I am new to objective-c. It is even hard for me to understand how to write the methods given in Apple documentation. As I am a beginner I need suggestion from people who can understand my situation. I want to become a IPhone application developer.
Give me your mail id, I will forward you some reading material. First you need to learn Objective-C, not in details, but basic syntax atleast. Then you move to simple Hello World iPhone Application. You will pick up soon then.
Objective C reference links -
Introduction to The Objective-C Programming Language
Objective C tutorial
For iPhone Programming you can refer following blogs-
iCode,
iphonedevelopment.blogspot,
http://ved-dimensions.blogspot.com/search?updated-max=2009-01-20T06%3A39%3A00-08%3A00&max-results=5
A good place to start is with Stanford's Developing Apps for iOS course.
Apple-provided documentation:
Introduction to The Objective-C Programming Language
Your First iOS Application
Getting Started with iOS
iOS Memory Management Guide
View Controller Programming Guide
Table View Guide
iTunes U
iTunes U: Stanford — Developing Apps for iOS by Paul Hegarty
iTunes U: Stanford — iPhone Application Development by Alan Cannistraro and Josh Shaffer
Apple's WWDC10 Session Videos (apple developer login required)
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What is the best place to learn Iphone development with Xcode and objective-C basics?
I need help to learn iPhone application development. Where should I start?
I started by reading the great "Beginning iPhone Development" Book (see Amazon) and parallel to it I created a really small application. And when I was trapped in problems the Apple tutorials are also a great resource. But the important thing is to start with a really simple app, which you really want to get into the application store. That give motivation. :)
I learned Objective C and iOS development with Stanford University CS 193P classes : videos, slideshows, and exercices. For me it's the best resource ever. After that you'll only need Google, the Apple Documentation, and a bit of StackOverflow to solve little issues.
If you want to start development of iPhone applications you must start to view some sources of other applications, but you must have some base knowledges in C++, Objective-C or C# because without that knowledges you cant start development. If you know one of this languages you can start development ... You can search some code examples and use this. I start my first program with help of documentation ... You must try hard ... Good Luck !!!
Tutorial: The Objective-C Language
YouTube video: Xcode 3 Beep Tutorial
YouTube video: Xcode 3 Beep Tutorial Part 2: Outlets
Wikibooks: Programming Mac OS X with Cocoa for beginners
I would recommend you read a book or online tutorial. There are literally hundreds of such resources, and this will assist you in understanding how to write iPhone apps, and give you ideas for projects. For getting started, it doesn't matter which book you choose - the basics are all the same.
Hi
I would like to learn and develop applications for iPhone. Can some one guide me on where to start? I'm new to mobile application development. I have good exp in developing web applications and desktop client applications.
Do you have any experience with C? If not, you should probably start there, then work into learning objective-C, and finally dive into the Apple frameworks (i.e. Cocoa touch).
apple has good documentation at http://developer.apple.com
If you prefer books, I would highly recommend iPhone Programming by Aaron Hilligrass:
Also note that you are free to write iPhone apps and test them on a simulator, but to actually push code to a real device you need to purchase a developer profile for $99
Get a mac. An intel based mac is
required. Basically you need Mac OS
X.
Learn C, Objective-C.
Get the iPhone SDK.
Get a good book on it. Do the examples.
Check out the Stanford Learning Series on iTunes, where you can virtually take the course at Stanford. Do the homework assignments, etc...
As darren has said you'll want a good knowledge of C. You can go along the C#/ objective C route but theres also the Airplay SDK. If you have a good knowledge of C apprently you can make games for iPhone quite easily, not had the chance to try it out yet but looks promising. According to the site COD: Nazi Zombies was made using it, might be worth a look.
http://www.airplaysdk.com/
I am totally beginner in programming.
I played a bit with xcode.
But my question is:
How to make an application like a book with pictures, texts and sounds, and that when children change their page, image, text and sound are in the context?
I need to find a tutorial for it or if someone wants to teach us.
We really want to teach us to do, we walk with our own legs after.
Thank you for your attention and help.
There is no tutorial that covers EVERYTHING
But there are tons of documentation provided by apple
Introduction to The Objective-C Programming Language
Getting Started with iOS
Your First iOS Application
iTunes U: Stanford — Developing Apps for iOS by Paul Hegarty
iTunes U: Stanford — iPhone Application Development by Alan Cannistraro and Josh Shaffer
and the search box on stackoverflow.com (upper right)
I was wondering what would be the steps I need to follow if I am just an individual looking to write my own apps and get it approved by apple to feature on their store. Also, is it just objective-c I need to learn or what other skills would I require ?
What would be a good tutorial or a place to start ? What are the tools I require? I found this but still for those of you developing there...I would appreciate any help sorry if this was too generic..all I want is good direction..
Personally I think that books are a good way to learn. For example, here are a few:
http://www.markj.net/iphone-development-programming-books/
You will need:
An Intel Mac
XCode
A $99 developer fee if you want to actually build for a device/put it on the actual device
I recently started with iPhone app development in school. I read the Head First iPhone book which was a decent start just to get into it. I highly recommend the iPhone lecture series from Stanford University available for free on iTunes U.
I agree with Andrew M - but would add that Apple's sample code is a good way to learn by example. You can look at code and reference material without becoming an iOS Developer.
iOS Reference Library
You can do a lot in the iPhone Simulator but at some point you will need to pony up $99 (per year) to start testing on devices.
what language is it similar to? cause i was looking at the dev page on apple for the iphone and it doesnt look like anything that i'm used to or know.
iPhone applications are created using objective-C as the primary language. You can also use C/C++ in the applications, but the Cocoa Touch API uses objective-C.
Also, if you have never programmed on the Mac before it will take some getting used to. Apple uses the MVC (Model View Controller) design pattern extensively in their programming model.
Here is a good site with several iPhone apps with source code:
http://appsamuck.com/
If you need a crash course in objective-C check out this link:
http://cocoadevcentral.com/d/learn_objectivec/
It's Objective-C.
Here's Apple's Programming Guide Introduction
As others have pointed out, the answer is Objective-C. For current production-ready languages, that's it. In the not-yet production ready category, it looks like the Mono folks are able to cross-compile C# to native code for deployment on the iPhone using the Apple toolchain. Much of the CocoaTouch API is not yet exposed to Mono, but it's a start.
Objective-C
Objective-C