MVC2 publish failing due to image that was removed - asp.net-mvc-2

I have recently tried to deploy my MVC2 application and have had great success in the past. Now, I have removed an image that was no longer needed and I'm no longer able to publish the application. I keep getting:
Error 54 Copying file Images\xxx.jpg
to
obj\Debug\Package\PackageTmp\Images\xxx.jpg
failed. Could not find file
'Images\xxx.jpg'.
How do I get rid of this error so I can publish my application again?

Ah hah! A question I can answer!
I would make sure that any references to the file(s) in question are removed from the project.
i.e.
If you see any files that have an exclamation mark next to it, exclude these from the project.

Installer? If so, that is where the reference to the image is. You can either rebuild the output of the package (delete and reset) or manually prune the reference.

Is there a reference to it in the project file?
Unload your project (right click on the project -> Unload Project)
Edit the project (right click on the project -> Edit Project)
Search for the image name in the project XML file.

Related

Unable to get xcode project to index appropriate directories

So I had to delete my project and then reclone it from my repository, but when I clone down the project and I open it, other files from some time ago show in there, how is this possible?
Example this is the cloned directory:
But when I open the project, it shows this project structure:
Also it produces the following error when attempting to build the project:
Build input file cannot be found: '/Users/Development/Projects/MapGlider/Application/Utilities/Extensions.swift'. Did you forget to declare this file as an output of a script phase or custom build rule which produces it?
All help will be appreciated!
The structure of the project as you see it in Xcode is a combination of file system + information about your project in YourProject.xcodeproj/project.pbxproj file. So you have a mismatch between file system and that file, which is typically a result of inaccurate checkin (for example some changes were done directly in file system, and the project was not updated), or a bad merge (developer A did everything right, developer B, or even the same developer on a different branch, overrode those changes incorrectly).
So what you need to do is to fix those errors one by one.
Note: the steps below assume the project is in your control. If you are using some script or tool to generate the project, you will have to address those issues via that tool or script instead.
First, fix the project structure:
Make sure Inspectors on the right side in Xcode are open. Choose File inspector tab
Focus on a folder inside Xcode, and check Name, Location and Full Path of the folder. Especially notice the Full Path, if it's incorrect, change it to a correct one. Here's the example how. Repeat for all folders and files you want to have in the project
Delete all folders and files you don't want to have in the project from Xcode. For example you can delete Extensions which appears as a file in your project, while it's actually a folder. Typically while deleting you should be able to delete them from file system as well if it exists, but if not, you can double check in file system and delete files / folders from there as well.
Add folders and files missing from the project if needed. Follow Add existing files and folders to a project section in the linked page.
Once you cleaned up the project, you need to review / fix all your project targets:
To fix the Project targets
Try to build each target. If it succeeds, most likely everything is resolved (although watch out for runtime errors for resource files - so you may need to test your app to ensure nothing is missing too).
If building a target fails, you will need to see why. For example
if file is missing from the target, but you already added it to the Xcode project, you can add it to the target (see this page).
if file is missing from the target and is not visible in Xcode, go back to step 4 of the previous procedure and add those files to Xcode project, and then add them to the target
if a file is nowhere to find and is not needed, you can delete it from target. If it was needed, then... well, you have a problem and need to locate your missing code in your source repo or rewrite it.

Could not create bundle folder for versioned model?

I received project from other developer. Then i opened iOS project in Xcode and build it, i got error as below:
Volumes/Macintosh D/My workspace/HCProject/Model/HealthCareModel.xcdatamodeld:0: error:
Could not create bundle folder for versioned model at
'/Users/TomMac/Library/Developer/Xcode/DerivedData/HCProject-bdxarurbgcdbaecxaoocaroetsjt/Build/Products/Debug-iphoneos/HCProject.app/HealthCareModel.momd'
Sorry if this is a basic question,please help me out.
Thanks a lot.
I don't know what causes this but I have experienced this error before.
The simplest way to fix it for me was to delete everything in in the "/Users/TomMac/Library/Developer/Xcode/DerivedData" directory.
There will be multiple directories under here you can probably get away with just deleting the one for the particular project that failed, but I haven't tested this.
I had this same problem after a large Git merge. It turned out I had a duplicate .xcdatamodeld in my Compile Sources. I deleted one and haven't had the problem since.
In case you're not sure where to look, open your project in Xcode and click the project name to view it's properties. Go to the 'Build Phases' tab, then expand the 'Compile Sources' heading.
iOS simulator, Select "iOS Simulator"
Select "Reset Content and Settings"
I had this and I thought I'd got rid of it but it kept coming back every few builds. I now seem to have permanently got rid of it with the following steps:-
Locate the model file in Finder and take a copy of it to another (safe) location.
In Xcode, delete the file from the project (selecting move to trash).
Build the project just to make sure the project file is saved.
Close Xcode.
Locate the derived data directory in Finder and delete everything. (I actually deleted the entire DerivedData directory just to be sure).
Re-open XCode.
Copy the model file back from your safe location to your project directory location.
Drag it into the Xcode project navigator in order to put it back in the project.
Build - it should now work...
I had same issue and got it resolved by deleting content of derived data.
Below is step for the same :
1. Press cmd + comma (,) shortcut key to open preference window of Xcode.
Or Goto Xcode menu on top and select Preference
2. Select Locations tab present in last
3. You can see Derived Data under Locations section
4. Click on small arrow present next to path. This open directory where project’s derived data content is present.
5. Select your project and delete it. Also delete the module cache folder.
Note : You can even delete all content of Derived Data folder.
The content of this folder is generated again when it run. It is like cache.
6. Quit your project
7. Open your project.
8. Clean your project (cmd+shift+k)
9. Build your project. This should build your project with no issues.
I had the same problem this morning. After multiple cleans, Xcode restarts, and finally a system restart, I looked in the system log. I found this error message that corresponded to the time of the build error.
"Interface Builder Cocoa Touch Tool[89487]: BUG in libdispatch client: kevent[EVFILT_VNODE] add: "Bad file descriptor" - 0x9"
I changed permissions on Library/Developer/ folder and granted read/write privileges to "everyone", then restarted Xcode. The build was successful.
I don't know for certain that the build error was caused by a permissions problem but it's worth a try. (If you have a lot of projects in the Developer folder, the permissions change can take several minutes to complete.)
In my case it was a duplicate version of the data model. Right click on the .xcdatamodel file in your project explorer and select "Show in Finder". Check for duplicates and delete them.
In my case I had to follow two steps to get this entirely fixed:
Delete the problematic version's hidden files. Note that FILENAME.xcdatamodeld is a folder and if you browse it you'll see the different versions you have there. The one that gave me the error was still there so I first had to look for hidden files and then delete it.
Clean Xcode's DerivedData folder as suggested by others here.
Hope this helps folks.
In my case my testsFileName.xctest (in workspace > Products > testsFileName.xctest) somehow has the application target as his target membership.

