I have been with this problem already a few days unable to solve it.
Whats Cool JLD$ codesign -vvvv build/Distribution-iphoneos/Whats\ cool\?.app
build/Distribution-iphoneos/Whats cool?.app: a sealed resource is missing or invalid
/Users/JLD/Desktop/iOS Development/Whats Cool/build/Distribution-iphoneos/Whats
cool?.app/Whats cool?: resource modified
I have tried the solutions posted on all these threads to no avail:
https://discussions.apple.com/thread/1590980
https://discussions.apple.com/message/9167082
http://www.iphonedevsdk.com/forum/iphone-sdk-development/2256-application-failed-codesign-verification.html
https://forums.macrumors.com/threads/entitlements-plist.584209/
How to solve "Application failed codesign verification" when uploading to iTunes Connect?
I even tried recreating the whole project again redoing all the IB connections and nothing works! It builds everything, but it is unable to code sign it! So I'm unable to upload it through the AppLoader.
I am doing all these following the instructions found at the provisioning profile on the Distribute application page.
developer.apple.com/ios/manage/distribution/index.action
I tried building from another mac. I have my distribution profile and my distribution certificate both set to WildCard. But it still doesn't work. I made a new app under a different name with another Bundle ID to no avail. I don't know what to try anymore!
I tried to make the new project from scratch. Copying the source code and remaking all the connections on IB to no avail. I even followed this link with instructions:
http://techiechok.com/2009/03/30/resolving-iphone-code-signing-error/
But to no avail. I don't know what else to do. I'm even considering using one technical incident to solve this problem once and for all.
Everything is done now locally so there shouldn't be any problems related with symbolic links and so.
Solved. The problem was a '?' character on the product name. Shouldn't be like that but that's how it is. Nowhere apple says that that makes a codesign verification issue.
Related
I am currently working on an IOS app built through Swift on Xcode. Firebase packages are installed using Cocoapods, and all pods are updated. Additionally, I double-checked that the Plist and Google-Service Info files are correct.
This is the full error line I receive when logging into the app and trying to retrieve user information from the database:
nw_proxy_resolver_create_parsed_array [C3.1.1 proxy pac] Evaluation
error: NSURLErrorDomain: -1003
I am unable to figure out how to resolve this issue as there were no changes in my code and it was working beforehand perfectly.
I can provide code snippets if needed but since the app was working prior, I am assuming this isn't related to my code.
The only time I was able to solve this issue temporarily was to reset the package caches through XCode, allowing me to view posts and other content pulled from the firebase backend. Unfortunately, after I restarted the app, this solution did not work anymore, and the same error from above popped up. Since resetting the package caches worked initially, I am assuming there is no direct correlation between the error and my source code.
Does anyone have any idea as to ways I can solve this issue? It has prevented me from working on my app for several days now. Thanks for any help!
Update: After looking over my code one more time, I found that there was a missing dot in a line of code, leading to my IOS app not running. This did NOT solve the error of nw_proxy_resolver_create_parsed_array [C3.1.1 proxy pac] Evaluation error: NSURLErrorDomain: -1003, but since the app is working successfully, my problem is solved.
I'm trying to get my swift Mac app to launch at login using the method described in this page: https://theswiftdev.com/how-to-launch-a-macos-app-at-login/
However, I keep getting the following errors as soon as I call SMLoginItemSetEnabled:
Could not locate login item com.domain.LauncherApplication in the caller's bundle
Could not enable login item: com.domain.LauncherApplication: 3: No such process
I checked that the launcher app ID is correct multiple times, I tried changing it and changing its version number. I even tried cleaning the project and moving the base app to /Applications but I always get these error messages.
Any idea what the problem might be? (Notice the solution must not require me to disable App Sandboxing)
OK, I found the problem but it took a long time since it was so sneaky: In the Copy File Build Phase section I entered "Contents/Library/LoginItem" as the subpath instead of "Contents/Library/LoginItems" (notice the 's' in the end - can't believe I missed it). So thank you #vadian! You were absolutely right.
My hosted app is showing a floating banner with a notice saying “Installation of this item may not work properly.” on its Google Chrome Web Store product page. The app is undiscoverable by searching the Web Store.
What is causing this problem? I find no additional information in the developer dashboard.
If you get this message, it is probable that there really is an error in the manifest or locale files (For example, in my case it was a trailing comma on the locale files).
The process y follow to solve the problem was:
Try to instal the app version you have just submited to the chrome store. When you try to install the app you will probably get a error message thats points you on the track of the problem of your manifest file.
Solved the problem on the app and upload it again. You may get the same error on the developers panel. Two thinghs can be appening:
A) If you've already corrected all errors in the manifest files remenber to publish the changes and what is more important remenber that the publication process may take a few minutes to become effective. The message will disappear after a while if everything is okay. (This explains why is you look on the internet for that problem you find people saying that the message will disappear after a while)
B) If error persist event after the publishing process have been complete finished. You may have not solved all error on the manifest file go back to Step 1
cheers
I had this exact problem. When I tried installing, I got an error message about a missing file.
When I removed my locales directory, everything worked fine.
I have downloaded the source project from
sourcecode.
I came across many issues over there, then I changed the source header path then changed the compiler version in the project settings, then all those were solved, now there is no errors, it runs, when I click FBLoginButton ,Facebook Login Dialog appeared but it looks empty,
I dont know why, The app key and app secret key were placed correctly.
I tried with device,if there would probm with simulator, still looks same.
what Im doing wrong, I had searched a lot, not found any solution, any ideas pls tell me
I have the same problem.
I have opened a bug here : https://developers.facebook.com/bugs/279606225487338
You can also vote for it, so that FB may take a look at it. Let's hope they solve it.
We had two apps in the app store which used this old api of facebook for login and they also g=have stopped working... So most probably Facebook has stopped support for this but I couldn't fond anything official. I guess we will have to incorporate the new Api.. :/ If I find something I will post here...
I have faced with this erros !
/usr/bin/codesign failed with exit
code 1
I am read 10000000 ways to solve this problem I don't know why doesn't fix !!!!
For example :
I checked CODE_SIGNING_IDENTIFY and matches with my provising profile !
On Info.plist target the left side option is UNCHECKED
I create this profile step by step with IOS DEV CENTER wizard
my keychain is valid and is login
THIS DRIVE ME CRAZY !!! I DON"T KNOW WHAT SHOULD I DO I NEVER THIS PROBLEM
Your problem is in your keychain Apple world wide Certificate , never user ALWAYS TRUST with your certificate :) hope this help
The first thing I would try would be to create another project from template and see if it will build to device without the error. If it does, the problem is a setting in that particular project (which is likely.) If not, you may have certificate problem (rare.)
In my experience the problem is almost always in the info.plist file as per this previous answer.