without including the FB SDK. However, when I post to my timeline, I want it to say "via AppName". Do I have to add the sdk to my app or is there a simpler way of doing this?
No, you will have to create a Facebook App and use the iOS SDK.
I am creating an app on iOS and i came across a scenario if a person does not have the facebook app installed but has Facebook. how does the game app handle that. you can only play the game if and only if you have facebook account?
You can use Single Sign On in Facebook.
So that the facebook will authenticate its user through facebook app if its installed otherwise through the safari.
Here is the Link also here.
Happy coding :)
If you targeted the older versions (below ios6) use Graph API.
If you targeted for newer version (ios 6 and above) use the native method
I'm trying to figure out whether the latest facebook-ios-sdk (v3.0.8) is supposed to automatically make use of the new iOS 6 Facebook integration to support "Login with Facebook" without delegating to the native Facebook app.
The post at https://developers.facebook.com/docs/howtos/login-with-facebook-using-ios-sdk/ says "In iOS 6, Apple is introducing Facebook integration built into iOS directly, which further simplifies the process" and "The Facebook SDK for iOS will automatically choose the best option when you attempt to use Facebook login".
In my app on iOS 6, Facebook login is still delegating to the Facebook app (I'm signed into Facebook in the iOS Settings screen, and I believe everything else is in order). Does anyone know exactly what the behavior of Facebook login should be on iOS 6? Should the process look different than on iOS 5?
On https://developers.facebook.com/ios/ the following message is displayed:
Upgrade to 3.0 SDK. We will be adding support for the much anticipated iOS 6 integration to the SDK in the coming weeks.
So, unfortunately it looks like we have to be patience.
this is Shireesh from Facebook. As rightly said by Robin, the iOS SDK update with the iOS 6 integration will be out very shortly in the coming weeks. It will have support for Native login from iOS 6 settings.
It was released today, Facebook iOS SDK 3.1 with native login and native share.
How do I send application invite request programatically to list of Friends in iOS SDK 3.0 ?
Normally on desktop UI we use FB.UI() but what we use for iOS using 3.0 FB SDK.
http://developers.facebook.com/docs/howtos/send-requests-using-ios-sdk/
Apprequests seem like they were not updated in 3.0 SDK. It still uses pretty much the same method as before, hence why you are required to import "deprecated headers".
I have an AIR app that I am wanting to convert to a IOS APP (using flash as3)
I have used the facebook for flash api in the past, but what theat usually entails is the app opening a new browser window to log in to facebook and authorise the app.
How can I do this using to build the app as a mobile app?
There are updated versions of the same API specialized for mobile. Which will, Instead of a new window, will open the login page in a StageWebView that spans across the screen.You can find the API at http://code.google.com/p/facebook-actionscript-api/
If you want to use the same API with the new single-Sign-On method you can read my post at http://saumitrabhave.blogspot.in/2011/10/facebook-single-sign-on-for-air-ios.html
facebook-actionscript-api in googlecode is too old. I'm try it in my project, but it failed.
Now, I use ANE-Facebook. It is working fine in my iOS and Android device.
There is a sample.