Where can i find the reference to a link giving an error?

Using libgdx and just trying to get the HTML version of the basic setup is driving me crazy. I get this error
Loading modules
com.me.mygdxgame.GwtDefinition
[ERROR] Unable to find 'com/me/mygdxgame/GwtDefinition.gwt.xml' on your classpath; could be a typo, or maybe you forgot to include a classpath entry for source?
[ERROR] shell failed in doStartup method
this happens unless i actually named my app com.me.mygdxgame
i can't find any mention of this link(com.me.mygdxgame) any where in any of the .xml files and don't know where eclipse is getting it from. It gets that error on loading the index.html file but even in it the links are correct. Any help would be appreciated.
and i just searched for any mention of mygdxgame in all file in the workspace and got back 0
OK found out what it was.
The war directory was somehow getting cross linked to a same named game so no matter how many times i remade it it was getting linked to an old folder i had before. So even though all the directory's in the properties looked right the war folder was wrong. to fix it i had to un-check the "This project has a war folder" from the property's |Google|Web Application tab apply it then i tried running it as a web app it told me i didn't have a war directory so it would not run. That part may not be necessary but when i rechecked the box and re-selected the only war folder it would let me. the next time i ran i got to re-select the war folder from a full directory and not just my projects directory. This fixed the problem.
Just to clarify Eclipse seems to save war folder information by the name of the folder in which the project is contained what happened in my case was i had created a folder called MyGame in which i stored a project named com.me.mygdxgame the default for using libgdx. later i renamed that folder MyGame_old and started over with a new MyGame folder in which i named the project anything else doesn't matter the point is it never asked me for the war folder when i went to run it the first time, it just assumed somehow i was using the old one which was now in MyGame_old don't know how it found it but it did. so it was reading old files with bad links.
hopefully this might help someone else with this problem.
I came across this error as well but your suggested fix didn't work for me. After some investigating, here is what I did to get it to run: open the "Run Configurations" for the project and then click on the "Arguments" tab. Remove any reference to the com.me.mygdxgame.GwtDefintion in the arguments.
After this, project ran error free. Hope this helps.
After reading some posts it was clear that this problem was caused by GWT. One main reason for this problem is you are constantly reusing the same port and GWT is reusing the old properties.
There is really simple fix for this.
right click -html project.
Run-> run configuration.
Go to server tab.
check automatically select an unused port.
Press apply and

RestKit Integration issues "No Such File Or directory"

I am using xcode 4.3.1 and i am going to implement RESTKit to my Project In that follows This Step to integration of the RestKit.
When the Drag and drop the RestKit project to my project it's done but when adding the Link Binary with library then it's red then after restart the xcode then also same problem aries
then after i build the project and shows the Below Error and not Running the project,
and file structure of the my project given below
So any body can help to solve my error,
Thanks in advance for spanding your valuable time.
This is because sometimes you add a file and then delete it. It removes the file from your project but the reference remains there, or it may be that the file was deleted but the reference still exists - go to the Project Navigator > right click > add files to... > and add the file that was red.

ColdFusion Builder throwing an error about my open project

I am trying to open Adobe ColdFusion Builder, and it is throwing the following error:
"open project has encountered a problem"
Problems occurred opening the selected resources.
The project description file (.project) for 'dev - work' is missing.
This file contains important information about the project.
The project will not function properly until this file is restored.
How do I solve this issue?
What about ovbious steps? It looks like you accidentally deleted the Eclipse project configuration file.
Check if ''.project'' file exists in project directory. If it is missing, re-creating the project and copying the source files from the old is the way to fix it.
Also you can try to create project with same name and copy the ''.project'' file to the old one. Bu you'll need to remove this invalid project first (without deleting the source files) and import it later, because Eclipse (FBuilder) wont allow you to have two projects with same name in workspace.
if you are using developing on windows 7 platform, go to you workspace folder(not where you project is located) right click go to restore select an earlier version. it worked for me