I don't have any Application in the App Store. With the URL of my friend who has an application in the App store i have registered in Admob and Got the Iphone SDK.
I have integrated that SDK into my application. It was Successfully integrated but it is Displaying the "Iphone Test Web App" every time when iam Running the application.
It is not displaying the other Ads from the network.
I have guiven My UDID also in the code.
Please Help me.
You shoud set "test" to false to receive adds
Related
I am developing a app and i am integrating ads into it.
Initially i am specifying the test devices as my app id which i got from the logs.
But when i removed the app id from test devices and set the testdevices as null in the target info. The ads are not showing up in the debug mode or apk (created using "flutter build apk")
The ads are working fine for both test and real ad units when i am using the app id in the test devices.
So, can anyone please tell me how to release the app with ads in flutter(what to set the testdevices during release).
There are no proper instructions on the web.
I would like to integrate Facebook into an iOS application I am building, however it seems there is no way to set up a Facebook 'Native iOS Application' with an iOS application that is not already published and available in the App Store.
When I Set up a Native iOS Application for my Facebook App from my Facebook developer's account it requires that I fill in my App Store ID. However when I submit I get the following error message:
Your iPhone App Store ID is invalid because the iTunes App Store
reports your app as being unavailable for iPhone and iPod touch.
I have set up my application on iTunes Connect, but I have not submitted my binary yet as I am in the process of building it, so I assume that this message is due to it being unavailable on the App Store.
This seems like a catch 22 situation. I can't test my app until its in the App Store but I can't get my app in the AppStore until I have tested (and built) it. How can I test my iOS application with Facebook before release?
I've been there, but the solutions is simple.
Don't fill out the Facebook 'Native iOS Application'!
For testing all you needed is the Facebook appid.
Later on in the Deep Linking portion of the iOS Facebook Tutorial, it also mentions the AppStore ID and that you can use somebody else's ID temporarily to get all the data to save. They just say to make sure you use your own id when you finally do publish the app.
I dont think facebook Native iOS App settings are necessary. I have done facebook login with it in two of my apps and without it in one of my app and all are running well. Here are workaround by me:
Native iOS Facebook SSO won't return to app
I don't have access to download the Twitter app in the simulator. Any idea?
You don't need to install the Twitter app in the simulator. That's a separate app by itself.
You should be able to test Twitter iOS 5 integration within your apps in the simulator after you authorize an account in the simulator's Settings app. You and your users are not required to install Twitter's official app in order to use any of the built-in features.
We have a popular Facebook Application and a version of our App for the iPhone. I was wondering how we can make our Application appear in the "Apps" Section on the new Facebook iPhone app. On my iPhone I currently see links to the App store for Pixable, Badoo, Airbnb, Foursquare and WhoisNear iPhone Application.
I have filled out the Native iOS App settings in the Developer section on Facebook (including adding the Bundle ID and the iPhone app store ID) several weeks ago thinking it took a while to update, but still nothing shows up on my iPhone app.
Any help would be appreciated.
Best,
M
Screenshot of where we want our app to show up:
Edit your Application Settings and on the Basic Settings specify a Mobile Web URL for your Mobile Web integration. You should be able to set the URL to your app's iTunes URL.
Fill out the iOS information within the admin settings of your application, which also means they are using the same application id. You also have to have granted at least the basic permissions via connect on the app, and have the app installed on the phone.
I previously had a facebook app working great with my native IOS app. I recently recreated the app to rename it for when we release to the app store.
When I select "Native IOS App" and enter the bundled Id but leave "iphone app store id" blank, I get this error:
"Error
You have enabled a Native iOS App integration for your app, but have not specified an iPhone App Store ID or iPad App Store ID"
It says this field is optional.
Use 210849718975311, the iPhone App Store ID used by the sample application Hackbook found on Facebook's developer pages.
As a work around go ahead and add any valid iTunes app ID, even if you do not have a live app in the iTunes store. Once your app goes through iTunes you can come back and change this setting. The other alternative is to come back and add your bundle ID and iTunes information when your app is live.